4.30 star(s) 56 Votes

Isy_42

Newbie
Jun 22, 2020
49
29
Are there gonna be any cumshot animations? Also anyone know if theres a way to re-watch scenes like when Ninja has sex with the werewolf or when Archer is abducted to become the new brood queen?
im ngl i thought ive seen almost everything where even is this lmao
 

Goatman129

Member
Oct 18, 2019
135
161
im ngl i thought ive seen almost everything where even is this lmao
yeah if you get archer fucked on the ant level four times, she starts a revolution. and on the first level one warg is different from the others, it also doesnt attack, but only gropes ninja. if you let it have sex with her, it will join the party for the rest of the level
 
Last edited:
Jul 26, 2020
393
1,036
yeah if you get archer fucked on the ant level four times, she starts a revolution. and on the first level one warg is different from the others, it also doesnt attack, but only gropes ninja. if you let it have sex with her, it will join the party for the rest of the level
WHA-????! Dude, there are a lot of things that i haven't seen, what the hell.
 
Jul 24, 2017
21
29
Encountered a bug, apologies if it's already been reported:
If you open the map right before you arrive at a destination. And I mean like a second before you "arrive" at a destination. You cannot interact with the map. You can't close it or select where to go next. Essentially soft locking the game. I was arriving at a mercenary camp, so my guess is the "scene" was trying to load but the map remains in the foreground. The Escape menu still works but everything else doesn't.
 

Dumbleloods

New Member
Mar 20, 2018
5
2
Any plans to add an auto-save mid run? This game is perfect for an android time-waster, but the app closes within 5 seconds of switching apps or turning the screen off, killing the run and saving no progress. Would love to be able to play on android without losing an hour long run at the drop of a hat.
 

Fismonger28

Newbie
Jan 29, 2024
15
4
Any plans to add an auto-save mid run? This game is perfect for an android time-waster, but the app closes within 5 seconds of switching apps or turning the screen off, killing the run and saving no progress. Would love to be able to play on android without losing an hour long run at the drop of a hat.
Also, for some reason it happens mostly on the second level (at least in my experience), so it's even more painful.
 

WaveGerhart

New Member
Mar 24, 2020
6
6
The sheer volume of blockroaches to be dealt with is painful. Not a fan of 100% damage reduction. Maybe they could actually take that half damage they're shielding their allies from while outside their zone? Maybe split the damage if there are multiple blockers, or just damage one of them, may as well be random. And not take the damage while inside.

More than that though, bug with the interaction of those bugs and bear traps, possibly tripwires too, when they are pulled from a zone with 100% damage reduction to a bear trap, they don't take the traps damage, even though they should be outside the protected zone when the damage is dealt.

May want to clarify the wording on attacks and skills as to the timing of damage and movement, like that knight's attack does damage, then moves, and the boxing glove moves, then does damage. Or that they're simultaneous, though I don't know of any where that's the case and would be different from damage, then move. Seems like that sort of simultaneous event would be more likely to cause issues than not.

Lastly, reminder text for what status effects do on the skills that apply them would be very nice, I have more than enough to memorize as is, and I'd rather not have a notebook lying around for this sort of game.
 

GrabBagMan

New Member
Aug 9, 2024
6
7
The sheer volume of blockroaches to be dealt with is painful. Not a fan of 100% damage reduction. Maybe they could actually take that half damage they're shielding their allies from while outside their zone? Maybe split the damage if there are multiple blockers, or just damage one of them, may as well be random. And not take the damage while inside.

More than that though, bug with the interaction of those bugs and bear traps, possibly tripwires too, when they are pulled from a zone with 100% damage reduction to a bear trap, they don't take the traps damage, even though they should be outside the protected zone when the damage is dealt.

May want to clarify the wording on attacks and skills as to the timing of damage and movement, like that knight's attack does damage, then moves, and the boxing glove moves, then does damage. Or that they're simultaneous, though I don't know of any where that's the case and would be different from damage, then move. Seems like that sort of simultaneous event would be more likely to cause issues than not.

Lastly, reminder text for what status effects do on the skills that apply them would be very nice, I have more than enough to memorize as is, and I'd rather not have a notebook lying around for this sort of game.
idrk if this helps, but how I typically deal with blockroaches:
Me personally, if you set archer's outfit to dmg +3, and then get 2 damage ups, you'll one shot them. Another method is getting swordwoman's damage to 20 and using the column knockback thing (it does full damage to every zone). Worst comes to worst...f i s h. Another thing is that the green sniper guys can be ignored for a few turns bc you'll likely outheal them. The key is to kill roaches, then green guys, then the red guys that approach the zone. Don't let them build up and lvl2 is a breeze.
 
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4.30 star(s) 56 Votes