Well curse my slow typing skills, here I was writing a helpful how-to for that problem, and as soon as I got to the good bits I see the issue has been sorted. Dang it.
... uh, not the fact that you fixed things
Lucratio, just dangin' these stubby panda paws.
Well, since I already did the testing I guess I'll say that I think that problem was that
suSlot01_ivyP_h(numbers) didn't reset itself back to 0 after the failure, as that's the flag that states if a villain is busy or not (posted somewhere, on a heist, etc). But I quite curious to know if
ivyL was still flagged at 1, as the way you described things it sounded like the game still considered her as hired, meaning that also didn't reset properly (also assuming you're using Slot 1, but I figure that's the default for everyone really).
Oh,
Nemo56, about that guide you mentioned. Is it one that lists what each key does, or is it one that has just a mention of where the registry keys are located?