FraterArvalis

New Member
Jun 15, 2022
5
13
Well then, I beat the game, it took me smth about 80 hours on normal difficulty with all three endings and all scenes. Summary: there are two games in one. The first one is a full-fledged RPG with an excellent story and rich lore with references to "The Neverending Story". Frankly, many mainstream games have weaker lore. There are choices, there is humor, there is room for replayability - you can really get stuck in it for evenings, studying dialogues and exploring the world. Sometimes I just teleported to Winterfall to listen to its music.

The second one is obviously an erotic game with a corruption fetish. And it has two sides. On the one hand, both the plot and scenes are really good, they are catchy. The implementation of the corruption process is wonderful. However, I could say that some moments really spoiled the overall impression. The plot is presented very unevenly: ca. the first 50% is just exposition and sluggish changes in Aura. But in the second half, somewhere near the corruption of the temperance orb (by the way, its naming also misleading: it should be “lust” orb, not “hedonism”. How could you possible know, that “hedonism” will lead to amplified lust and orgies lol?), the plot suddenly accelerates, and you’re knocked down by Aura’s new personality, with all changes and disturbing (which is an understatement) decisions. Okay, it could be explained by the accumulated curse effect etc. But in the end, you think: hmm, are there any rational explanations for this, or did the developers just want to show us some nasty stuff. For example, unlike Paul's story, there was no plot reason for George's humiliations, except for another fetish. Yeah, I get it, fans and so on, but the impression of this part of the story is still spoiled.

Another problem here is that Aura’s changes in the real world and in Roya are not synchronized. I’ve checked: according to the game mechanics, it is possible to get to Verdeaux and get a pink scene with a guard on the bridge around day 20, when Alicia has barely started to change Aura's personality. Another example: at the end, when real world Aura behaves like an evil bitch, Aura in Roya can still be a moralist. At some point, you begin to perceive these two Auras as different people. Also, imho, it would be plotwise to introduce the choosing system in dialogues in the real world, Royan-like.

Some thoughts on endings, spoilers ahead.

You don't have permission to view the spoiler content. Log in or register now.

For those who, just like me, don’t like extreme and disturbing corruption, my advice would be: download full save or otherwise open all the scenes without going through the corruption path, and play this game as a regular RPG, going through the pure (or semi-pure) path. But many-many thanks for developers, it is a great game, and this experience was fascinating.
 

smkey21

Active Member
Nov 15, 2017
586
470
Well then, I beat the game, it took me smth about 80 hours on normal difficulty with all three endings and all scenes. Summary: there are two games in one. The first one is a full-fledged RPG with an excellent story and rich lore with references to "The Neverending Story". Frankly, many mainstream games have weaker lore. There are choices, there is humor, there is room for replayability - you can really get stuck in it for evenings, studying dialogues and exploring the world. Sometimes I just teleported to Winterfall to listen to its music.

The second one is obviously an erotic game with a corruption fetish. And it has two sides. On the one hand, both the plot and scenes are really good, they are catchy. The implementation of the corruption process is wonderful. However, I could say that some moments really spoiled the overall impression. The plot is presented very unevenly: ca. the first 50% is just exposition and sluggish changes in Aura. But in the second half, somewhere near the corruption of the temperance orb (by the way, its naming also misleading: it should be “lust” orb, not “hedonism”. How could you possible know, that “hedonism” will lead to amplified lust and orgies lol?), the plot suddenly accelerates, and you’re knocked down by Aura’s new personality, with all changes and disturbing (which is an understatement) decisions. Okay, it could be explained by the accumulated curse effect etc. But in the end, you think: hmm, are there any rational explanations for this, or did the developers just want to show us some nasty stuff. For example, unlike Paul's story, there was no plot reason for George's humiliations, except for another fetish. Yeah, I get it, fans and so on, but the impression of this part of the story is still spoiled.

Another problem here is that Aura’s changes in the real world and in Roya are not synchronized. I’ve checked: according to the game mechanics, it is possible to get to Verdeaux and get a pink scene with a guard on the bridge around day 20, when Alicia has barely started to change Aura's personality. Another example: at the end, when real world Aura behaves like an evil bitch, Aura in Roya can still be a moralist. At some point, you begin to perceive these two Auras as different people. Also, imho, it would be plotwise to introduce the choosing system in dialogues in the real world, Royan-like.

Some thoughts on endings, spoilers ahead.

You don't have permission to view the spoiler content. Log in or register now.

For those who, just like me, don’t like extreme and disturbing corruption, my advice would be: download full save or otherwise open all the scenes without going through the corruption path, and play this game as a regular RPG, going through the pure (or semi-pure) path. But many-many thanks for developers, it is a great game, and this experience was fascinating.
For the record, there aren't really just 3 endings, there are a bunch of variables that influence victory ending b. I'm not certain how much the other victory or the corruption ending change, because I have only gotten the B variant while messing around, but they at least have differences in what epilogue scenes play. I've only seen Trademond and Roland variants of Victory B, but the details had significant differences. I mostly mention this because "opening all scenes" isn't really an option unless the person knows what they're doing and feels like digging through the game's code to see find exact triggers for specific versions of endings.

