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What is your preference for my 2025 Project ( search thread for "Poll 2025" to see details)

  • GAME 1 - Hex Academy

    Votes: 774 10.5%
  • GAME 2 - Arcane Academy: Goblin Uprising

    Votes: 1,171 15.9%
  • GAME 3 - Sexbot Rebellion

    Votes: 780 10.6%
  • GAME 4 - Dairy Dynasty

    Votes: 740 10.0%
  • GAME 5 - Space Journey X Continued

    Votes: 2,697 36.5%
  • Any above OK with me

    Votes: 1,110 15.0%
  • Something else

    Votes: 115 1.6%

  • Total voters
    7,387

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,432
4,195
I have that invest, my Arcade bots are always at 100%.
My question was more about how to get the bot value that high in the first place?
Been mucking about with them for hours and it seems to be mostly random/luck?
Haven't gotten a single one over 16 mil, even wit everything at grade 3 Mil.
This bot is probably one of the highest valued in the game (V1.10.6):

This is _after_ fixing the combo valuation bug that has been in since V0.8.
In V1.00b terms, this bot is around 80 Mil

screenshot0010.jpg

All parts are Mil Gen 3. An Infiltrator exploiting the Compliance Cube bug could go up to 95 I guess.
 

synnest

Newbie
Nov 11, 2019
58
74
I have that invest, my Arcade bots are always at 100%.
My question was more about how to get the bot value that high in the first place?
Been mucking about with them for hours and it seems to be mostly random/luck?
Haven't gotten a single one over 16 mil, even wit everything at grade 3 Mil.
When you roll the cortex you want IQ over 200 with 5 stars, they should go over 100M.

screenshot0004.png
In previous version that bot was 155M and earned about 5M a day, in this version around 2,4M.
 
Last edited:

Gnosh

Newbie
Jun 11, 2017
51
37
Thats a bit awkward in V1.00.
In order to start pet class you need to increase T'Ris exhibition by doing all the public uniform registrations and public walks for EXH to be high enough. If EXH doesn't icrease after a Revealing walk then you are go for pet class (around EXH12 I think)

The walkthrough is old/incorrect regarding that point so don't rely on that.
I fixed the walkthrough from 1.10 properly
EXH =13 . Public walks done. And nothing.
 

Nirdaeel

Member
Apr 30, 2017
361
104
EXH =13 . Public walks done. And nothing.
mmm did you give the voucher to T'ris before sending her to pet class? she needs to have one to attend and must give previous day at least (maybe is she too stressed so refuse to go?)
will need a total of three to end that course, remember that on v0.9 could buy advanced but if send her to class would take basic one as advanced was not implemented yet neither as on v1.0
 

Gnosh

Newbie
Jun 11, 2017
51
37
mmm did you give the voucher to T'ris before sending her to pet class? she needs to have one to attend and must give previous day at least (maybe is she too stressed so refuse to go?)
will need a total of three to end that course, remember that on v0.9 could buy advanced but if send her to class would take basic one as advanced was not implemented yet neither as on v1.0
Yes i did give her voucher earlier. There is no option to send her to pet class. I was looking everywhere. She is not stress. I have version X-0100_b . Could you just check my save file?
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,432
4,195
Yes i did give her voucher earlier. There is no option to send her to pet class. I was looking everywhere. She is not stress. I have version X-0100_b . Could you just check my save file?
Works fine :)
Its done via morning orders (like Nav Class)

1698157335171.png

1698157348902.png
 
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nn222

Newbie
Aug 11, 2017
36
72
Yes, store Electrum at 1.5million each is the main recommended way
I'll do you one better. Mk II torpedo arrays. 11 mil each to buy, 9 mil to sell. Can be bought at Xenos station. The only thing more expensive that I have are some of my bots, but for the torpedo array you can easily refresh the stock by using PageUp on the store screen. You can easily get 2 per day, then sleep, then get another 2... rinse and repeat until you've transferred all your credits.
 

synnest

Newbie
Nov 11, 2019
58
74
I'll do you one better. Mk II torpedo arrays. 11 mil each to buy, 9 mil to sell. Can be bought at Xenos station. The only thing more expensive that I have are some of my bots, but for the torpedo array you can easily refresh the stock by using PageUp on the store screen. You can easily get 2 per day, then sleep, then get another 2... rinse and repeat until you've transferred all your credits.
Voron Hyperdrive is 59,8M to buy and 49,4 to sell ;)
 

gjp

Newbie
Sep 13, 2020
21
3
I'm glad you like the new content.

