sillyrobot
Engaged Member
- Apr 22, 2019
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Pirate boss lady in a later system sells it occasionally.If i chose the combat option, how/where can i get the cannon from?
Pirate boss lady in a later system sells it occasionally.If i chose the combat option, how/where can i get the cannon from?
The night before I took off some plating and the next morning I set her duties to "Ship Repairs".I don't think I've seen this in Krell space... never saw her outside the ship in krell space, anything special to do?
Keep that for another day and she'll do it. Dock at the Krell station for the night.The night before I took off some plating and the next morning I set her duties to "Ship Repairs".
Thanks for the bug report.For developer:
500_intercepts.rpy
elif nimhe.getActivity() == "sit" and "outfit_presented" not in nimhe.doneToday:
The gallery with the Hacker Outfit does not open, as Nimhe does not know how to execute the command to sit.
Thanks for the clarification. So this is a mistake on my part. I'm translating your game into another language, and two identical "sit" statuses have misled me. Everything is working.The command you listed is actually not related to the pet activities. It is just a query to find out what the character sprite is 'doing' at the moment.
OK, y'all, I'm sticking a fork in my mod and calling it 'done' for now.
I've released the 'official non-prerelease' version 2.0b of my mod for SJx 2.00.010c.
Full details here:
https://f95zone.to/threads/space-journey-gameplay-mod-for-sjx2-00-010c-version-2-0b.180608/
For those that may be unaware, this mod serves two purposes.
1) To reduce the number of clicks to do various things by consolidating screens, adding more information to existing screens, and otherwise finding places here and there to streamline the gameplay, to help avoid breaking 'immersion' a bit.
2) Some minor tweaks to the gameplay, mainly related the 'sexbot' economy, to make it a tiny bit less 'monty-haul-ish' if that makes sense, and also a bit less frustrating/less random r.e. Sexbot upgrades. There are also a handful of minor dialogue tweaks here and there related to specific activities.
In short, the main goal here is to let you focus more on 'playing' and less time jumping back and forth between screens trying to check on/do certain things, by making more things available for your fingertips where it makes sense.
This is a VERY extensive mod, and it should work fine with existing SJx 2.00 saves. Note that you should be able to use said saves in SJx 2.00 vanilla again if needed for whatever reason.
Here's a few screenshots showing the current changes:
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That's it for now. Carry on!
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Mod related reports should be posted in the associated mod thread. I'll post up a fix there when I have a fix ready.Game crashes when i right click to go to the menu...
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Two exotic shells are the V shell and the N shell. You can get them by harvesting bots in the Krell or QuThor systems. Not sure what the Galactica shell is. There is a Galaxina shell you can obtain through a quest.Please, where I can find a Exotic Shell ? and Galactica Shell ?
Mouse overlay was not ready (screen timing issue).Game crashes on the quest screen Hotkey (P)
I was at the Iltari Station on the space dock after getting the multipass with Voronian Vortex, the quest was validated.
Only tryed to rewiew the pending quests (doubt that's related to that quest).
I'm not using any Mod.
I'm already flying through the hyper gate. I have trade missions, bounty hunting missions. But there's still no contraband.then first must go to iltari starbase to get your weapon license lvl1 (there are at least 3 levels of those), and to be able to get that need to have 10 reputation points or more, by doing some trading deliveries or helping ships in space, once you get license, those lvl1 weapon and shield susbsystems will be shown for buying at station, (can get other stuff even higher in rank from smugler random event or at pirate base)
once you have your first weapon and shield equiped and operational, can go to second mining zone where there is a warning sign, you have there a trial from vigo, your first combat (if you talk to him at pirate base cantina), after done return to him and will unlock both bounties and smuggling tasks for you to take daily
you can gain better equipment either by combat or shop of better tier weapons and shields, but beware not to get caught by a patrol as they will see those may be above your weapon license and lose some reputation, not a big deal but annoying anyway
if you ever get some slaves as loot, try to eject them for retrieval as that gives you reputation and some points for a later encounter, do ir asap as it doesnt count more if are more than 1, each eject counts 1 point regardless of amount
You have to use the terminal in the cargo bay to install modules on the ship. When you activate the terminal, there should be tabs across the top, with things like ware, crate, subsys, mod, and pod.My main quest says to install the drill laser but when I go to the ship to install the drill it is not in my inventory, and I do not know how to complete the adjective