Doc Chadley

Newbie
Oct 23, 2017
42
125
When they did that patreon poll to go bimonthly. I voted against it because I knew it was just going to be the start of them falling behind on updates. Vindication is so often a bittersweet thing.
 
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DarkDank

Well-Known Member
Oct 26, 2019
1,189
1,583
I agree. But I think the priority is to work on the content of the main heroines in the game (Black Cannary and Huntress), But that's up to them. Other characters that you can't put in the cells are Zatanna and Hawkgirl. So I hope they are already working on these characters in that time frame, it would be great to see them in the next updates. Of course, I also want to see the others you mentioned, but we know Sunsetriders7, they will not give content all at once. By the end of the year some 6/8 characters may be complete (or more), let's keep hope.
Personally of all the old original girls I want more Stargirl.
 

Emperor

Member
Aug 2, 2018
202
434
whaaaat? a delay? no waaaay. it must be the first time....EA games never, ups, wrong name...
hahahaha! what a fucking joke.
actually, the joke is on the poor naive guys that are supporting this on patreon... milking people for money... you should go to politics.
 

SkeithX7

Newbie
Jul 1, 2017
48
114
I'm enjoying this more than the actual game itself at this rate

Unfortunately, in too deep at this point. If the supporters pull out, that GG for SU ((and BoB2 I suppose if it's immediate backlash)) but continuing on, it's only going to get worse. The pattern has already been established, we've 700+ pages worth of history of SU's development and ongoing pushes out of deadlines and release windows.

The shit literally keeps rolling downhill, sometimes it hits a rock and slows down quite a bit but eventually, the turdball gets right through and keeps rolling down.

Someday Hawkgirl and Wonderwoman... someday
 

Punkreas

Active Member
Aug 11, 2017
761
1,023
Personally i don't mind the delay, what is 4 more days, for something that i've been waiting for 4 months ¯\_(ツ)_/¯ , you guys need to chill a little.
 

SkeithX7

Newbie
Jul 1, 2017
48
114
Personally i don't mind the delay, what is 4 more days, for something that i've been waiting for 4 months ¯\_(ツ)_/¯ , you guys need to chill a little.
Once upon a time,

I can almost guarantee the same thing was said when they switched to a bi-monthly update. You know, for a better quality, bug-tested release. Remember when a roadmap was a thing for this game? Pfft, fuck that shit outta here.

And you're right, it's been 4 months, what's an extra 4 days? Or another month? How about 2?

aaaand the shit keeps rolling downhill, all this is doing is making the money pumping in from supporters mean inherently less and less
 

LordPalpatine

Member
Aug 4, 2017
216
708
A few extra days more to fix up bugs and polish the build would not be so bad....But I expect that the build will still have bugs and of course bug fix in a couple of weeks as usual
 
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affen123

Active Member
Oct 6, 2017
535
1,436
I don't like it when it's between day and day. At the end of the last few days, this means that you are not simply saying that it is 10 and is not being played with false hopes:mad:

But I think that's also because of how I always feel

I can understand that things are not going the way they should, and I think it's a shame that people here react to something that nobody can do about it

I hope everything is understandable by Google translator:unsure:
 

ChefGoldblum

Member
Mar 1, 2018
180
586
Since people have been questioning/wondering/complaining/bantzing about it I looked up a few things. Going through the updates and tallied up since they started their bi-monthly release schedule. Which again were implemented supposedly to have better bugtesting and more stable releases :). Most bugfixes were 5-7 days post-release unless otherwise stated. Months stated assume the very end of the month.

March 2018 First/on time-bugfix
May 2018 missed a day-no bugfix
July 2018 on time-two bugfixes
September 2018 on time-bugfix
November 2018 on time-bugfix
January 2019 missed a week-bugfix
March 2019 missed 5 days-bugfix Start of "release windows"

"We’ll of course shoot for the first date in the release window but, if things come up for whatever reason, you can rest assured the build will be made available within the window. We will still update everyone if the release isn’t going to fall on the first date of the window for whatever reason. " :unsure: :unsure: :unsure:

May 2019 ontime-bugfix
July 2019 missed 6 days-bugfix took 2 weeks
September 2019 missed 2 days-no bugfix
October 2019 on time-bugfix took 3 weeks
December 2019-Fuck you. BoB2.
February 2020-missed 6 days and counting, completely missed "release window", no update about first day not having the release, and no reason to believe a bugfix won't be needed.

So with the end of February being the 13th cycle, they've been on time 6/13 times total, 2/6 since release windows, and 2/13 releases did not have bugfixes as a follow up.
Digest this information however you wish and come to your own decisions. :)
 

Kojj4

Member
Nov 7, 2018
230
461
Well, as they postponed the update, maybe the game will come with a lot of content. Maybe it will come on Saturday or Sunday, I think it difficult to come on Monday . I was waiting for the April / May update but I will think about testing this new content. (The yacht events are not very much my favorites but I hope it will be enjoyable)
 

Gunsmoke Games

Something Unlimited
Game Developer
Sep 5, 2018
280
3,205
Since people have been questioning/wondering/complaining/bantzing about it I looked up a few things. Going through the updates and tallied up since they started their bi-monthly release schedule. Which again were implemented supposedly to have better bugtesting and more stable releases :). Most bugfixes were 5-7 days post-release unless otherwise stated. Months stated assume the very end of the month.

March 2018 First/on time-bugfix
May 2018 missed a day-no bugfix
July 2018 on time-two bugfixes
September 2018 on time-bugfix
November 2018 on time-bugfix
January 2019 missed a week-bugfix
March 2019 missed 5 days-bugfix Start of "release windows"

"We’ll of course shoot for the first date in the release window but, if things come up for whatever reason, you can rest assured the build will be made available within the window. We will still update everyone if the release isn’t going to fall on the first date of the window for whatever reason. " :unsure: :unsure: :unsure:

May 2019 ontime-bugfix
July 2019 missed 6 days-bugfix took 2 weeks
September 2019 missed 2 days-no bugfix
October 2019 on time-bugfix took 3 weeks
December 2019-Fuck you. BoB2.
February 2020-missed 6 days and counting, completely missed "release window", no update about first day not having the release, and no reason to believe a bugfix won't be needed.

So with the end of February being the 13th cycle, they've been on time 6/13 times total, 2/6 since release windows, and 2/13 releases did not have bugfixes as a follow up.
Digest this information however you wish and come to your own decisions. :)
Thanks for taking the time to write this up. On paper it seems like an easy task to just get out the product on a set schedule. But in development, it's not the same work day in and day out. Much the same within other development type jobs. We have targets, but unfortunately things present near or at crucial times that we need to address. It's the nature of the beast at this point.

I do want to point out that we still are one of the few developers on Patreon that have scheduled releases. We put ourselves in this position to get scrutinized and we know it, but we also don't want to consider moving away from scheduled releases like most other devs.

Finally we do release a lot of stuff. In 2019 there were.

6 SU builds (1 of which was completely public)
6 bonus packs
5-6 asset packs
BoB2.
2-3 public build updates
 
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