Erebus69

Active Member
Mar 28, 2019
516
762
guys if dc wanted could they take the game down?
Yes, if they wanted to force the issue. But it will cost a lot money in the process. But it could be a double edge sword if gunsmoke defended and won on the grounds of parody as that would then weaken the IP holder's rights OR prove that DC had intentions of doing porn. I also suspect a lot of these female and minor characters don't have as broad of IP protections. A further issue is since the game is 'free' its harder to prove monetary damages.
 

Zarathos4

Trial Moderator
Trial Moderator
Jul 25, 2018
1,185
905
Yes, if they wanted to force the issue. But it will cost a lot money in the process. But it could be a double edge sword if gunsmoke defended and won on the grounds of parody as that would then weaken the IP holder's rights OR prove that DC had intentions of doing porn. I also suspect a lot of these female and minor characters don't have as broad of IP protections. A further issue is since the game is 'free' its harder to prove monetary damages.
All of what you just said, never stopped Disney or Nintendo from going after peeps for using their material.
 

Jimwalrus

Well-Known Member
Sep 15, 2021
1,129
4,326
They did make them change the name way back when... Which implies someone at DC knows they exist. ;)
Indeed. Apparently SR7 got some compliments for the quality of his artwork. This was before the current copypasta of course.

DC do seem to allow people a little more leeway regarding the parody defence - presumably their lawyers have a different viewpoint than Disney's or Nintendo's.
(I used to work for a corporate law firm - ask any two lawyers about an 'interesting' legal question, you'll get three or more viewpoints!)
 
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Erebus69

Active Member
Mar 28, 2019
516
762
All of what you just said, never stopped Disney or Nintendo from going after peeps for using their material.
Indeed. Apparently SR7 got some compliments for the quality of his artwork. This was before the current copypasta of course.

DC do seem to allow people a little more leeway regarding the parody defence - presumably their lawyers have a different viewpoint than Disney's or Nintendo's.
(I used to work for a corporate law firm - ask any two lawyers about an 'interesting' legal question, you'll get three or more viewpoints!)
It was the video game devs defending the title (from what I can ascertain). Since they do not own the character IPs they didn't enforce the IP. I suspect gunsmoke also got some advice about not incorporating the male superheros since DC is much more protective of those IPs and that income. That could have even been in the C&D letter they received.

Disney's war coffers are much larger than DCs thus they can pay and dedicate staff to rights protection. Plus they can use their weight to bully the companies adjacent to the offense. But with that said is there any Porn game devs that have received C&Ds from Disney? I'm not aware of any and there is several active porn games that Disney could point the Eye of Sauron at.

Nintendo being based in Japan is utilizing those IP law's which don't have much if any leeway for parody. Like Disney, Nintendo also has war coffers used for rights protection.

One other thing C&D letters are just notices of what some lawyer thinks. They don't have any binding legal judgement that goes with it. Part of the US IP rights law is showing that The rights holder is protecting their IP. So these letter can be used on bigger cases if some one claims the IP isnot being defended. So for most of these low level incursions these C&D are enough of a scare tactic to end the offense by the offender or those adjacent to it, like the domain host and storage provider. For example Akabur quickly changed Hermione Trainer to Witch Trainer after receiving a C&D from WB yet he went onto release the project and continued to use the character in SC34
 
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PastelitoVu

New Member
Mar 26, 2022
1
0
Its there any guide for the 2.4.8? i just unlock scarface scenes, but in the notes it saids raven has some, also new customes for. supergirl, starfire and power girl
 
Nov 1, 2023
43
463
Road map 2025

We are all ready to kick off 2025 here at GG and we're going to share news with you guys regarding many things to kick off our year. Here are some highlights from last nights town hall.

Goodbye Timed Releases!
As many of you know we struggle with firm deadlines in the creation of SU. This isn't something unique to us, and really is something that is a problem with any creative entity. So we have made the decision to stop delivery updates bi-monthly, and move to a volume style of delivery. We're aiming to have content be just as regular (6 updates), but now we will work towards a total size of update rather than a date. Our current aim is 30-35 scenes per update, and our target currently is end of February for the next update.

Ren'py Ren'py Ren'py
Unity and fungus are obsolete to a point it's impacting content creation, and satisfaction levels of everyone who plays SU. So to facilitate our move to cleaner, more well received content we're going to most updates being in Ren'py. This doesn't mean Unity is dead, and it will get updated as well. But the number of Unity updates will be limited.

Areas Of Focus
Gotham will be the first update this year, and that is all that is really planned. Bend or Break 2 is 100% going to be worked on this year, and work is slated to start early. Scope and size are being reeled in to create something very fun and playable. Themyscira's ending will get a rework and more content will be flushed out, and the final stamp on Themyscira hopefully will come. Outside this we're taking a much more adaptable approach to what content we're going to be working on.

