Please find attached the latest experimental Monkey v1.10.
It was designed and tested to work with SMA 10.4e or later ONLY.
The release contains several new requested features, bug fixes and changes required to support new content.
As usual, I made a lot more changes than anticipated and it is possible bugs slipped through testing. If you notice anything, PM me on Discord or F95.
If no major issues are found, I'll link this message directly from the main page and remove the previous version.
-Thora-
Important note
Microsoft defender is sometimes generating false positives. The only solution to prevent this worldwide is to pay for an EV code signing certificate, which I won't do.
Never trust anything that triggers including Monkey. ALWAYS double check on VirusTotal and make sure the attached SHA-256 signature matches.
What's new
- Keyboard inputs are disabled when in a modal popup (ex: save).
A message will show in the title bar when this occurs
- Better cloth editor UI to help with larger amount of custom content
- Light probe volume API for better custom scene lighting
- Scene management API for selecting the active Unity scene
- You can now load clothing from a model save file
- Strip a model from the cloth editor menu
- New 'Mode' refresh JSON event type
- New API accessor for manipulating emotions
- New property API to allow JSON object access via their GUID
Bug fixes
- Async code will now recover when the game crashes
- Player shadow disabling will now work with the new clothing
- User font size will be properly applied on mode entry
Other changes
- Material and mesh swapping code now uses the main game editor handlers
- Switched to the newer Studio 2022 toolchain
- Scene assets are now unloaded asynchronously
- Monkey custom cloth support was removed as the game supports this directly
See Monkey_readme.txt in the archive for install instructions.
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Name: Monkey1_10.7z
Size: 549572 bytes (536 KiB)
SHA256: d345afcff05d2b914c597c1fe354ec6f5d8239136d15da76aefef32a6a2d5748