I honestly find this claim outright surprising, because to me, it's getting close to a clear and objective difference and I don't know how you don't see it.I honestly don't see that much of a contrast between the two scenes in terms of writing quality.
Rani makes it very clear in the intended route of the game that she could DIE soon in there and Lenore is not spared those tears in the good-natured MC version. I had no expectation she was going to come out of that alive personally and was very ready for it to be a scheme where Dave tricked her into killing herself or for her to be in a position to manipulate the MC to go along with Dave/HanZi/Lenore/Rydick's scheme. Now that didn't happen and that's fine, but I just didn't read it as lighthearted, and I think there are quite a few elements there that keep it from appearing that way.The clear difference for me is in the intent: one is a light-hearted comedic scene where the MC is put into an uncomfortable position but is ultimately rewarded for his actions because of his good intentions; the other is a pure power fantasy where the MC 'stops holding back'.
He was reduced to tears a few times and often enough if you look at the walkthrough, we end in death ALOT of the time. Frankly, what 'should' be expected happen to the MC by the flow chart alone, would be for all this to just end in death. Also, I think after the 12th time you are taken advantage of, you'd grow a little hardened. Now that's most people the MC has killed people at this point. The shifter and some number of demons which we know are fundamentally humans. Also, the optionality of these scenes is optional to us the player, not to him. There would still be a difference but I think if there is a moral chasm, it's really tiny in universe.The MC isn't reduced to hysterically and helplessly crying for help as he's getting attacked, and more crucially, he's the one being taken advantage of vs. actively being the one attacking someone. All of these scenes are optional, and it's up to the player if they happen, so it does kind of make a difference whether you're choosing for the nurse to touch you or to mercilessly assault her.
They let you be very cruel to Rick, not the most optimal scene but it's a good one. That one they left you with the option to do it and to leave it there to hurt him. It's not the same energy but we are very close as it is.It may seem like splitting hairs, but these are fundamentally two different fantasies, and they are written very differently. And the latter scenes, I'm assuming, will never be canon in the main story.
How about this: "I know where this is going, I'm going to save myself this time"If the game was being written as a "bullying victim turning the tables on his former bullies" revenge story, I could maybe see a reason for the MC to develop in this direction
That is a variable. You could legitimately be on everyone's bad side in this game as far as I can tell. If he isn't willing to ruin lives, his potential enthusiasm for sector nine is an interesting choice.But at this point, the MC is on good or OK terms with most of the cadets and crew
Doesn't have to be tit for tat, it just has to lose all it's moral weight which I think it already hasEven then, I can't really see SA as something that's done tit for tat, tbh
It was light-hearted to me because the whole premise is absurd and funny. No one actually gets stuck in washing machines irl (afaik), it's a silly porn plot. While there is some urgency to get her out for the characters, the scene is mostly focused on getting them naked and sticky to create a misunderstanding (and also some titillation, ofc).Now that didn't happen and that's fine, but I just didn't read it as lighthearted, and I think there are quite a few elements there that keep it from appearing that way.
I'm not sure I understand you correctly. What I mean when I say that the encounters are optional is that, if the player doesn't want the MC to end up in peril, there are options to avoid that. Most of the scenes have an option to end them prematurely and to completely stop the characters from coming onto him. So it's completely possible for the MC to go through the game without being assaulted.He was reduced to tears a few times and often enough if you look at the walkthrough, we end in death ALOT of the time. Frankly, what 'should' be expected happen to the MC by the flow chart alone, would be for all this to just end in death.
Also, the optionality of these scenes is optional to us the player, not to him. There would still be a difference but I think if there is a moral chasm, it's really tiny in universe.
When I was talking about scenes being non-canon, I meant specifically the scenes where the MC SA's someone. The Rick encounter is instead an example of a scene where the MC is able to turn the table on someone being aggressive with him. It's not like he just walks up to Rick and starts taunting him out of nowhere about how his girlfriend is cheating on him.They let you be very cruel to Rick, not the most optimal scene but it's a good one. That one they left you with the option to do it and to leave it there to hurt him. It's not the same energy but we are very close as it is.
I don't think the situation for the MC is literally kill or be killed, and it's definitely not enough to warrant him behaving like this. And it would be one thing if he was just on the defense and standing his ground in some situations, but actively attacking someone for no reason makes no sense to me.How about this: "I know where this is going, I'm going to save myself this time"
Doesn't have to be tit for tat, it just has to lose all it's moral weight which I think it already has
The update only has the Maid Lenore at the laundry scene.i cant play the update what am i doing wrong? my save dont recognize the new version
Stars indicate the 'good' path that would be the preferable outcome for the protagonistWhat is the difference with star marked endings in the Walkthrough and other ones?
He get's a bit smarter through the game (not that much). But I find that hillarious. ;-)I can understand the dev wants to make the MC a country bumpkin from a small backwater place, but the dialogue makes him sound dumber than a rock.
He definitely needs some more shots of Synapz to get smarter.He get's a bit smarter through the game (not that much). But I find that hillarious. ;-)
Man, your hate tags say you shouldn't play this gameI can understand the dev wants to make the MC a country bumpkin from a small backwater place, but the dialogue makes him sound dumber than a rock.