- May 2, 2017
- 37
- 18
a couple questionis, how do i use the nanite pod to repair hull? and where can i find the Assembly Modules and Analyze Modules for Assembler
nanite pods are to repair bot parts, not hull, for hull you just need to put some plates on places where are missing. can buy them on every system, or get as loota couple questionis, how do i use the nanite pod to repair hull? and where can i find the Assembly Modules and Analyze Modules for Assembler
Visit the Ancient loot site if you are "lucky" an unknown ship will attack you from some space cloud.... it's invurnable, but you can destroy the drnes it launches... afterwards loot the scrap left behind and if you are lucky again they are part of this loota couple questionis, how do i use the nanite pod to repair hull? and where can i find the Assembly Modules and Analyze Modules for Assembler
My Biggest issue with the devious attitude is that making bots purely to sell is a long and pointless endevour your far better off just cranking out a couple of good bots for the sex arcade and then just afking days for free money.And here's golden seductress. Initially I thought GS will always have higher value (than any other type of shell), but there's major cockblocks - devious attitude, which requires at least 1 immobilizer if IQ is 198 or lower, and 2+ if IQ is higher.
yv0751
My Biggest issue with the devious attitude is that making bots purely to sell is a long and pointless endevour your far better off just cranking out a couple of good bots for the sex arcade and then just afking days for free money.
One would assume the seductress is the ideal shell type for sex arcade work but with the annoying IQ increase from the default attitude you have to get lucky enough to roll a 5 star potentional bot with an IQ lower then 110 which I managed but it took a fecking long time.
View attachment 4208675
Perhaps there is an argument to be made that Immo slot should be a slot of it's own so as not to impact the potential stat gain loss from being forced to use one.
Thoughts ?
I think bot creation is in a good place in terms of randomisation, I'm not a fan of each individual component of a bot having randomised perks or bonus perks as this just increases the tedium of trying to get the perfect parts and will simply results in hours of save scumming or just straight up cheating, I think this would negativily inpact the enjoyment of just playing the game since we all want the best of the best but are only willing to give so much personal time to the endeavour.That being said, I was toying with the idea to make all body parts unique instances as well, with potential additional stat boost attributes (like the premium shell, but nicely scaled) and randomized effects within a range (like the addons, so legs could for example have an immobilize attribute etc...). This may give some motivation to swap out parts to make the ultimate bot.
- as that shell comes with a bunch of quite good stat improvements the devious attitude is the price to pay for that. Super high end bots (which tap out a 1 mil / day earning are already close to game breaking). No need to inflate their numbers imho
- the tradeoff between arcade and sale was a tricky one indeed. I set the daily arcade earnings to a few percent of the bots value with a logarithmic scale to have a small bonus for cheaper starter bots. In order for the game to make bot sales attractive win reagdrs of time invested I would probably need auto assembly and auto train (e.g. Nimhe gets her separate storage and creates the best bots she can, trains em and sells them)
- the aspect of the economy that might get a full makeover in new versions is the commodity market / trading / mission aspect. I found that the early on transport missions often are not worth it compared to bounties
For that I need to revamp all the parts creation logic, introduce UUIDs, write MV Pod scrubbers for legacy conversions, etc... so it is a bit of work.
Interesting analysis. The traits insidious and devious by design add intelligence so the escape probability increase needs to be balanced with the value of the intelligence increase.Cranking some numbers... near 4 immos on Insid. for 1 on Compli. (it goes Beyond 100%)
High base + Insidious = 140%... gonna need 5 and a half....
Can anyone get above> 239 BaselQ? This one is 230 (73xMultipliers )
Auction can go +36-38%(40) if no risk present, so pricing isnt all there.
View attachment 4209933
Well you are still recommended to get your trader fame up to atleast 20 before leaving the star system by doing missions as it will allow you to procure the base and hencefor allow you to build and recover your warehouse.Balancing the income of missions (or anything else for that matter) in the game is tricky right now, because there is a way of earning money much more efficient than everything else in the early/mid game.
