At the moment, there is a REP attribute for positive reputation (which you need for getting Nimhe onboard) and a NOT attribute for notoriety (which has no impact yet).I used the tunneling modules often after giving space assistance. I ended up buying a lot of them and just plugging them into unfinished routes just so I would have spares.
Also, I was curious, will there be both both a good and evil path? It seems like you can help in some cases but also steal. So I was curious if reputation would go both up and down.
It might be interesting to play as a pirate. Though I do think having branching directions can just be a lot of mindless work for a developer if that isn't really in service of the overall plot. I assume there will be some sort of overall plot in this case.
Was thinking about the negaitive route, but that would only make sense for smuggling, piracy, slave trading, which doesn't fully fit with T'Ris onboard. Also the slaving part would be a bit iffy... So I shelved it at the moment.
Maybe it would make sense to bring up NOT in order to do an undercover mission later on Tenaris where the pirates are... not decided yt