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What is your preference for my 2025 Project ( search thread for "Poll 2025" to see details)

  • GAME 1 - Hex Academy

    Votes: 1,333 10.1%
  • GAME 2 - Arcane Academy: Goblin Uprising

    Votes: 2,128 16.1%
  • GAME 3 - Sexbot Rebellion

    Votes: 1,350 10.2%
  • GAME 4 - Dairy Dynasty

    Votes: 1,260 9.6%
  • GAME 5 - Space Journey X Continued

    Votes: 4,683 35.5%
  • Any above OK with me

    Votes: 2,195 16.6%
  • Something else

    Votes: 236 1.8%

  • Total voters
    13,185

Zirenaz

Active Member
Feb 20, 2020
638
656
278
Hi,

This game is really awesome. The hentai part is not so great, but the game is so cool, than i like to play it as a normal game lol !
But there is one thing i think is frustrating : i miss the opportunity to pick up the magazine Flyboy Special, so i can't have it at all ?! i read here there is possible to have it with the console, how can i so that please plz?

Is it the same thing with the Galaxina Episode in the Nihme crate?

I suggest to put a way to obtain those items after the infiltration event, even if it coast a lot! lol

Thanks
Not sure about console command for the Flyboy mag.
The Galaxina episode in her nightstand is a quest reward for a fairly late quest, so just keep going.
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,856
5,453
703
Hi,

This game is really awesome. The hentai part is not so great, but the game is so cool, than i like to play it as a normal game lol !
But there is one thing i think is frustrating : i miss the opportunity to pick up the magazine Flyboy Special, so i can't have it at all ?! i read here there is possible to have it with the console, how can i so that please plz?

Is it the same thing with the Galaxina Episode in the Nihme crate?

I suggest to put a way to obtain those items after the infiltration event, even if it coast a lot! lol

Thanks
good to hear that you enjoyed the game. In version 2.3 there will be an alternative path to read the magazine which you missed. You will find it in the nightstand in Nimhes room and if you pick it up and read it, it will be added to the gallery.
 
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kotax

New Member
Sep 19, 2024
10
10
48
yv0751 More bugs.

Shady can generate more items than can be shown, and the scroll bar only works for personal inventory. She will need her own, or her inventory needs to scroll.

The quest "A Princesses Experience" should grammatically be "A Princess' Experience" (plural vs possessive)

IMO Trixie needs a Krell Uniform for Krell space, for consistency.

Khelara dancing 'Special Show' and 'Chat' have the same shortcut 'C'

Poking through 788_combat_ground.rpy, line 1868, I think you misspelled CITMBlaster as CITMBaster
Code:
    $ _leveled_loot_table = {
        1: ["CITMBlaster", "CITMGrenadeStun", "CITMArmourNanoTex"],
        2: ["CITMBaster", "CITMBlasterMedium", "CITMGrenadeThermal", "CITMArmourCeraTech"]
 
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azlaeyo

Newbie
May 6, 2018
50
19
193
good to hear that you enjoyed the game. In version 2.3 there will be an alternative path to read the magazine which you missed. You will find it in the nightstand in Nimhes room and if you pick it up and read it, it will be added to the gallery.
Thank you very much !

Is there any other missable content? If yes it can be good to add a tag or a balise in the gallery system, something like [!MISSABLE!] per exemple
 

gnadudu

Well-Known Member
Aug 31, 2018
1,995
2,958
437
Hey yv0751,
don't know if you're aware of this bug, but Nimhe can craft shells she hasn't learned yet.
1757364204525.png

I think button action Return(["shell", shell_type]) tooltip [tier, shell_type] should be moved from line 154 to line 152 in 700_minigames/715_crew_manager.rpy like this
1757364293962.png
to prevent that otherwise it returns the shell even without her knowing how to craft them...
 
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Sin-X

God of Death
Donor
Apr 30, 2017
297
449
257
These bot lab calculations seriously need a rework, make this make sense.

1757371029095.png 1757371074610.png 1757371098241.png

I get that the fantasy shell has a pre-determined personality and traits but surely as an elite shell with full elite equipment full elite mods, there's no way it should have less overall value then the other bot which is straight up inferior in all aspects why does the fantasy shell get no multipliers from personality ????
 

Incarnax

Newbie
May 3, 2018
23
15
126
Why does the fantasy shell get no multipliers from personality?
Easy enough to 'fix' yourself. Edit the 760_sexbot_core_data.rpy file. Around line # 1280, you'll find a list of personality bonuses to bot price. Add a line that includes a multiplier for "fantasy". I have it as 2.1 : slightly better than most but still under the 2.5 max.
 