A New Look At Content
When asked what we do, we always answer with "we make VN's" which is correct. But really what we make is stuff that engages you guys, and hits on certain feelings (I know ewww). If that is nostalgia, power, corruption, lust, or just seeing raven's goth bobs. We're going to create a "filter" to which our content has to pass. This will result in us having fewer misses, and more steady content that you can come to expect. Look for future posts that we will engage you guys to help us nail down what these "feelings" are.

The Message
Our messaging has always been a strong point, and we're looking to strengthen that in 2025. To coincide with our new update style we will be enhancing teaser week, to teaser weeks. This means when you see a teaser come out, a build is coming out with a "date". We will have the build in hand ready to deliver all tested and finalized. As well we will keep you all more involved with more updates on content creation and target areas as we move forward in the year.

Again we want to thank you all for your continued support
 

Better Cock Spock

Half Vulcan, Half Simp
Donor
Jul 29, 2017
9,018
26,982
Road map 2025

We are all ready to kick off 2025 here at GG and we're going to share news with you guys regarding many things to kick off our year. Here are some highlights from last nights town hall.

Goodbye Timed Releases!
As many of you know we struggle with firm deadlines in the creation of SU. This isn't something unique to us, and really is something that is a problem with any creative entity. So we have made the decision to stop delivery updates bi-monthly, and move to a volume style of delivery. We're aiming to have content be just as regular (6 updates), but now we will work towards a total size of update rather than a date. Our current aim is 30-35 scenes per update, and our target currently is end of February for the next update.

Ren'py Ren'py Ren'py
Unity and fungus are obsolete to a point it's impacting content creation, and satisfaction levels of everyone who plays SU. So to facilitate our move to cleaner, more well received content we're going to most updates being in Ren'py. This doesn't mean Unity is dead, and it will get updated as well. But the number of Unity updates will be limited.

Areas Of Focus
Gotham will be the first update this year, and that is all that is really planned. Bend or Break 2 is 100% going to be worked on this year, and work is slated to start early. Scope and size are being reeled in to create something very fun and playable. Themyscira's ending will get a rework and more content will be flushed out, and the final stamp on Themyscira hopefully will come. Outside this we're taking a much more adaptable approach to what content we're going to be working on.

A New Look At Content
When asked what we do, we always answer with "we make VN's" which is correct. But really what we make is stuff that engages you guys, and hits on certain feelings (I know ewww). If that is nostalgia, power, corruption, lust, or just seeing raven's goth bobs. We're going to create a "filter" to which our content has to pass. This will result in us having fewer misses, and more steady content that you can come to expect. Look for future posts that we will engage you guys to help us nail down what these "feelings" are.

The Message
Our messaging has always been a strong point, and we're looking to strengthen that in 2025. To coincide with our new update style we will be enhancing teaser week, to teaser weeks. This means when you see a teaser come out, a build is coming out with a "date". We will have the build in hand ready to deliver all tested and finalized. As well we will keep you all more involved with more updates on content creation and target areas as we move forward in the year.

Again we want to thank you all for your continued support
Batman Penguin Joker Two Face Poison Ivy Almost Got 'Im.gif
 

raystale

Newbie
Dec 22, 2023
73
76
Road map 2025

We are all ready to kick off 2025 here at GG and we're going to share news with you guys regarding many things to kick off our year. Here are some highlights from last nights town hall.

Goodbye Timed Releases!
As many of you know we struggle with firm deadlines in the creation of SU. This isn't something unique to us, and really is something that is a problem with any creative entity. So we have made the decision to stop delivery updates bi-monthly, and move to a volume style of delivery. We're aiming to have content be just as regular (6 updates), but now we will work towards a total size of update rather than a date. Our current aim is 30-35 scenes per update, and our target currently is end of February for the next update.

Ren'py Ren'py Ren'py
Unity and fungus are obsolete to a point it's impacting content creation, and satisfaction levels of everyone who plays SU. So to facilitate our move to cleaner, more well received content we're going to most updates being in Ren'py. This doesn't mean Unity is dead, and it will get updated as well. But the number of Unity updates will be limited.

Areas Of Focus
Gotham will be the first update this year, and that is all that is really planned. Bend or Break 2 is 100% going to be worked on this year, and work is slated to start early. Scope and size are being reeled in to create something very fun and playable. Themyscira's ending will get a rework and more content will be flushed out, and the final stamp on Themyscira hopefully will come. Outside this we're taking a much more adaptable approach to what content we're going to be working on.

