For Developer:
• 200_defines.rpy:
"10_anims/ani_seraphine_nude_04.jpg"
(add _hj_ , ani_seraphine_hj_nude_04.jpg)
• 212_init_interior.rpy:
"GAME.trophies['trainer']==1", "10_anims/trophy_trainer_1.png",
"GAME.trophies['trainer']==1", "10_anims/trophy_trainer_2.png",
"GAME.trophies['trainer']==1", "10_anims/trophy_trainer_3.png",
"GAME.trophies['trainer']==1", "10_anims/trophy_trainer_4.png",
"GAME.trophies['trainer']==1", "10_anims/trophy_trainer_5.png",
Сhange 1 to a list of numbers (2,3,4,5). Otherwise, the pillar will be empty.
• 250_init_gallery.rpy:
[216, "Trophy - PharaohTrainer", "Trophy Pillar: Train 5 of your Crew to SUB 4 or higher", False, None]
Trophy - Trainer
[220, "Progressive Outfit 2 - Khelara", "Inspect Khelara's Outfit in her Quarters...", False, None], # DONE (change to 3)
[221, "Progressive Outfit 2 - Khelara", "Inspect Khelara's Outfit in her Quarters...", False, None], # DONE (change to 3)
[222, "Quthor Dancer 1", "Drop in at the Leather Forge to watch the Dancers...", False, None], # DONE
[223, "Quthor Dancer 1", "Drop in at the Leather Forge to watch the Dancers...", False, None], # DONE (change to 2)
[224, "Quthor Dancer 1", "Drop in at the Leather Forge to watch the Dancers...", False, None], # DONE (change to 3)