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Collection Video SRVN collection [2024-05-05] [SRVN]

5.00 star(s) 1 Vote

cupofhermes

Newbie
May 30, 2021
24
53
guys for sure its gonna be an actual plot or full sex scene...

...and not some PMV bullshit with zoomer cuts where its like 2s of action
 

SRVNmachinima

New Member
Jan 19, 2024
4
120
Nah, I won't need to speedcut since I can show penetrations with Blender, and there is far less overall clipping.
I don't need to cover up Second life's glitch and clunkiness

also working on
Image2.png
 
Last edited:

Gunjira

Newbie
Aug 10, 2024
17
23
Nah, I won't need to speedcut since I can show penetrations with Blender, and there is far less overall clipping.
I don't need to cover up Second life's glitch and clunkiness

also working on this guy
can't tell if it's genuine account from Sere but I'll take the bait.

For one I have to say despite all the issues with SL, you do have great esthetic, even if it's brave to learn new skills, I can't help but worry that you won't get that same "mood" with blender.

You do you, but I wouldn't just change medium just to appeal to the unwashed hordes of sociopath that cry all the time (me coping for being stuck on photoshop for the last 20 years).

you take care now, bisous m'chou
 
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Jun 22, 2018
324
295
can't tell if it's genuine account from Sere but I'll take the bait.

For one I have to say despite all the issues with SL, you do have great esthetic, even if it's brave to learn new skills, I can't help but worry that you won't get that same "mood" with blender.

You do you, but I wouldn't just change medium just to appeal to the unwashed hordes of sociopath that cry all the time (me coping for being stuck on photoshop for the last 20 years).

you take care now, bisous m'chou
I tried asking on her discord server it was her account, but my comments keep getting auto removed. Either you can only post comments if you're subscribed, or at the very least she's aware of this site.
 

Karamoulas

New Member
Aug 12, 2024
1
7
Nah, I won't need to speedcut since I can show penetrations with Blender, and there is far less overall clipping.
I don't need to cover up Second life's glitch and clunkiness

also working on
View attachment 3918189
I rarely post anything in such sites but I am a bestiality fan since 1994, when I saw my first VHS. Your content in terms of setting, angles, mood, music, and voice, is spectacular from an aesthetics point of view and it hits all the right marks to arouse like-minded enthusiasts. You have created a unique world in a sci-fi setting which I hope you set the standard for us to support you and for others to follow. It is cinematography on another level for 3D hentai bestiality.
 

WolfPrime

New Member
Jul 22, 2023
4
5
I rarely post anything in such sites but I am a bestiality fan since 1994, when I saw my first VHS. Your content in terms of setting, angles, mood, music, and voice, is spectacular from an aesthetics point of view and it hits all the right marks to arouse like-minded enthusiasts. You have created a unique world in a sci-fi setting which I hope you set the standard for us to support you and for others to follow. It is cinematography on another level for 3D hentai bestiality.
I 300% agree! thanks for the great work and voice acting <3
 
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SRVNmachinima

New Member
Jan 19, 2024
4
120
Thank you very much for your kind posts.
However, this hero should consider waiting before subbing, I'm still a newbie at blender and it feels.
Getting good at animations will take time and practice.
Here are the models I've bought for the males. I'm super happy with how the dogs turned out, since the original file was not compatible with Blender (Maya), It was just a blank sculpt dog with nothing attached to it, had to learn the nodes system.
Depending on the Dog pelt people will choose, the dog's behavior will change.
So ofc for the 4 Knots of Apocalypse we got :
Conquest (Simple)
War (Hostile, rape, forced)
Pestilence (Trained to breed with humans)
Famine (Happy dumb fucker.)

Right now Conquest is winning, followed by the Werewolf

And here is a small sample of the big boys vid (Alternative angle, and dub, this time Samus is loving it)

Male roster Werewolf.png Male roster Minotaur.png Male roster Conquest.png Male roster War.png Male roster Pestilence.png Male roster Famine.png BigboysVidSample.gif
 

WolfPrime

New Member
Jul 22, 2023
4
5
Thank you very much for your kind posts.
However, this hero should consider waiting before subbing, I'm still a newbie at blender and it feels.
Getting good at animations will take time and practice.
Here are the models I've bought for the males. I'm super happy with how the dogs turned out, since the original file was not compatible with Blender (Maya), It was just a blank sculpt dog with nothing attached to it, had to learn the nodes system.
Depending on the Dog pelt people will choose, the dog's behavior will change.
So ofc for the 4 Knots of Apocalypse we got :
Conquest (Simple)
War (Hostile, rape, forced)
Pestilence (Trained to breed with humans)
Famine (Happy dumb fucker.)

