Here's 2025 in review*.
*2025 in review
so far.
If you are still on a fence about Qwen 2509, let me show you lil something.
1. Use Illustrious to generate a reference image. There's a gazillion of references with workflows on Civitail - anything you can possibly want.
2. Use Qwen to transform the reference into a "standard look" - ask for "full body shot" and the attire you want your talent to sport. 90% of work I do in Qwen uses 1.1 Lightning LORA, including all images in this post.
I still debate (will be doing more tests on this), whether you want multiple views from all sides already generated so you can pick and choose the one that fits the scene the most:
I tried using character sheets, etc, but specialist images tend to give the very best result. Also, you want your talent already dressed for the scene, i.e.:
3 & 4. Deploy your talent into your environment. Guess which environment image was used for the "girl & lockers" set? The answer:
D.
I will be doing more tests to check if Qwen prefers D-like images for composition over A, B and C.
BTW, all these school halls / lockers are Qwen-Edit generated. I.e. environment A came free when I asked to put two girls (from another set) into a school hall, so Qwen gave me this which I cleaned up using Qwen:
B, C and D were acquired in the same way.
Now, an important point about the final image: aesthetics of portrait vs landscape orientation are very different. It seems 1024x1280 (WxH) are the sweet-spot, then 1280x1024 (WхH) even tho the official release page suggests 1024x1024.
Issues, etc.
1. There is still a massive issue that I don't know how to overcome - relative sizes. If you want two charas in your image, then getting their sizes right relative to each other is not gonna work. If anyone finds a consistent solution, I hope that hero would share it in due time.
2. Nowhere near Illustrious in terms of things like "cameltoe", "see through", etc, etc - definitely missing those. But! Oh boy did we improve over the original Qwen Edit -- 2509 is like 10000% better about all things smut.
3. Plastic look. I imagine this is the issue of my workflow where the same talent gets Qwen'ed multiple times inevitably loosing their natural look. Something for later.
2026 might turnout to be lit, off the hook and off the wall.