Transferring Credits
  • Just buy some expensive stuff (subsystems etc.) and store those, thats easiest
Autobuy
  • Once you have the hangar and the warehouse autobuy is accessible
  • in the warehouse select autobuy "ON" and then increase the counter to the right ot the desired amount
  • Every night the game checks for ware availablity and buys up to the set amount
  • If your credits drop below 5 mil, autobuy stops
Recreation
  • The new base has a recreation area (behind the trophy room), but I didnt get around making that yet
The achievements should indeed be transferred, i forgot to add most of those to the starting point init routines. Good hint. will make a CRQ for V1.20 (1.10 is finished since yesterday)
Thanks for that information............however, I'm struggling to see/find the autobuy buton/lever etc in the warehouse?
 

nn222

Newbie
Aug 11, 2017
36
72
Voron Hyperdrive is 59,8M to buy and 49,4 to sell ;)
True, but the Voron Nova Disruptor (that you get by siding with the Zealots) is a more useful gift than the Voron Hyperdrive. This way, in my next playthrough, I'll have both the Nova Disruptor and the Hyperdrive.
 

synnest

Newbie
Nov 11, 2019
58
74
True, but the Voron Nova Disruptor (that you get by siding with the Zealots) is a more useful gift than the Voron Hyperdrive. This way, in my next playthrough, I'll have both the Nova Disruptor and the Hyperdrive.
I'll take Kythera every time. Besides, thanks to multiverse I already have both.
 
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Crel

Member
Jun 5, 2018
249
171
Anyone know the save file variable for candles? Pretty done with having to constantly check with Shady to maybe get 0-2 candles every trip back to that map
 

synnest

Newbie
Nov 11, 2019
58
74
Anyone know the save file variable for candles? Pretty done with having to constantly check with Shady to maybe get 0-2 candles every trip back to that map
In console (shift+o) GAME.mc.addItem("ITMCandle")
You could also just scroll back Shady's shop till you get what you want.
 

Crel

Member
Jun 5, 2018
249
171
In console (shift+o) GAME.mc.addItem("ITMCandle")
You could also just scroll back Shady's shop till you get what you want.
Thank you for the console command, poking around the save file was wholly unfruitful!
 

Dwarin

Newbie
Jul 3, 2018
66
107
When you call V for Infraction Report and don't get T'Ris, you can scroll back till you do.
Damn, wish I'd thought of that or checked the forums earlier. I've basically had thirty days pass in-game waiting for T'Ris to get an infraction to punish them as the main story is stopped at this point waiting to send her to pet training.

Actually, to avoid making progress be dependent on Renpy backscroll shenanigans, it'd be nice if we had some mechanic to have more control over the infractions.

Maybe pull BB-2 into it and have a mechanic where we can bribe him with something (not sure what he wants, maybe we buy him porn from a station or something) and he helps setup a situation to cause T'Ris to get an infraction.

Something where we, the player, have a little more control over that outcome and helps avoid having to pray to RNGesus for things to happen for story progress.
 
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EPGerhart

Active Member
Dec 24, 2017
620
207
I'd like infraction checking to be something that you toggle on and off from your cabin console. If it's on, you get an automatic report when you enter your cabin after 18:00. Too often I forget to click on it before I hit the sack.

It would be nice if the default system when you enter the engineering console was the torpedo launcher. 9 times out of 10, that's why I'm going to engineering.
 

Dwarin

Newbie
Jul 3, 2018
66
107
It would be nice if the default system when you enter the engineering console was the torpedo launcher. 9 times out of 10, that's why I'm going to engineering.
With that would be if the Repair Ship task had her replace damaged/destroyed components with ones from the cargo hold - if available - after combat is over, as I don't *think* that happens currently (been a bit since I took enough damage in combat to need that) but previously - while killing bounties for AI Cores, before I had a full set - that was the other thing I was regularly going to Engineering to do.
 
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4.20 star(s) 86 Votes