4.30 star(s) 56 Votes

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
337
860
Are there any future plans for different kinds of Heroines outside of the main roster? I think some of the minibosses or bosses of the roster could be fun possible characters to be able to unlock and use on the endgame as like extra content. And too would help make this game feel more like a Roguelike with the option of different set ups of girls to use, it could be a new tent you unlock at a late point of the game that lets you swap out and recruit heroines. My personal choises for such a scenario are the Chameleon girl(possible multicolored, allowing them to be a generalist), the Scarecrow girl and the Armadillo girl.
Currently no plans for that. Might be cool, but the amount of work that would take is daunting.
 

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
337
860
Noob question, how do you unlock the clothing system?
You gotta get a magical golden needle, there are 3 hidden in the game.
As the creator it feels wrong for ME to give away secrets blatantly, but I posted some hints in the announcements section of our discord server a few months ago.
 
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orthas

Newbie
Aug 4, 2018
18
16
You gotta get a magical golden needle, there are 3 hidden in the game.
As the creator it feels wrong for ME to give away secrets blatantly, but I posted some hints in the announcements section of our discord server a few months ago.
Oh well, that is more than enough of a hint, no need more info as I was just curious about it, now I will be paying attention to the map and everything~
 

bean3b

Newbie
Jul 13, 2019
83
63
Honestly appreciate the bleed mechanic, DoT damage is kind of a trope for turn-based games but that's cause it's true & it just works. DoT stacking is a really good strat, poisons, bleeds, you name it, on top of that adding vulnerabilities to INCREASE that DoT damage is what really makes certain builds fun.

And don't get me started on mechanics that SPREAD the DoT damage... whoo boy there's something ultra satisfying about those builds.

There are other builds I'd like to see other than that, stun builds, cleave builds... Hopefully these are considered. This is a roguelike so expounding on more than one way to 'make an omelette' would really make this game worth replaying over and over.

Oh, right, and we can't forget more lewd stuff, speaking of which when are we getting futa monsters/transformations? :sneaky:
 
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Goatman129

Member
Oct 18, 2019
124
139
*puts hand on shoulder
There are no future plans for futa, my son.
Coming up next are some big phallic sand worms to wrap up level two.
hey is there a way for me to have a neat lil animated image under my messages like you do with archer? or is that something only for developers? Also do you plan to make the sex scenes animated? Love your art btw.
 

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
337
860
hey is there a way for me to have a neat lil animated image under my messages like you do with archer? or is that something only for developers? Also do you plan to make the sex scenes animated? Love your art btw.
You can edit your "signature" in the about section of your profile. I'll have some animations, but no i'm not planning to animate everything, too much work.
 
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bean3b

Newbie
Jul 13, 2019
83
63
*puts hand on shoulder
There are no future plans for futa, my son.
Coming up next are some big phallic sand worms to wrap up level two.
*shrugs, giving a thumbs up*

Still gonna play the heck out of this game regardless, lack of specific content doesn't mean lack of content in general. I know you have plans in the works for plenty of stuff!
 

bean3b

Newbie
Jul 13, 2019
83
63
And that's entirely fair, there's plenty of futa content on this site and some pretty good ones in development. Trongle has their own plans and even without futa it's still a good WoP in its own right.

Still, Patreon is making dumb decisions, that we can all agree on.
 
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Amgresr

Member
Aug 10, 2017
266
269
played first run. I got overwhelmed towards the end due to slims mostly because of the multiply thing. i got several waves of them and It get me fucked up.

After finishing the first Run found a shop but i got no currency. I take it i get them after a failed run. so it means grinding ig.
 

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
337
860
played first run. I got overwhelmed towards the end due to slims mostly because of the multiply thing. i got several waves of them and It get me fucked up.

After finishing the first Run found a shop but i got no currency. I take it i get them after a failed run. so it means grinding ig.
you get them from killing bosses and mini bosses, and not much grinding, like if you're playing good you'll unlock everything very fast.
 

bean3b

Newbie
Jul 13, 2019
83
63
I mean that's the point of a rogue-like, push until you can push no more, beef up back at the hub and try again. It's why I really appreciate the mini-game along the way to kinda ease the progression a bit. While the main objective should 100% be 'beat boss & progress' I would sincerely love having things on the side to do so it doesn't feel monotonous.

Stick with the base formula, but add some personalized seasoning to 'spice things up'. All that jazz.
 
4.30 star(s) 56 Votes