Aug 26, 2018
227
370
Can I get a TL/DR on what is happening in the comments right now. I really wanna know whats going on but I really have no fuckin clue. Maybe its because im fuckin tired or im just stupid. Thanks in advance.
People are throwing legitimate criticism (coupled with the occasional jab) against Gunsmoke and they're embarrassing themselves by replying with asinine garbage. Like they always do when they visit here. Every. Single. Time.
 

evilkitty97

Active Member
Game Developer
Jan 19, 2021
510
934
I visit this thread a lot looking for more tier ranking activities, that sht was really fun to participate in..

Its geeky, sexy and really, really fun :geek::love::D
 

lazybones123

Newbie
Sep 22, 2017
55
45
Somehow emmylou's penthouse scenes worked completely fine for me, but i can't for the life of me get killer frost or roxy's scenes in the penthouse. any ideas?
At least for Roxy, I think you have to talk to Artemis and Roxy both at the event enough that you have the option to choose one or the other at the end of the night. If Artemis isn't a possible choice, Roxy won't show up as a choice. Maybe it works that way with Harley too, didn't test that.
 
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Conrad-N7

Active Member
May 8, 2020
744
606
I wouldnt even bother replying to him, or whoever tf runs the account. Its just obvious that they are just gonna half ass every patch, make it not work, release a working update months later and rinse and repeat. this reminds me of... dual family was it? not long before they reboot the game in same way.
they really should start looking for work, there is a point where everyone will ditch them :ROFLMAO:
 

Jimwalrus

Well-Known Member
Sep 15, 2021
1,142
4,373
Hey, can someone guide to on how to get to the futa/trans stuff.
There's not much tbh.
You need to have both Artemis and Miss Martian in the cells, MM fully-slutted, Artemis at anal stage (I think).
Use the leash on MM a few times until you get the 'Artemis' option.
You get a couple of images (over two nights) of Artemis blowing/taking MM's alien cock.
 
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OhWee

Conversation Conqueror
Modder
Game Developer
Jun 17, 2017
6,277
31,451
Just a quick note.

There is a new version of SU ReImagined that was posted a few hours ago in the associated development thread, version 0.28.2. Note that this is an 'interim' version primarily released for other coders to work with, with a bunch of placeholder stuff and a few bugs and such.

It's been released mainly so that the various coders currently working on the project are on the same page as far as the underlying base code.

As it's a 'in development stages' sort of thing, and a community project, this is expected behavior.

Those that don't mind betatesting are free to check it out, but for the rest of y'all, I'd suggest waiting for v0.28.3 before you dip your toes into SU ReImagined again.

Just wanted to give y'all a heads up, nothing to see here, move along!
 

lollapoza

Member
Jun 30, 2019
384
894
Just a quick note.

There is a new version of SU ReImagined that was posted a few hours ago in the associated development thread, version 0.28.2. Note that this is an 'interim' version primarily released for other coders to work with, with a bunch of placeholder stuff and a few bugs and such.
Maybe adding a link to this thread would be cool.
 

OhWee

Conversation Conqueror
Modder
Game Developer
Jun 17, 2017
6,277
31,451
Maybe adding a link to this thread would be cool.
Yeah, I'm not trying to draw a lot of attention to this thread atm, as there's a few more things that I'd like to tackle before getting a bunch of people excited. The plan is that 0.28.3 will be the one for people to check out, fairly soon, so the current release is mainly for betatesters and fellow project coders atm...

I still consider it very much a proof of concept gameplay demo, albiet a rather involved one at this point.

I also haven't updated the OP for that thread in a bit as far as the new version, as the 0.28 versions are still 'betatest' releases. I've changed a few things here and there since v0.27.5, and we are working through issues associated with the new changes.

So for 'casual' types, yeah I'd rather tidy up a few things, and maybe include a bit more sexy fun time content when it's ready (others are working on this) before getting y'all more excited.