Late game money comes primarly from the Arcade with high level bots, as I guess it's by design, but early on, and unless something has changed in 1.5, once you unlock the Pirate Hideout in the first system most money problems just dissapear. It's only matter of interacting with the Scrap Trader that is guaranteed to be present there (cheap prices), buy as much as you could of everything, and just sell all the wares in the Cargbay terminal of your ship to the Hideout itself (expensive prices). Rinse and repeat until the Scrap Trader full inventory is empty. This alone will net you millions each day with minimal effort. Not even traveling required.
At this point, missions/smuggling/bounties are only needed for Notoriety, Rep or the occasional quest requiring it. But money wise, the income is not even remotely comparable to the Pirate Hideout trading method.
1. I was just giving my opinion about how to improve areas of the game that are underutilized.It would be more work to program (prolly significantly more), but graphing rep on an X/Y axis (selfish vs. selfless, violent vs. peaceful) would be more interesting than just using an X axis ("hero" vs. "villain"). But unless there are a bunch of extra dialogue choices or gameplay options to hook into this more complicated system (a la Mass Effect), it's sort of pointless. Maybe in the next game?
Also, maybe you're dyslexic or ESL, but it's spelled "cents." There is also the word "sense," which wouldn't be correct here, but there is no word in the English language spelled "cence." Crack open a fucking dictionary occasionally...
1. Well, since you can't read, I didn't disagree with your post, I only pointed out that more complicated systems don't really do much without something to hook into1. I was just giving my opinion about how to improve areas of the game that are underutilized.
2. There's no reason to be an asshole to random strangers on the internet when there comments and opinions have no impact on you.
3. It's called a spelling mistake people make them all the time it's really not the end of the world and calling people out on them just makes you look even more of an elitest asshole then you already do.
4. You forgot cense a word commonly used to decribe the fragrance of perfume. (also wouldn't have worked in the context above)
That said don't expect future replies I don't waste my time with immature children, have fun being mad at the world
Fixed it for you.I'm not mad at the world, just mad at peopletotoo lazy to take 5 more seconds to communicate properly via the medium of the written word.
As an addendum to this strategy, acquiring Eternium for wealth transfer between game versions is also time consuming and absurdly expensive. The better option, after purchasing the Tenaris base from Vigo, is to stockpile Voron torpedo launchers from the Scrap Trader, which have the same mass, but will earn a Cr 2+ million markup at the Iltari Station; and almost twice that if exported to the Arellarti system.It's only matter of interacting with the Scrap Trader that is guaranteed to be present there (cheap prices), buy as much as you could of everything, and just sell all the wares in the Cargbay terminal of your ship to the Hideout itself (expensive prices). Rinse and repeat until the Scrap Trader full inventory is empty. This alone will net you millions each day with minimal effort. Not even traveling required.
Woah, woah, I'm a spelling National Socialist, not a grammar one. Spelling is pretty fixed with the English language, whereas grammar is admittedly more fluid. But since this ain't French and since there is no English equivalent to the Académie française (for better or for worse), it's kind of moot regarding grammar. But spelling? Not that difficult to reread something real quick and determine if the correct words agree instead of relying on some squiggly red lines underneath them. Also, did I use "ain't" instead of "isn't?" Yes, yes I did.Fixed it for you.
I'm probably (not "prolly", I HATE "prolly") the biggest Grammar Nazi I know, and I have come to the conclusion that almost everyone who speaks English tends to egregiously abuse the language in their casual writing; so much so that it frequently triggers my OCD and requires remarkable restraint on my part to keep from responding with snarky comments. Yet, I've also come to the conclusion that I'm occasionally guilty of not catching my own typos.
Game is already worth it with the content that's already in here.Any of y'all who paid for the early 1.50 release, would you say theres enough new content to warrant the download? How much extra time would you say it added to the game?
It is still possible to get ridiculous income with this shell. Lots of grinding mind you, but possible.yv0751
My Biggest issue with the devious attitude is that making bots purely to sell is a long and pointless endevour your far better off just cranking out a couple of good bots for the sex arcade and then just afking days for free money.
One would assume the seductress is the ideal shell type for sex arcade work but with the annoying IQ increase from the default attitude you have to get lucky enough to roll a 5 star potentional bot with an IQ lower then 110 which I managed but it took a fecking long time.
View attachment 4208675
Perhaps there is an argument to be made that Immo slot should be a slot of it's own so as not to impact the potential stat gain loss from being forced to use one.
Thoughts ?