As for inconsistencies between RL Aura vs. Roya Aura, that's a post 1.0 project that has already had some work done on it from what I've read on the patreon. I don't see Aura's sexual corruption in Roya outpacing the curse's influence on Earth being an issue for a couple reasons. The main one is that the player is choosing to beeline Roya content if they're doing the bandit blowjob scene by day twenty. The other reasons are that 1.) On Earth Aura has her boyfriend, who she is loyal to, and being open to sexual activities is only one part of Alicia's plan to 'fix' Aura. 2.) On Roya Aura is doing things with her mana body(so she might not consider her actions in Roya to be real). 3.) Most of her sexual actions in Roya until very late game are done with the reasoning that they are done for the greater good of many people and/or they are done while Aura isn't fully in control of her mental faculties. 4.) Her initial curse causes Aura to need to vent her lust from time to time, but until she has lost some of her inhibitions George isn't really an option she'd be open to using.

My take on the curse is that the curse is fully reversed, but Aura's experiences while under the influence of the curse aren't. Also, most of her Roya based corruption wasn't directly caused by the curses, so it isn't undone once the curses were all lifted.

I agree that the best way to play is to treat this as a regular RPG rather than trying to rush h-events. I wouldn't mind seeing more of the lore explored, but that's not something you should expect soon. The developer has posted freely viewable plans that should cover the next couple years of activities as long as things go well. Right now development is being split between expanding side content and polishing Star Knightess Aura, and creating a shorter game that will be focused on a system similar to the soul contracts of this game. The few posts related to the new game sound pretty solid to me so far, but development in this early a stage is hard to judge.
 
May 8, 2022
126
98
For the record, there aren't really just 3 endings, there are a bunch of variables that influence victory ending b. I'm not certain how much the other victory or the corruption ending change, because I have only gotten the B variant while messing around, but they at least have differences in what epilogue scenes play. I've only seen Trademond and Roland variants of Victory B, but the details had significant differences. I mostly mention this because "opening all scenes" isn't really an option unless the person knows what they're doing and feels like digging through the game's code to see find exact triggers for specific versions of endings.

As for inconsistencies between RL Aura vs. Roya Aura, that's a post 1.0 project that has already had some work done on it from what I've read on the patreon. I don't see Aura's sexual corruption in Roya outpacing the curse's influence on Earth being an issue for a couple reasons. The main one is that the player is choosing to beeline Roya content if they're doing the bandit blowjob scene by day twenty. The other reasons are that 1.) On Earth Aura has her boyfriend, who she is loyal to, and being open to sexual activities is only one part of Alicia's plan to 'fix' Aura. 2.) On Roya Aura is doing things with her mana body(so she might not consider her actions in Roya to be real). 3.) Most of her sexual actions in Roya until very late game are done with the reasoning that they are done for the greater good of many people and/or they are done while Aura isn't fully in control of her mental faculties. 4.) Her initial curse causes Aura to need to vent her lust from time to time, but until she has lost some of her inhibitions George isn't really an option she'd be open to using.

My take on the curse is that the curse is fully reversed, but Aura's experiences while under the influence of the curse aren't. Also, most of her Roya based corruption wasn't directly caused by the curses, so it isn't undone once the curses were all lifted.

I agree that the best way to play is to treat this as a regular RPG rather than trying to rush h-events. I wouldn't mind seeing more of the lore explored, but that's not something you should expect soon. The developer has posted freely viewable plans that should cover the next couple years of activities as long as things go well. Right now development is being split between expanding side content and polishing Star Knightess Aura, and creating a shorter game that will be focused on a system similar to the soul contracts of this game. The few posts related to the new game sound pretty solid to me so far, but development in this early a stage is hard to judge.
I honestly wouldn't mind something about the first Demon King and how it all began, you know? It would be pretty amazing. In lore, we don't even know who he was or what his Divine Gift was either.
 

iluvpink

Member
Jan 11, 2019
208
293
This is one of the games on this site that when I tried it in its earlier stages of development I decided to purchase it on Steam when it was complete. I just did that and have enjoyed playing it again in its completed state.
 

flies12

Newbie
Jan 3, 2018
32
42
So, I'm trying to play through without using the collar and I'm a bit stuck on Kerberos's core in the Fortress of Wrath. Aamon I figured out, the nasty oil coating makes it a total joke, but Kerberos's triple attack has me stumped. Anyone have any tips for that fight?
 
May 8, 2022
126
98
So, I'm trying to play through without using the collar and I'm a bit stuck on Kerberos's core in the Fortress of Wrath. Aamon I figured out, the nasty oil coating makes it a total joke, but Kerberos's triple attack has me stumped. Anyone have any tips for that fight?
Do you use a slime? If so, put the slime on 'water' and use protect when needed. Make sure to use an ability or item to get the "Initiative" for critical strikes. It also makes it harder for someone to hit you too. So long as it's not a spell ofc.