Right now Conquest is winning, followed by the Werewolf

And here is a small sample of the big boys vid (Alternative angle, and dub, this time Samus is loving it)

View attachment 3949299 View attachment 3949301 View attachment 3949295 View attachment 3949296 View attachment 3949297 View attachment 3949298 View attachment 3949303
thanks for your hard work <3
 
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parko666

Newbie
Nov 25, 2017
27
105
Thank you very much for your kind posts.
However, this hero should consider waiting before subbing, I'm still a newbie at blender and it feels.
Getting good at animations will take time and practice.
Here are the models I've bought for the males. I'm super happy with how the dogs turned out, since the original file was not compatible with Blender (Maya), It was just a blank sculpt dog with nothing attached to it, had to learn the nodes system.
Depending on the Dog pelt people will choose, the dog's behavior will change.
So ofc for the 4 Knots of Apocalypse we got :
Conquest (Simple)
War (Hostile, rape, forced)
Pestilence (Trained to breed with humans)
Famine (Happy dumb fucker.)

Right now Conquest is winning, followed by the Werewolf

And here is a small sample of the big boys vid (Alternative angle, and dub, this time Samus is loving it)

View attachment 3949299 View attachment 3949301 View attachment 3949295 View attachment 3949296 View attachment 3949297 View attachment 3949298 View attachment 3949303
Glad to see how much you've advanced with blender. Imagine folk are going to be happy with the videos you produce with it.

Any update on how Double Trouble is doing?
 
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Jolteo927

New Member
Jun 5, 2022
3
6
Thank you very much for your kind posts.
However, this hero should consider waiting before subbing, I'm still a newbie at blender and it feels.
Getting good at animations will take time and practice.
Here are the models I've bought for the males. I'm super happy with how the dogs turned out, since the original file was not compatible with Blender (Maya), It was just a blank sculpt dog with nothing attached to it, had to learn the nodes system.
Depending on the Dog pelt people will choose, the dog's behavior will change.
So ofc for the 4 Knots of Apocalypse we got :
Conquest (Simple)
War (Hostile, rape, forced)
Pestilence (Trained to breed with humans)
Famine (Happy dumb fucker.)

Right now Conquest is winning, followed by the Werewolf

And here is a small sample of the big boys vid (Alternative angle, and dub, this time Samus is loving it)

View attachment 3949299 View attachment 3949301 View attachment 3949295 View attachment 3949296 View attachment 3949297 View attachment 3949298 View attachment 3949303
Salut j'adore le travail que tu fais, continue comme ça bon courage pour la suite !

Hi, I love your work, keep it up, good luck for the future !
 
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SRVNmachinima

New Member
Jan 19, 2024
4
120
Glad to see how much you've advanced with blender. Imagine folk are going to be happy with the videos you produce with it.

Any update on how Double Trouble is doing?
Short answer :

The release of Double trouble will depend mainly of how fast I can import Sere to Blender.
The main idea is to do story/talk scenes on Second life, since there is a ton of idle animations and expressions, and sex scenes on blender to get more possibilities and quality.

Long answer :

I couldn't do 95% of the scenes poses/cum scene/animations my subscribers suggested with Second Life for that video and I felt bad about this.
Before that, people complained about the fact my sex scenes were shorts, and I agree with them.
Speedcuting everything wasn't a choice, it's just that with Second life everything desync every 5 seconds, not to mention I was forced to film in very specific angles to hide all the clipping, since there is no collision or real physics.
We also starve for dog animations in Second life, and the ones I've got, are 5seconds loops, imagine how boring it would be to get 20 to 30 seconds of this in a video. Not to mention I'm dependant of the quality of animation of other people.
+ Believe it or not, I've spent around 300 to 400 euros/month for decors, characters, and animation.

Here you got the best animation we can get for dogs on SL, and also raw shot so you can see how much I've put in the post process of my previous creations, this is raw second life :
That's nowhere close to the quality I want to put out

So with people voting for the siblings, and asking for longer sex scenes, I had really doubled my trouble (hehe) and the amount of work and time I had to put in.
About two months after the votes, I would have been able to release it, but with that much time spent on a project, people's expect something really good.
It felt like it was a bad choice to release it, So I've made the decision to keep working on it and adding details while releasing side videos to keep pumping out content. Hence the sister's past vid, and the younger-goth-dogsitting Sere I was working on.



