I kinda getcha, the Gallery is as much an interactive status screen as anything else. So I'm making a deep gallery with all the things in it.
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And yes... Technically is would take an estimated 84 hours of play to fill out the entire thing. I think that is too much. But... How about just accepting that you are gonna to miss some stuff? Better too much then not enough, right?
well, to say that there is a lot of everything in this game, there is simply no feeling, one would think that relying on the gallery there will be some hints where to look, but no, in addition, it is reset every time a new game + and your progress is not saved ANYWHERE, about the value of labor, if your goal is to monetize your own works, then yes, you need to keep coming up with puzzles to make them kind of rare, BUT IT WORKS if there is popularity, but your game is still a pure cactus, it doesn't smell popular, it smells more like hate, you need to popularize the game, I went through the game and in my opinion it is very weak, much weaker than the first part at times, and as you tell me to accept that I haven't found any art and scenes, and so you need to accept that I haven't found any art or scenes, and because of this my opinion on the game is terrible what kind of monetization can we talk about, what nonsense, the competition is huge and there are a lot of projects better than yours, and instead of creating competition for them, you wind up the price, I'll open a secret for you, if the game is good, you don't need to advertise it