LordPalpatine

Member
Aug 4, 2017
216
708
Last release in 2020 was on November 30. Three releases so far this year. I'm was kind of excited to see if he could drag this out to December so there would be a 12 month period with only 3 releases but now I think maybe I was thinking too small and that we may actually hit 3 releases for the 2021 calendar year.
Fuck, that means he can take up to 15 more days to release the update...
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frostyjames

Newbie
Apr 7, 2018
46
126
Is it really so hard to make a release schedule? 1 month cycle, 3 weeks creating new content, 1 week implementing, testing and patching, release, it that really too much to ask for? You don't have to add ton of content each time, whatever you finish in 3 weeks you add and that's it, the rest can be created next month. But whatever, I'm not paying them money anyway, I can wait.
 
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lollapoza

Member
Jun 30, 2019
367
851
Is it really so hard to make a release schedule? 1 month cycle, 3 weeks creating new content, 1 week implementing, testing and patching, release, it that really too much to ask for? You don't have to add ton of content each time, whatever you finish in 3 weeks you add and that's it, the rest can be created next month. But whatever, I'm not paying them money anyway, I can't wait.
In addition to self-organization, the problem here is also inexperience and ignorance of programming. He's just an amateur and his code is a mess. And the larger the game, the more chaos it introduces into the code. And, as far as I understand, he does not really want to hire a full-fledged programmer, because he is afraid for his brainchild that they will ruin everything for him, deceive and do nothing.
 
Jul 22, 2019
276
1,054
And, as far as I understand, he does not really want to hire a full-fledged programmer, because he is afraid for his brainchild that they will ruin everything for him, deceive and do nothing.
I really never got this, like assuming you're hiring actual qualified people I really can't see how them wasting a bunch of your time is possible, or anything but a kind of annoying delay.

Businesses making stuff a hell of a lot larger than these games manage to hire programmers, no idea why it's apparently impossible to find a competent person for so many of these devs.

Are they just hiring any random person on discord who says they can code? Is there not an actual contract in place?
 
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Owlman8497

Active Member
Jul 27, 2018
690
1,028
In addition to self-organization, the problem here is also inexperience and ignorance of programming. He's just an amateur and his code is a mess. And the larger the game, the more chaos it introduces into the code. And, as far as I understand, he does not really want to hire a full-fledged programmer, because he is afraid for his brainchild that they will ruin everything for him, deceive and do nothing.
He was even quoted saying something like "would you trust someone to come in and work on your project?"
 
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lollapoza

Member
Jun 30, 2019
367
851
Are they just hiring any random person on discord who says they can code? Is there not an actual contract in place?
I don't know the whole story, but they once had a programmer, and he even worked on a rebuild. His name was LockeKosta. And I also do not know what they had there for the conflict happened, but he was "fired".
 
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Owlman8497

Active Member
Jul 27, 2018
690
1,028
I

I really never got this, like assuming you're hiring actual qualified people I really can't see how them wasting a bunch of your time is possible, or anything but a kind of annoying delay.

Businesses making stuff a hell of a lot larger than these games manage to hire programmers, no idea why it's apparently impossible to find a competent person for so many of these devs.

Are they just hiring any random person on discord who says they can code? Is there not an actual contract in place?
Makes you wonder what they are afraid to lose by hiring someone

money-fire.gif


if they did hire someone and get something working on a regular basis
ezgif.com-gif-maker (1).gif
 

Testerguy19

Active Member
Nov 11, 2018
889
932
We can't expect much less or more. Normally a game would have like, at least 5-10 updates per year, but it's not my realm of profession so I wouldn't know. How hard would it be to get a programmer and a small team? Like if you're also that paranoid on not wanting to ask for help and doing it all on your own, then why do it? Burnout is just too common and the creator's too afraid to admit that. At least raise specifics and tell them what to not touch or code in particular, lay out a set of rules, communication is key to criticism and improving on work/projects.
 
