Thanks for the report.would there be a way to do something for the icons.... I'm in 32 bit
I assume you already run the correct exe (there is a 32 bit game exe in the game folder).
I have the item icons in 512x512 and for some screens render them to 0.25 size with the renpy zoom screen-command.
The big picture of the Argus Unit to the left of the screen is the 512x512 unscaled version of the PNG which seems to work fine.
If you correctly use the 32 bit exe, the issue you are reporting is most likely either
- a bug in the games 32bit renpy 7.x / python 2.x code when live-scaling the icons
- a bug in your graphics driver / host (are you running an emulation ?)
- or a combination of both
I can't think of anything to do about the renpy BLT scaling issue now but, once 1.50 is completed, I plan to migrate the whole codebase to Renpy 8.x / python 3.x (still on 7.x / 2.x since Princess). That might resolve the issue.