- Jun 11, 2017
- 1,117
- 691
Too much grind in the beginning.
Cheers, from what I'm reading it looks like the sandbox just gets in the way of the story.You know what to do but the grind is a little ridiculous. Repeat same events 10 times until you get enough points to advance to next event and you can only gain points once a day.
Pretty lazy and boring design. I wanted to like the game but when it feels like a chore to play I quit playing.
File "Sovereign-2.0-pc-compressed/renpy/ui.py", line 946, in choice
raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto))
Exception: Imagebutton does not have a idle image. (auto='character/emily/portrait/emily friendly_corrupt1 naked wet %s.png').
Thank you for reporting the bug. I will get to it.SonsOLiberty I encountered a small bug:
looks like emily friendly_corrupt1 naked wet hover.png and emily friendly_corrupt1 naked wet idle.png files are missing.Code:File "Sovereign-2.0-pc-compressed/renpy/ui.py", line 946, in choice raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto)) Exception: Imagebutton does not have a idle image. (auto='character/emily/portrait/emily friendly_corrupt1 naked wet %s.png').
Its like lewd game developers have never played a video game before. We're gamers. We like increasing stats. I love seeing numbers go up. But I want to see numbers go up as a result of me doing rewarding things and interacting with the story. Love Interest's corruption stat goes up because of a scene where I made the right choice? Yes please. Good gameplay. 8 clicks on arbitrary world objects to increase stat by some number until I hit an arbitrary value, usually in increments of 10, so I can unlock the next scene? extremely bad gameplay.Well, the grind is atrocious. For EVERY girl to grind 2 stats 10 times on every level is just plain stupid nonsense. It just covers the lack of content by stretching the existing for no real reason. And then there are the stats of the MC, that you also need to keep an eye on. Yes you can speed it up by using ingame items, editing the save file or by using the URM mod, but the latter throws out errors after a short while. It's definitely a problem with specially this game. The girls look nice, but the problems make it not worth for now. It needs a TON of work and adjustments. And yeah, I know, it's early in development, but problems need to be pointed out and adressed now, so that they can solved early. At a later point it might make things difficult for the developer.
Yes, my ideal navigation would be to have a map system of sort. But that require a map assets of sort which is not my focus at the moment. One we have the gameplay loop iron out and more contents then we can focus on Fully flesh out navigations system. And yes, the corruption and control system is still work in progress. There're still many things need to be implement.UI has seen major improvement. Very nice. But still more is possible. Among other things the room shortcuts in the bottom bar should never switch places, it's disorienting. Also there should be a direct link to home from work. Actual map would be even better.
I don't think the number values have to be made different to make grind faster. I think at this point the different levels of control/corruption can be made more fleshed out and varied instead, to give more reward for current amount of grind.
TBF, you probably want to get a handle on that sooner rather than later. Wait too long and I imagine it could easily be a massive headache. You probably already realized that, but just throwing some advice out there just in caseAt the moment I just used the default png generated from Daz Studio on 4k resolution. Yeah it's quite big, around 10mb per image. It's my first time dealing with game development so there still a lot I will have to learn. Optimization defenitely will be one of the thing I need to focus on sooner or later.