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ChefGoldblum

Member
Mar 1, 2018
171
542
All you guys need to chill
shitpost1.jpg
Sunset is working very hard on making sure the update is stable even though the content has been done for a month now.
shitpost2.png
It's worth waiting that 80% of updates in the past two years have been delayed that cascade into the next being delayed.
shitpost3.jpg
There's no problem in teaser week changing to teaser month and that 2 updates will be AWOL this year because of delays.
shitpost4.png
You don't even pay for it!
 

lollapoza

Member
Jun 30, 2019
367
851
All you guys need to chill
View attachment 1499861
Sunset is working very hard on making sure the update is stable even though the content has been done for a month now.
View attachment 1499862
It's worth waiting that 80% of updates in the past two years have been delayed that cascade into the next being delayed.
View attachment 1499868
There's no problem in teaser week changing to teaser month and that 2 updates will be AWOL this year because of delays.
View attachment 1499870
You don't even pay for it!
Personally, I am outraged, although I did not invest a cent, not because someone is delaying something, but because the developer cannot and does not want to solve such work issues as: unreasonable saving of resources and unwillingness to hire additional employees. These are the errors that you demonstrated, not because he is in a hurry to release an update quickly, but because, by editing your code from time to time, you accidentally miss the error. For example, a writer - reading his text for the tenth time, he simply will not see the missing letter, because his eyes are accustomed to the text.
 

Testerguy19

Active Member
Nov 11, 2018
889
932
Does he really care? Not really, art wise and characters yes, story and events? Not so much. There is ultimately no progression, it's very one sided. I would rather get back to Bend or Break 2, which has not been in development for a quite a long time.
 

Oriandu

Engaged Member
Sep 1, 2017
2,619
4,995
In addition to self-organization, the problem here is also inexperience and ignorance of programming. He's just an amateur and his code is a mess. And the larger the game, the more chaos it introduces into the code. And, as far as I understand, he does not really want to hire a full-fledged programmer, because he is afraid for his brainchild that they will ruin everything for him, deceive and do nothing.
I can't help but roll my eyes when his excuse for not hiring a coder is brought up. Asshole just doesn't want to spend the money because he's too greedy and he would immediately run out of excuses to be his lazy self and put out an update every two to three months. Every Something Unlimited update would be a couple weeks of work for a team with any real skill.
 
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destroyerofassholes

Well-Known Member
Oct 23, 2019
1,602
5,040
I can't help but roll my eyes when his excuse for not hiring a coder is brought up. Asshole just doesn't want to spend the money because he's too greedy and he would immediately run out of excuses to be his lazy self and put out an update every two to three months. Everything Something Unlimited update would be a couple weeks of work for a team with any real skill.
Yup. If the coding stops being a bottleneck then he would actually have to draw shit. So much of the art is straight up reused anyway.
 

armion82

Message Maven
Mar 28, 2017
12,137
16,509
I was about to call BS on the people saying that there were only 3 updates this year, but then I went back and checked myself....


Fuck, this game really has gone downhill with their release schedule, at least I still enjoy the content itself.
Yesterday I was even thinking that we have only 2 updates so far:)
Sadly more and more games are going into the direction 1-2 updates per year.
And outside BADIK most don't deliver enough.
 

Oriandu

Engaged Member
Sep 1, 2017
2,619
4,995
Team NLT is damned near the only patreon based porn game developer that produces consistent updates in terms of quality and schedule. A lot of others have suffered recently because there's a small handful of successful ones that get attention on sites like this, leaving some projects by the wayside. Fantasy Valley, for example, is a fairly small project that is probably going to die since the developer isn't able to pull in enough money per month to justify continuing to spend his free time working on it. Which is a shame as Ancho is a talented artist and you can tell that he works hard and cares a lot about the project. Whereas you get lazy fucks like SR7 or Sad Crab who pull in something like tens of thousands of dollars a month on a super popular IP that they do not own and do next to know work, yet people with original ideas who put a lot of themselves into the project get passed by.

Does F95 have any way of promoting smaller developers? Because I feel like there should be a proper spotlight on projects in need of support.
 
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