Sin-X

God of Death
Donor
Apr 30, 2017
297
449
257
Easy enough to 'fix' yourself. Edit the 760_sexbot_core_data.rpy file. Around line # 1280, you'll find a list of personality bonuses to bot price. Add a line that includes a multiplier for "fantasy". I have it as 2.1 : slightly better than most but still under the 2.5 max.
:unsure: Well I guess this is one option but it might make more sense for the dev to adjust it on a permanant basis as it's a bit nonsensical, but thanks for letting me know that you can change it there as I might do some adjustments on my galaxina, i'm intrigued to find out what her value would be with all stats at goddess rank or if there is even a rank above goddess.
 

Incarnax

Newbie
May 3, 2018
23
15
126
Bug(?) Report:
Changes around "MOBUVS1" (Abyssal Guard space combat enemy) seem off.

In file 780, init_combat(), GAME.combatDB["MOBUVS1"]:
  • [7] was changed from 3 to 2.5; HexEntity.ap should always be an int, correct?
  • [4] was changed from 6 to 5; HexEntity.lvl does affect enemy shield strength (along with [5], which was reduced), but also EXP for kill, and generic loot pool (leveledLoot).
Still in 780, mg_combat_roll_wreck(), there as a new entry for the lootTable (special scenario loot) dict. However, I notice that lootTable is still only ever used for MOBPRC1--the Precursor Core in junkyards; none of the "underverse_x" keys here do anything (currently). The leveledLoot dict is the same, but now 6 (and 7) is unused and the MOBUVS1 generates same basic loot MOBDRE2 (Drengar Corsair) which does not include ITMAddOnUnderverse. A final nitpick is that the block for MOBUVS1 is placed next to others that ignore (override) the leveledLoot table, but the MOBUVS1 code does not.
 
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DarkJS

New Member
Jun 20, 2017
11
5
119
No mention of the Conan the Barbarian reference at the games end anywhere in the comments here? Surely I'm not the only one that noticed it and thought enough to make mention of it.
It COULD, of course, be from somewhere else; But the whole way it leads up to it with lists the side characters achievements and implies MC's further adventure and eventual rulership and concludes "But that is another story" at the end seems bang on for Conan.
 
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yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,856
5,453
703
These bot lab calculations seriously need a rework, make this make sense.

View attachment 5231080 View attachment 5231083 View attachment 5231084

I get that the fantasy shell has a pre-determined personality and traits but surely as an elite shell with full elite equipment full elite mods, there's no way it should have less overall value then the other bot which is straight up inferior in all aspects why does the fantasy shell get no multipliers from personality ????
this might be a bug, added for the next release. Thanks for the report.
 
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yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,856
5,453
703
Hey yv0751,
don't know if you're aware of this bug, but Nimhe can craft shells she hasn't learned yet.
View attachment 5230856

I think button action Return(["shell", shell_type]) tooltip [tier, shell_type] should be moved from line 154 to line 152 in 700_minigames/715_crew_manager.rpy like this
View attachment 5230858
to prevent that otherwise it returns the shell even without her knowing how to craft them...
Good catch. Loophole closed ;)
 
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yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,856
5,453
703
Bug(?) Report:
Changes around "MOBUVS1" (Abyssal Guard space combat enemy) seem off.

In file 780, init_combat(), GAME.combatDB["MOBUVS1"]:
  • [7] was changed from 3 to 2.5; HexEntity.ap should always be an int, correct?
  • [4] was changed from 6 to 5; HexEntity.lvl does affect enemy shield strength (along with [5], which was reduced), but also EXP for kill, and generic loot pool (leveledLoot).
Still in 780, mg_combat_roll_wreck(), there as a new entry for the lootTable (special scenario loot) dict. However, I notice that lootTable is still only ever used for MOBPRC1--the Precursor Core in junkyards; none of the "underverse_x" keys here do anything (currently). The leveledLoot dict is the same, but now 6 (and 7) is unused and the MOBUVS1 generates same basic loot MOBDRE2 (Drengar Corsair) which does not include ITMAddOnUnderverse. A final nitpick is that the block for MOBUVS1 is placed next to others that ignore (override) the leveledLoot table, but the MOBUVS1 code does not.
Thanks for the report. Did some adjustments in 2.30.
My early loot code is a mess.

I should have stuck to

  1. determine loot budget (value)
  2. determine / adjust loot pool
  3. loot pick n items from pool, abort if budget exceeded
  4. add special loot chance if budget > x left
to not get into the weeds there and have a generic approach.
Maybe I'll rework that some day ;)
 
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Anonymousym

Newbie
Nov 9, 2019
87
441
175
These bot lab calculations seriously need a rework, make this make sense.

View attachment 5231080 View attachment 5231083 View attachment 5231084

I get that the fantasy shell has a pre-determined personality and traits but surely as an elite shell with full elite equipment full elite mods, there's no way it should have less overall value then the other bot which is straight up inferior in all aspects why does the fantasy shell get no multipliers from personality ????
You didn't ask but I'm still gonna give you advice. Fantasy shell can either have compliant or devoted attitude. Find shell with devoted attitude, replace elite immobilizer and voila, you have easily 130m+ bot.

 
4.20 star(s) 159 Votes