The cringe trailer I've made :

With a full time job, I had close to no life during those few last months, and I felt the beginnings of a burnout
So I've made the tough decision to quit my RL job to get more time and a better quality, to learn blender as quickly as possible, starting from 0, and do the sex scenes of Double trouble with that software, without canceling all previous work I've done on SL for that video.
I've been an architect for 8 years, and I loved this, it was difficult; But with all the support and love I received in such a short period of time, it felt like the right thing to do.

While I was working on the Samus x Dogmeat video, I've contacted someone to make a model close to Sere's look, but that person is in the process of moving, so idk really when I'll get something. (He will be importing the model from Daz).
But I feel like I could maybe try to do her myself if I don't get any news from him soon.
I'll open the vote for the females characters tonight with the list of characters my subs have made, I'll add Sere in the poll just in case, I think it would take me around two weeks to make her and her outfit on Blender, considering I would need to learn a bit of Daz. Ryth would take no time except for the outfit, since they are siblings, that's the cool part.

But that would be two weeks of nothing except me posting wips of a character, so even if people like Sere, I doubt everyone is ready to wait that long.

I have a very specific idea of how I would switch from SL to Blender in the same video.
The only things that would change for Double trouble, except the sex scenes being made on Blender, are the dogs. Instead of the two danes, I could see those 4 knots of the Apocalypse. With the siblings going through each room with a different test and dog behavior.

The release of Double trouble will depend mainly of how fast I can import Sere to Blender.

Apologies for the crappy english.
 

parko666

Newbie
Nov 25, 2017
27
105
Short answer :

The release of Double trouble will depend mainly of how fast I can import Sere to Blender.
The main idea is to do story/talk scenes on Second life, since there is a ton of idle animations and expressions, and sex scenes on blender to get more possibilities and quality.

Long answer :

I couldn't do 95% of the scenes poses/cum scene/animations my subscribers suggested with Second Life for that video and I felt bad about this.
Before that, people complained about the fact my sex scenes were shorts, and I agree with them.
Speedcuting everything wasn't a choice, it's just that with Second life everything desync every 5 seconds, not to mention I was forced to film in very specific angles to hide all the clipping, since there is no collision or real physics.
We also starve for dog animations in Second life, and the ones I've got, are 5seconds loops, imagine how boring it would be to get 20 to 30 seconds of this in a video. Not to mention I'm dependant of the quality of animation of other people.
+ Believe it or not, I've spent around 300 to 400 euros/month for decors, characters, and animation.

Here you got the best animation we can get for dogs on SL, and also raw shot so you can see how much I've put in the post process of my previous creations, this is raw second life :
That's nowhere close to the quality I want to put out

So with people voting for the siblings, and asking for longer sex scenes, I had really doubled my trouble (hehe) and the amount of work and time I had to put in.
About two months after the votes, I would have been able to release it, but with that much time spent on a project, people's expect something really good.
It felt like it was a bad choice to release it, So I've made the decision to keep working on it and adding details while releasing side videos to keep pumping out content. Hence the sister's past vid, and the younger-goth-dogsitting Sere I was working on.



The cringe trailer I've made :

With a full time job, I had close to no life during those few last months, and I felt the beginnings of a burnout
So I've made the tough decision to quit my RL job to get more time and a better quality, to learn blender as quickly as possible, starting from 0, and do the sex scenes of Double trouble with that software, without canceling all previous work I've done on SL for that video.
I've been an architect for 8 years, and I loved this, it was difficult; But with all the support and love I received in such a short period of time, it felt like the right thing to do.

While I was working on the Samus x Dogmeat video, I've contacted someone to make a model close to Sere's look, but that person is in the process of moving, so idk really when I'll get something. (He will be importing the model from Daz).
But I feel like I could maybe try to do her myself if I don't get any news from him soon.
I'll open the vote for the females characters tonight with the list of characters my subs have made, I'll add Sere in the poll just in case, I think it would take me around two weeks to make her and her outfit on Blender, considering I would need to learn a bit of Daz. Ryth would take no time except for the outfit, since they are siblings, that's the cool part.

But that would be two weeks of nothing except me posting wips of a character, so even if people like Sere, I doubt everyone is ready to wait that long.

