- May 1, 2017
- 3
- 2
It was in code: =+1 instead correct +=1 iirc· Bug found: Regrettably, the brothel attendance counter stopped working correctly. So, Laura will be punished for absence anyway if she is submissive. Sorry. To resolve it, replay the last week of the game.
Yes, there is someone doing an Android port, just give him time to update, (afaik, he updates the links in this post, https://f95zone.to/threads/special-request-official-renpy-edition-v1-7-nemiegs.68472/post-8583951) and posts only a notification here in the thread.Got android platform?
Unpack it, than copy to repalce older files if needed in game folder.How do you install the update?
Just do the copy of similiar file in thumbs folder than rename it 'sunba.jpg' . If similiar named file exist in this folder now, maybe name of file is broken in script. It is not really hard to fix some errors by yourself this way.IOError: Couldn't find file 'images/w3d6/thumbs/sunba.jpg'
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Greetings, Laura's amazing supporters! It's time for another update on our game journey. v1.7 has arrived and it's the main thing this week! But before we delve into the details, let me take you through the ups and downs of my eventful week. On Monday, I underwent minor surgery, and initially, everything seemed fine. However, a few days later, unexpected complications arose. A fever and intense pain took hold, making it challenging to tackle my planned tasks. Regrettably, I couldn't accomplish all that I had set out to do. Despite these hurdles, I poured my energy into reducing the game's size. But here's the kicker: I forgot that I needed to include all the converted PNG files to JPG in the update patch. Fear not, though, as I've now added the missing files and replaced the link in the original post, ensuring you have a complete v1.7 experience. This update pushed me to my limits, testing my resilience. On top of that, my primary job demanded almost twice as much effort as usual—life's little surprises, right? Even game developers have mortgages to contend with! Now, let's look ahead to the horizons of v1.8. During the creation of the recent episodes, I had an epiphany: having a detailed draft of the dialogues makes the entire process smoother. However, while working on v1.7, another revelation struck me—having the final dialogue product before crafting the first image is the key to efficiency. Admittedly, my previous workflow was a bit choppy, only focusing on the exact dialogue for the scene at hand. For v1.8, I'll be writing all the dialogue in advance, ensuring it's fully ready before diving into image creation. This streamlined approach promises to bring you a more polished and cohesive game experience. According to my plan, dialogues should be completed within the next week, but I must confess, this week's energy shortage has left me uncertain. However, I'm gradually regaining my strength and feeling more optimistic. As soon as the dialogues are locked in, prepare to be dazzled by the weekly preview images again. Thank you for your unwavering support and patience throughout this challenging week. Your encouragement keeps me going, even during the most challenging times. Stay tuned for more updates, polls, and adventures on our extraordinary journey. Have a great weekend! This is Nemiegs Out. |
Hmm I never had her punished for absence.. Is it worth doing?It was in code: =+1 instead correct +=1 iirc
Nevertheless great game.
I can't help you cos i didnt tried too.Hmm I never had her punished for absence.. Is it worth doing?