- Jun 17, 2017
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- 31,255
Gunsmoke Games
As I said, I wasn't sure where that screenshot came from, but it was posted around the time that SU Ren'py Android was first released, and as I said I'm assuming that it was fixed months ago. I didn't have anything to do with the conversion.
I didn't mention the Unity shenannigans with them wanting to start charging more for developers to use Unity. As i remember they walked this back a bit, but I remember SR7 mentioning that Unity's ownership had changed and that could lead to such problems. So I'm glad to see that you guys are working towards ditching Unity.
And yes, the standalones being in Ren'Py is a positive sign, I wish you the best with that!
IMHO, I don't think that SR7 should waste much more effort trying to keep SU Unity afloat. As you mentioned, it will take time to transcribe content, but you have to start somewhere. This is a perfect job for someone else to do, as the sprites are already made, and it's certainly possible to 'convert' the associated image assembly calls to Ren'Py. In fact, I was working with layeredimage code for Audrey courtesy of another coder's efforts today! Using the existing (extracted) SU Unity body part sprites natively in Ren'Py as is...
This is in the SU ReImagined environment (mostly the same as SU Unity with some differences), and both Lex and Audrey are 'assembled' here using layeredimage, but my point is that while it takes time, most of the info needed to port this stuff over to Ren'Py is already available/extractable, if people want to put in the effort.
Of course, paying another person to transcribe content over to Ren'Py is a call you make, as to whether it's cost effective or not... so I totally get the 'business decision/best way to spend resources' angle.
SR7 would obviously want to oversee any such efforts, and finding the right person to work with can be a challenge. My point is that transcription is easier than creating new content, and something that someone other than SR7 should do, SR7 should just 'check the work' to ensure it's being done right, occasionally.
We want SR7 to focus on new art obviously!
Those are my thoughts. I'm just having fun trying new things in the meantime, I'm sure there are some awesome Ren'Py coders out there for such things!
As I said, I wasn't sure where that screenshot came from, but it was posted around the time that SU Ren'py Android was first released, and as I said I'm assuming that it was fixed months ago. I didn't have anything to do with the conversion.
I didn't mention the Unity shenannigans with them wanting to start charging more for developers to use Unity. As i remember they walked this back a bit, but I remember SR7 mentioning that Unity's ownership had changed and that could lead to such problems. So I'm glad to see that you guys are working towards ditching Unity.
And yes, the standalones being in Ren'Py is a positive sign, I wish you the best with that!
IMHO, I don't think that SR7 should waste much more effort trying to keep SU Unity afloat. As you mentioned, it will take time to transcribe content, but you have to start somewhere. This is a perfect job for someone else to do, as the sprites are already made, and it's certainly possible to 'convert' the associated image assembly calls to Ren'Py. In fact, I was working with layeredimage code for Audrey courtesy of another coder's efforts today! Using the existing (extracted) SU Unity body part sprites natively in Ren'Py as is...

This is in the SU ReImagined environment (mostly the same as SU Unity with some differences), and both Lex and Audrey are 'assembled' here using layeredimage, but my point is that while it takes time, most of the info needed to port this stuff over to Ren'Py is already available/extractable, if people want to put in the effort.
Of course, paying another person to transcribe content over to Ren'Py is a call you make, as to whether it's cost effective or not... so I totally get the 'business decision/best way to spend resources' angle.
SR7 would obviously want to oversee any such efforts, and finding the right person to work with can be a challenge. My point is that transcription is easier than creating new content, and something that someone other than SR7 should do, SR7 should just 'check the work' to ensure it's being done right, occasionally.
We want SR7 to focus on new art obviously!
Those are my thoughts. I'm just having fun trying new things in the meantime, I'm sure there are some awesome Ren'Py coders out there for such things!
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