I have a very specific idea of how I would switch from SL to Blender in the same video.
The only things that would change for Double trouble, except the sex scenes being made on Blender, are the dogs. Instead of the two danes, I could see those 4 knots of the Apocalypse. With the siblings going through each room with a different test and dog behavior.

The release of Double trouble will depend mainly of how fast I can import Sere to Blender.

Apologies for the crappy english.
Take your time. No need to rush it and add more stress to the project and more importantly yourself. I'm sure most would of us would agree that it would be well worth the wait.

Also your English is better than mine and it's my native language.
 

Adnrew1337

Newbie
Mar 18, 2023
21
59
Short answer :

The release of Double trouble will depend mainly of how fast I can import Sere to Blender.
The main idea is to do story/talk scenes on Second life, since there is a ton of idle animations and expressions, and sex scenes on blender to get more possibilities and quality.

Long answer :

I couldn't do 95% of the scenes poses/cum scene/animations my subscribers suggested with Second Life for that video and I felt bad about this.
Before that, people complained about the fact my sex scenes were shorts, and I agree with them.
Speedcuting everything wasn't a choice, it's just that with Second life everything desync every 5 seconds, not to mention I was forced to film in very specific angles to hide all the clipping, since there is no collision or real physics.
We also starve for dog animations in Second life, and the ones I've got, are 5seconds loops, imagine how boring it would be to get 20 to 30 seconds of this in a video. Not to mention I'm dependant of the quality of animation of other people.
+ Believe it or not, I've spent around 300 to 400 euros/month for decors, characters, and animation.

Here you got the best animation we can get for dogs on SL, and also raw shot so you can see how much I've put in the post process of my previous creations, this is raw second life :
That's nowhere close to the quality I want to put out

So with people voting for the siblings, and asking for longer sex scenes, I had really doubled my trouble (hehe) and the amount of work and time I had to put in.
About two months after the votes, I would have been able to release it, but with that much time spent on a project, people's expect something really good.
It felt like it was a bad choice to release it, So I've made the decision to keep working on it and adding details while releasing side videos to keep pumping out content. Hence the sister's past vid, and the younger-goth-dogsitting Sere I was working on.



The cringe trailer I've made :

With a full time job, I had close to no life during those few last months, and I felt the beginnings of a burnout
So I've made the tough decision to quit my RL job to get more time and a better quality, to learn blender as quickly as possible, starting from 0, and do the sex scenes of Double trouble with that software, without canceling all previous work I've done on SL for that video.
I've been an architect for 8 years, and I loved this, it was difficult; But with all the support and love I received in such a short period of time, it felt like the right thing to do.

While I was working on the Samus x Dogmeat video, I've contacted someone to make a model close to Sere's look, but that person is in the process of moving, so idk really when I'll get something. (He will be importing the model from Daz).
But I feel like I could maybe try to do her myself if I don't get any news from him soon.
I'll open the vote for the females characters tonight with the list of characters my subs have made, I'll add Sere in the poll just in case, I think it would take me around two weeks to make her and her outfit on Blender, considering I would need to learn a bit of Daz. Ryth would take no time except for the outfit, since they are siblings, that's the cool part.

But that would be two weeks of nothing except me posting wips of a character, so even if people like Sere, I doubt everyone is ready to wait that long.

I have a very specific idea of how I would switch from SL to Blender in the same video.
The only things that would change for Double trouble, except the sex scenes being made on Blender, are the dogs. Instead of the two danes, I could see those 4 knots of the Apocalypse. With the siblings going through each room with a different test and dog behavior.

The release of Double trouble will depend mainly of how fast I can import Sere to Blender.

Apologies for the crappy english.
You do an excellent job with the characters’ facial expressions and framing, which makes you very noticeable among the authors of such videos. Thank you
 

Yustu

Member
May 22, 2018
233
290
SRVNmachinima You could import SL model directly to Blender using addons like described in this SE post:

Then import Daz model (i.e. default one) and do either face hack or re-shape base Daz model head, using imported model from SE as guide, and save that as an morph. That morph then can be imported to Daz also.

This way you will end up with G3/8/9 base model, that later You could apply practically any morph / pose from Daz and do all thins in Blender, directly, and do custom animations / bvh / fbx / purchased anims. + retargeting (if required) and, obviously, animate Yourself.

That workflow is tedious at the begging, but in the end will allow huge flexibility.

Just my 2 cents.
Looking forward for You creations.
Cheers
 
5.00 star(s) 1 Vote