- Mar 30, 2018
- 102
- 463
Personally, I would like to agree that the AI art should move to its own thread, and I'm glad someone else suggested it. I wanted to, but wasn't sure how to say it without coming across as rude or whiny.
There is a general AI thread for AI images, but I think these are a bit too specific for that.Personally, I would like to agree that the AI art should move to its own thread, and I'm glad someone else suggested it. I wanted to, but wasn't sure how to say it without coming across as rude or whiny.
Yeah, but I'd stay away from getting a handjob...With all the AI art, all that remains is the invention of reasonable priced hard-light hologram emiters and porn as we know it, or even prostitutes will be a thing of the past.
I thinks it's perfectly OK that you post your AI stuff here. It's still fan art and a lot of the stuff you post is really good and is pretty damn close to the games art style. Hell, all I do I sprite bash Sunsetriders7 art. I don't do any real drawing myself.There is a general AI thread for AI images, but I think these are a bit too specific for that.
The deluge of my odd AI-generated SU hypotheticals has largely dried up now - I've got work to do, the novelty's worn off for me and I'm also aware it's drowning out actual drawings / sprite-bashes.
I'm open to DMs for commissions, within the usual rules of this forum of course, no guarantee I'll do them though - depends if it tickles my fancy.
It's not quite what I meant. The original tipster is devilkkw. When using hires fix, use 2x sample steps for hires steps, meaning if you use 20 sample steps use 40 hires steps. This is to keep the composition from the sample stage to the hires stage.Some better ones of Tracer - still struggling a little with the goggles either not coming out properly or making the face look a little off. A tip from Mr-Fox in the Stable Diffusion thread with regard to using higher numbers of upscaling steps to resolve issues with LoRAs and it gets quite a bit better though.
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Looking at the generation data, the settings is a bit out imo. Try 20-30 sample steps with 40-60 hires steps, start high and then reduce a bit at the time, and 8-12 at least cfg scale. Denoising strength you can try 0.24-0.34 or so. Also take a good look at the prompt itself and try different lora weight, 0.4-0.8 . The upscaler is also very important so try a different one. For smooth details try 4x-ultrasharp, for more intricate and realistic details try NMKD Superscale.Some better ones of Tracer - still struggling a little with the goggles either not coming out properly or making the face look a little off. A tip from Mr-Fox in the Stable Diffusion thread with regard to using higher numbers of upscaling steps to resolve issues with LoRAs and it gets quite a bit better though.
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you know there was a villain with the same name in early days of wonder womanOsira from legend of queen opala series
I know the eyes a bit weird but i dont have the enough time for the fix
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and now pls my OpalaOsira from legend of queen opala series
I know the eyes a bit weird but i dont have the enough time for the fix
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I only know that last one.Jimwalrus
I got some suggestions in mind for the AI:
- Hayasee Nagatoro from Please Don't Bully Me, Miss Nagatoro.
- Kekko Kamen from Kekko Kamen
- Panthra from Teen Titans
I was thinking that Panthra was in Thundercats, but that's Panthro, a dude...Jimwalrus
I got some suggestions in mind for the AI:
- Hayasee Nagatoro from Please Don't Bully Me, Miss Nagatoro.
- Kekko Kamen from Kekko Kamen
- Panthra from Teen Titans
Kekko Kamen is quite the classic, look her up. XD You won't be disappointed.I only know that last one.
Kids these days and their annie may.
Love that M'Gann is a Whoreo for Oreos!
More than happy to - though it'll probably have to wait until Monday.If you could download your AI posts and send them to me to add to the gallery, I'd appreciate it. (I don't feel like scraping the whole thread again.)