- Nov 16, 2021
- 88
- 83
Don't grind too much for it before looking after your gear.Goddamn getting Nimhe is expensive as hell. That's 200k Credits man.
I found you need to pay at least 5000$ and have luck to get it, is random.Lovely game, looking forward to future updates.
If I am not mistaken, it is possible to "miss" gallery image 9 if you train T'ris' sluttiness too quickly. Any fix or workaround for that?
Also, "Get the timing right" is not enough of a hint for me to figure out how to get image 16...
EDIT: Nvm, got picture 16 somehow. Apex of the out-stroke, I assume?
yeah i didnt see it on the main page so i thought id ask! thanks for the reply!This is a trainer type game where the MC iscorruptingtraining the females. The developer mentioned that there won't be NTR ( in the sense that the females will not have sex with other males except for the MC ). You can read posts regarding the planned tags in the first 2 pages of this game thread. Unfortunately, the planned tags were not posted under the usual section in the OP.
thank you!No NTR
Wait three days so you can come four timesHow do you make a mess
Fun game. I like games that are games. So bravo for making an actual game.
I have been stumped by one thing. I got a mission from a ship to deliver some luxury goods to Iltaria.
I got back to Iltaria and it says I have to complete the mission today. But I can't figure out how to actually turn the luxury goods over to complete the mission.
I can sell the goods or just wait until the next day and the "mission pending" notice goes away and in the mission section it says -1 days... so I guess that is a failure?
I tried talking the smuggler and bartender.
I am sure there is some button I am missing? I hate getting hints and like to sort things out on my own, but I am stumped on this one.
I tried going back to the save I made when I got the mission, and each time it gives me a different mission, but I can't seem to complete it no matter what. I wondering if there is bug here or an incomplete function?
Thanks for the info, that is not as intended. Will open a bug report.Fun game. I like games that are games. So bravo for making an actual game.
I have been stumped by one thing. I got a mission from a ship to deliver some luxury goods to Iltaria.
I got back to Iltaria and it says I have to complete the mission today. But I can't figure out how to actually turn the luxury goods over to complete the mission.
I can sell the goods or just wait until the next day and the "mission pending" notice goes away and in the mission section it says -1 days... so I guess that is a failure?
I tried talking the smuggler and bartender.
I am sure there is some button I am missing? I hate getting hints and like to sort things out on my own, but I am stumped on this one.
I tried going back to the save I made when I got the mission, and each time it gives me a different mission, but I can't seem to complete it no matter what. I wondering if there is bug here or an incomplete function?
That is funny. I hadn't gone to the planet before and it just never occurred to me that it would mean going there rather than the station. I loaded up the save and yeah it works fine going to the planet.Thanks for the info, that is not as intended. Will open a bug report.
"Delivering to Iltari" just means flying to the blue planet (not the station) with the cargo and then click on the planet, mission done.
My problem was a bit easier, I didn't realise that I needed to click a location twice to do something there, I thought there would be a separate action to do.Just cursor up/down and left right to align (check bonus indicators on the left), space to fire. There is also a small help screen integrated.
Yeah, the mission system is a bit rudimentary in V0.3. It will be more detailed in V0.4, with mission destination, items to be delivered, mission autopurge etc. added.That is funny. I hadn't gone to the planet before and it just never occurred to me that it would mean going there rather than the station. I loaded up the save and yeah it works fine going to the planet.
I just assumed it was the station.
Will check, whether it could be an overlooked issue during V0.4 integration testing, which is running now.My problem was a bit easier, I didn't realise that I needed to click a location twice to do something there, I thought there would be a separate action to do.