- Jun 11, 2018
- 1
- 2
I usually come into isekai corruption games expecting a barebones plot coupled with painful combat and rush my way to being as blindingly corrupt as I can be. I like 'em but most of them I sorta treat as junk food, occasionally being pleasently surprised when I find a diamond in the rough instead of a mud-ball. I've been really surprised and impressed by what I found here.
I think this game will definitely rank up there as one of my favorites and I'm super excited to see how it turns out. My thoughts re still too muddled up to give what I feel would be a thorough review, but I'll just say that I hope there's a route where Alicia and Aura can legitimately reconnect. I don't know if I'm reading into things but especially after the scene of Richard and Alicia in the lockers I felt like the game was hinting at a heel-turn possibility. Ever since that scene I can't help but read a lot of her lines and feel kind of sad because it feels so much like someone who's learned to be toxic as a way to protect herself and recontextualize things that might have happened to her in the past.
I don't know if I'm right or not but I feel like that sort of investment says a lot about how well put together the game and its characters are. And I care about a lot of the cast, including a good chunk of the side-cast, similarly at this point. I could go on about all the little touches in the combat, dungeon design, pacing, economy, etc. that I think showed the love that went into this but the charm to the characters' interactions are what most set this one apart for me. (Subconcious Aura's introduction speech was an absolute delight). Oh, and the spicy scenes are hot and well written too, even if they stopped being my focus for a lot of my playtime.
Best of luck Aura-dev, I'm 1000% rooting for you.
I think this game will definitely rank up there as one of my favorites and I'm super excited to see how it turns out. My thoughts re still too muddled up to give what I feel would be a thorough review, but I'll just say that I hope there's a route where Alicia and Aura can legitimately reconnect. I don't know if I'm reading into things but especially after the scene of Richard and Alicia in the lockers I felt like the game was hinting at a heel-turn possibility. Ever since that scene I can't help but read a lot of her lines and feel kind of sad because it feels so much like someone who's learned to be toxic as a way to protect herself and recontextualize things that might have happened to her in the past.
I don't know if I'm right or not but I feel like that sort of investment says a lot about how well put together the game and its characters are. And I care about a lot of the cast, including a good chunk of the side-cast, similarly at this point. I could go on about all the little touches in the combat, dungeon design, pacing, economy, etc. that I think showed the love that went into this but the charm to the characters' interactions are what most set this one apart for me. (Subconcious Aura's introduction speech was an absolute delight). Oh, and the spicy scenes are hot and well written too, even if they stopped being my focus for a lot of my playtime.
Best of luck Aura-dev, I'm 1000% rooting for you.
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