Its for bootstrapping, not complete recovery.The multi-verse pod, hmm, not sure I am using it properly a when I tried to put everything in the pod, I couldn't carry all the stuff to the cargo hold, so I had to leave the cargo bay with 2 rows so I had enough inventory space to carry everything. Then the wt tells you to have enough cargo space before you collect the mv pod which means you got to spend a few hours or so in your new game getting enough credits to buy two rows of cargo space and two rows of engine power, not to mention the row of mining energy so you can make the credits to buy these things.
On time (_exact_ day) and on target (amount of stuff to fully deliver in one go)How do you submit items for the missions? (high yield asteroid one doesn't seem to work)
Take the mission.How do you submit items for the missions? (high yield asteroid one doesn't seem to work)
If you are using an unmodded and newly installed game I would like to look into that.Missions do not work for me - day do not matter !
Oh, I misunderstood the remaining day as a time limit.On time (_exact_ day) and on target (amount of stuff to fully deliver in one go)
Maybe too much realism on the tough life of a space trucker:Oh, I misunderstood the remaining day as a time limit.
You might wants to add more text to it in a future update. (or I'm just stupid a bit)
There is one known conflict with the purging of the unused nav points if they overlap other missions on the same day and point.I think I ran into a bug...
I am supposed to deliver some goods to Nav Point 50... but there is no such Landmark on the map.
I tried visiting the Anomaly and the Planet just in case, but both Options say I don't have any business here
Though I only have 1 active mission in that region and that's the only one being duo at the dayThere is one known conflict with the purging of the unused nav points if they overlap other missions on the same day and point.
I reworked the system for V0.6, but for V0.5 if you run into it, just let the mission expire, the next one to that point will make it reappear.
Not sure what is the glitch then. If you let it expire everything should work fine from next day again (you get 1 REP hit but that's easily recovered...)Though I only have 1 active mission in that region and that's the only one being duo at the day
I only remembered after a bit... but my last visit at Nav Point 50 was to deliver the princess and receiving the Multiverse Capsule (probably 10 or more days prior)Not sure what is the glitch then. If you let it expire everything should work fine from next day again (you get 1 REP hit but that's easily recovered...)
and everything you just said is why the "game plan" is desperately needed, and obviously was never there from the start.If you had any idea of what y.v. is doing, you would understand why saves are incompatible. The aforementioned "sparks" is an example that required a file structure change. The same incompatibility thing happens to those of us beta testing. Could it be done? Probably. But there would be far fewer full version updates; perhaps only 1 or 2 a year. Support him on Patreon and you can see some of the behind the scenes things that are happening.
Its for bootstrapping, not complete recovery.The multi-verse pod, hmm, not sure I am using it properly a when I tried to put everything in the pod, I couldn't carry all the stuff to the cargo hold, so I had to leave the cargo bay with 2 rows so I had enough inventory space to carry everything. Then the wt tells you to have enough cargo space before you collect the mv pod which means you got to spend a few hours or so in your new game getting enough credits to buy two rows of cargo space and two rows of engine power, not to mention the row of mining energy so you can make the credits to buy these things.
I usually dump in only 25t, so I can get at it with base cargo.
The Only investment to get there is 13k for one positron module, which can be earned in about 5 min play time.
From V0.5:
- In the 25t I put 3t bots, 4-5 AI Cores, 2t Hyperdrive for the 1 Mio cash, and then i still have left 15t+ for valuable subunits
- That sets me up nicely for any restart
From V0.4:
- As there are no Spare AI-Cores Or Hyperdrives I put in expensive subunits and a bunch of 50k engines I buy up.
Its not ideal but I found it helps a lot to speed up the process
How are you getting AI Cores?Its for bootstrapping, not complete recovery.
I usually dump in only 25t, so I can get at it with base cargo.
The Only investment to get there is 13k for one positron module, which can be earned in about 5 min play time.
From V0.5:
- In the 25t I put 3t bots, 4-5 AI Cores, 2t Hyperdrive for the 1 Mio cash, and then i still have left 15t+ for valuable subunits
- That sets me up nicely for any restart
From V0.4:
- As there are no Spare AI-Cores Or Hyperdrives I put in expensive subunits and a bunch of 50k engines I buy up.
Its not ideal but I found it helps a lot to speed up the process
They are occasional combat drops from level 2 mobsHow are you getting AI Cores?