Im gonna try and redo the game from scratch to take it in new directions, as soon as i have a working Alpha i will post it here for free and create a Patreon to replace my sucky potato computer with something actually working to keep the project going. Plenty of the work is already done and im just learning the painful process of coding.
Im afraid that it will be on renpy, no idea how to code unity and it does not seem to be working for SR7.
And yes, all will be free, patreon only to help me and to vote on choices.
Any advices and/or guidance?
have a clear idea or scope of what features and girls you want to bring in or use at least initially and focus on them. we don't want another situation of getting unfinished or half-baked features and a constantly expanding roster.
it can be tempting to list or add an ass load of things you want and bloat the character roster, but if you're doing both the art and coding solo you have to be realistic about the work you can do, especially if you're doing it as more of a hobby.
do not go with excessively grinding things as a gameplay element/feature, whether it be grinding for cash or repeatedly doing the same scene for x number of times to unlock the next level (i.e., upgrading the devices multiple times for no real good reason but just as a cash sink) keep the grind minimal.
IMHO keep Lex as the "bad" guy, he makes the most sense for this scenario. he's the perfect balance of both a street level and galactic level threat villain who's had contact with nearly everyone of note in DC.