Finished the currently released content. I would heavily recommend giving this a pass for the foreseeable future. There are no h-CG's, there are only two real h-scenes (and both are extremely short and lack even a semblance of eroticism), the plot is practically nonexistent, and the game is chock full of tedious and painfully bland RPGmaker combat.
You play as Jack, a youth about to embark on a ceremonial quest reenacting the journey of an ancient hero in order to pass into adulthood. Eventually, an ancient evil appears and disrupts your ceremonial journey with a real quest. Gameplay consists of the aforementioned barebones combat and some very simple puzzle dungeons. There are only four real characters: the main character Jack, his mother, the princess Tiffany, and Stewart the squirrel (referred to as the Abomination by his class name). No explanation for the giant talking squirrel is given, and most characters have only a handful of lines in total.
The game feels very, very unpolished. Every village is maybe half a dozen square buildings all set along a vertical path, with maybe one or two people per building. Essentially zero explanation for the ancient evil is given, and most of the NPC's don't react to his reappearance
The game gives few (and often zero) hints about what you the player are supposed to be doing or why; the only reason you can muddle through is due to aping the basic JRPG formula and having essentially a single linear pathway.
As to the NTR.
The game needs a nonconsent tag added.
You play as Jack, a youth about to embark on a ceremonial quest reenacting the journey of an ancient hero in order to pass into adulthood. Eventually, an ancient evil appears and disrupts your ceremonial journey with a real quest. Gameplay consists of the aforementioned barebones combat and some very simple puzzle dungeons. There are only four real characters: the main character Jack, his mother, the princess Tiffany, and Stewart the squirrel (referred to as the Abomination by his class name). No explanation for the giant talking squirrel is given, and most characters have only a handful of lines in total.
The game feels very, very unpolished. Every village is maybe half a dozen square buildings all set along a vertical path, with maybe one or two people per building. Essentially zero explanation for the ancient evil is given, and most of the NPC's don't react to his reappearance
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As to the NTR.
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