What, you mean the game that puts out quality updates that usually came like clockwork every four or so months and always have plenty of worthwhile content? Don't compare Something Unlimited to Summertime Saga. One update for Summertime Saga requires more work, delivers more worthwhile content, and more varied content than a year of Something Unlimited. A bad Summertime Saga update dumps all over the best Something Unlimited update.
Laughable.
Summertime Saga produces an update every 4 months on average. Handful of animated scenes for content and barely progresses the story. Makes $76k
every month...
Something Unlimited produces an update every 2-3 months on average. At least one girl's full cell content, partial cell content with others and some random event that constitutes story progress of this game. Makes $16k every month.
Now, while I don't believe Something Unlimited needs as much money as it gets for the content and update schedule, Summertime Saga is on a
completely different level. Just a massive waste of money by everyone involved. The least that DarkCookie could do with that disgusting sum of money is fund, like, 3 or 4 other games and employee a lot more people. The patreon's should have realized this long ago and moved money to other projects, but the dribble of updates keeps fans interested just enough. So many other devs work with much less, accomplish a lot more.