A New Look At Content
When asked what we do, we always answer with "we make VN's" which is correct. But really what we make is stuff that engages you guys, and hits on certain feelings (I know ewww). If that is nostalgia, power, corruption, lust, or just seeing raven's goth bobs. We're going to create a "filter" to which our content has to pass. This will result in us having fewer misses, and more steady content that you can come to expect. Look for future posts that we will engage you guys to help us nail down what these "feelings" are.

The Message
Our messaging has always been a strong point, and we're looking to strengthen that in 2025. To coincide with our new update style we will be enhancing teaser week, to teaser weeks. This means when you see a teaser come out, a build is coming out with a "date". We will have the build in hand ready to deliver all tested and finalized. As well we will keep you all more involved with more updates on content creation and target areas as we move forward in the year.

Again we want to thank you all for your continued support
Not having timed releases r BS. This dude regularly underdelivers and is using this as a reason to procrastinate imo.
 

Hater Supreme

Member
Apr 16, 2020
238
741
>Goodbye Timed Releases!
>This isn't something unique to us, and really is something that is a problem with any creative entity
>Our current aim

That is fucking hilarious.
He even dares to throw shade on others even though the only ''others'' who consistently fail to meet deadlines are scammers, people with IRL dayjob or cancer patients.

Also get ready for current aims to never be met as well.
 

pbam

Member
May 22, 2018
253
426
Goodbye Timed Releases!
As many of you know we struggle with firm deadlines in the creation of SU. This isn't something unique to us, and really is something that is a problem with any creative entity. So we have made the decision to stop delivery updates bi-monthly, and move to a volume style of delivery. We're aiming to have content be just as regular (6 updates), but now we will work towards a total size of update rather than a date. Our current aim is 30-35 scenes per update, and our target currently is end of February for the next update.
geezus christ.
1571360776675.png
 

yuvce

Active Member
Dec 8, 2020
569
2,083
Road map 2025

We are all ready to kick off 2025 here at GG and we're going to share news with you guys regarding many things to kick off our year. Here are some highlights from last nights town hall.

Goodbye Timed Releases!
As many of you know we struggle with firm deadlines in the creation of SU. This isn't something unique to us, and really is something that is a problem with any creative entity. So we have made the decision to stop delivery updates bi-monthly, and move to a volume style of delivery. We're aiming to have content be just as regular (6 updates), but now we will work towards a total size of update rather than a date. Our current aim is 30-35 scenes per update, and our target currently is end of February for the next update.

Ren'py Ren'py Ren'py
Unity and fungus are obsolete to a point it's impacting content creation, and satisfaction levels of everyone who plays SU. So to facilitate our move to cleaner, more well received content we're going to most updates being in Ren'py. This doesn't mean Unity is dead, and it will get updated as well. But the number of Unity updates will be limited.

Areas Of Focus
Gotham will be the first update this year, and that is all that is really planned. Bend or Break 2 is 100% going to be worked on this year, and work is slated to start early. Scope and size are being reeled in to create something very fun and playable. Themyscira's ending will get a rework and more content will be flushed out, and the final stamp on Themyscira hopefully will come. Outside this we're taking a much more adaptable approach to what content we're going to be working on.

A New Look At Content
When asked what we do, we always answer with "we make VN's" which is correct. But really what we make is stuff that engages you guys, and hits on certain feelings (I know ewww). If that is nostalgia, power, corruption, lust, or just seeing raven's goth bobs. We're going to create a "filter" to which our content has to pass. This will result in us having fewer misses, and more steady content that you can come to expect. Look for future posts that we will engage you guys to help us nail down what these "feelings" are.

The Message
Our messaging has always been a strong point, and we're looking to strengthen that in 2025. To coincide with our new update style we will be enhancing teaser week, to teaser weeks. This means when you see a teaser come out, a build is coming out with a "date". We will have the build in hand ready to deliver all tested and finalized. As well we will keep you all more involved with more updates on content creation and target areas as we move forward in the year.

Again we want to thank you all for your continued support
New year, new ways for him to give the same tired and insipid excuses.
 

Carvangar

Member
Jul 9, 2017
261
1,008
I was honestly wondering how long till he just nixed them and said it was a good thing.
Yup it was only a matter of time. Now watch as they produce even less content, despite their assurances. :cautious:


Can't really blame them for going this route, I mean they get paid regardless, they have too many patrons who just don't care and keep paying month in month out for seemingly less and less. :whistle:
 

Oriandu

Engaged Member
Sep 1, 2017
3,014
5,575
So, this is the year the mask just gets ripped off completely. I'm amazed they waited this long.

Also, does this "road map" for the year indicate that they didn't even work on BoB2 last year? I feel like it does imply that no actual work was done on it regardless of the originally expressed release date. They couldn't even be assed to work on the AI game, that's kind of hilarious.
 
4.00 star(s) 172 Votes