So yeah, in short, there's a bunch of placeholder stuff that needs to be worked on atm as it relates to a couple of characters, said items are very much works in progress. But, of course, if such things interest you, check the latest posts in this thread for progress reports...
 

festerloves

Member
Oct 6, 2017
170
376
Yeah, I'm not trying to draw a lot of attention to this thread atm, as there's a few more things that I'd like to tackle before getting a bunch of people excited. The plan is that 0.28.3 will be the one for people to check out, fairly soon, so the current release is mainly for betatesters and fellow project coders atm...

I still consider it very much a proof of concept gameplay demo, albiet a rather involved one at this point.

I also haven't updated the OP for that thread in a bit as far as the new version, as the 0.28 versions are still 'betatest' releases. I've changed a few things here and there since v0.27.5, and we are working through issues associated with the new changes.

So for 'casual' types, yeah I'd rather tidy up a few things, and maybe include a bit more sexy fun time content when it's ready (others are working on this) before getting y'all more excited.

So yeah, in short, there's a bunch of placeholder stuff that needs to be worked on atm as it relates to a couple of characters, said items are very much works in progress. But, of course, if such things interest you, check the latest posts in this thread for progress reports...
Holy shit this is going to be lightyears better than SomethingUnitybloated. Maybe Sunstroke can hire you to do the Ren-py build out of that $10k a month he geahahahahahahahahah can't even finish that one. Anyways, this is great, thanks taking this on. Long overdue.
 

OhWee

Conversation Conqueror
Modder
Game Developer
Jun 17, 2017
6,277
31,451
Holy shit this is going to be lightyears better than SomethingUnitybloated. Maybe Sunstroke can hire you to do the Ren-py build out of that $10k a month he geahahahahahahahahah can't even finish that one. Anyways, this is great, thanks taking this on. Long overdue.
Just noting that SU Rebuilt (2) is still a thing as well. That's xMendoza's baby. Both are unofficial, fan made efforts.

The link to the latest version of SU Rebuilt 2 is also in the OP of this thread. Its a 'more faithful' attempt at re-creating SU in Ren'Py for PC/Linux and Mac.

As for employment opportunities, yeah I have other projects going on concurrently atm, and I'd like to finish at least two of those projects. My muse tends to bounce all over the place, keeps me interested, and helps keep me from burning out completely on any one project.
 

festerloves

Member
Oct 6, 2017
170
376
Just noting that SU Rebuilt (2) is still a thing as well. That's xMendoza's baby. Both are unofficial, fan made efforts.

The link to the latest version of SU Rebuilt 2 is also in the OP of this thread. Its a 'more faithful' attempt at re-creating SU in Ren'Py for PC/Linux and Mac.

As for employment opportunities, yeah I have other projects going on concurrently atm, and I'd like to finish at least two of those projects. My muse tends to bounce all over the place, keeps me interested, and helps keep me from burning out completely on any one project.
Who's doing the GUI design of yours? It's way, way better than the source game, and there's no reason not to improve on weaker elements like that.
 

OhWee

Conversation Conqueror
Modder
Game Developer
Jun 17, 2017
6,277
31,451
Who's doing the GUI design of yours? It's way, way better than the source game, and there's no reason not to improve on weaker elements like that.
That would be me! It's been through a couple of iterations so far, evolving into the more unified GUI that you see now. I also helped with some of the initial gui elements in xMendoza's build, which he's been working on for over 15 months at this point. I last touched xMendoza's SU Rebuilt (2) code in December of 2022, although we still help each other out occasionally.

There are still snippets of xMendoza's code in ReImagined, although myself and others have changed almost all of said code at this point, as I've worked out other ways to do some things. The dialogue for existing characters and such comes from the same source (SU) of course, as do most of the sprites, but a lot of that is continually being tweaked in various ways, and new stuff is being added as well.

Just comes down to stylistic choices. I think my take on the gui looks pretty, and is a fair bit easier to work with, added gameplay elements aside, but then I'm obviously biased.
 
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