What sort of pre-battle setup do you have? As far as auto-spells and stuff



Edit:

This is how I remember fighting against Kerberos:

Auto-Tailwind
Heat Up(TWICE) while Slime attacks
And then Attack (you) plus Rampage (slime) once you heated up twice.

If you still can't beat it, then Rampage with yourself and slime at the same time, instead of just the slime.

That was my strategy...I hope it helps.
 

flies12

Newbie
Jan 3, 2018
32
42
Do you use a slime? If so, put the slime on 'water' and use protect when needed. Make sure to use an ability or item to get the "Initiative" for critical strikes. It also makes it harder for someone to hit you too. So long as it's not a spell ofc.

What sort of pre-battle setup do you have? As far as auto-spells and stuff



Edit:

This is how I remember fighting against Kerberos:

Auto-Tailwind
Heat Up(TWICE) while Slime attacks
And then Attack (you) plus Rampage (slime) once you heated up twice.

If you still can't beat it, then Rampage with yourself and slime at the same time, instead of just the slime.

That was my strategy...I hope it helps.
By water you mean just the regular slime, yes?
 

flies12

Newbie
Jan 3, 2018
32
42
Correct. Just your regular blue slime.
Honestly, the problem is the triple hits. I kinda figured it was something like what you said, and I can get to the add summon phase if I get lucky with the misses when I use a flash bomb, but it's just a huge amount of incoming damage and Kerberos keeps getting crits off the slime which makes me miss.
 
Last edited:
Jan 24, 2023
49
27
So, I'm trying to play through without using the collar and I'm a bit stuck on Kerberos's core in the Fortress of Wrath. Aamon I figured out, the nasty oil coating makes it a total joke, but Kerberos's triple attack has me stumped. Anyone have any tips for that fight?
My way was through constant usage of Tactical Advantage from Light and Physical attacks (Nascent Oil Coating). It requires to be faster than him and also relies on RNG, but it's possible.
I also heard that it becomes easy if you use Pacify on him. Double Pacify and his attacks are not really scary although I didn't check that.
 

Xill

Engaged Member
Jan 10, 2018
2,151
3,327
Since lewdness and corruption are two separate stats, is it possible to just have sex without raising corruption? At least not to the point where she becomes an awful human being? I read one of the posts a few pages back that says corruption is basically her bullying her friends, but can she just become a slut without doing that too?
 

FraterArvalis

New Member
Jun 15, 2022
5
13
For the record, there aren't really just 3 endings, there are a bunch of variables that influence victory ending b. I'm not certain how much the other victory or the corruption ending change, because I have only gotten the B variant while messing around, but they at least have differences in what epilogue scenes play. I've only seen Trademond and Roland variants of Victory B, but the details had significant differences. I mostly mention this because "opening all scenes" isn't really an option unless the person knows what they're doing and feels like digging through the game's code to see find exact triggers for specific versions of endings.

As for inconsistencies between RL Aura vs. Roya Aura, that's a post 1.0 project that has already had some work done on it from what I've read on the patreon. I don't see Aura's sexual corruption in Roya outpacing the curse's influence on Earth being an issue for a couple reasons. The main one is that the player is choosing to beeline Roya content if they're doing the bandit blowjob scene by day twenty. The other reasons are that 1.) On Earth Aura has her boyfriend, who she is loyal to, and being open to sexual activities is only one part of Alicia's plan to 'fix' Aura. 2.) On Roya Aura is doing things with her mana body(so she might not consider her actions in Roya to be real). 3.) Most of her sexual actions in Roya until very late game are done with the reasoning that they are done for the greater good of many people and/or they are done while Aura isn't fully in control of her mental faculties. 4.) Her initial curse causes Aura to need to vent her lust from time to time, but until she has lost some of her inhibitions George isn't really an option she'd be open to using.

My take on the curse is that the curse is fully reversed, but Aura's experiences while under the influence of the curse aren't. Also, most of her Roya based corruption wasn't directly caused by the curses, so it isn't undone once the curses were all lifted.

I agree that the best way to play is to treat this as a regular RPG rather than trying to rush h-events. I wouldn't mind seeing more of the lore explored, but that's not something you should expect soon. The developer has posted freely viewable plans that should cover the next couple years of activities as long as things go well. Right now development is being split between expanding side content and polishing Star Knightess Aura, and creating a shorter game that will be focused on a system similar to the soul contracts of this game. The few posts related to the new game sound pretty solid to me so far, but development in this early a stage is hard to judge.
Out of curiosity, I’ve decided to replay the final battle at different stages of Aura's personality changes. Yes, I admit, the Victory B ending has a few more options than I initially thought. And yet there are some contradictions. During the cheating root epilogue, Aura first says "I can spend most of my remaining time helping those I hurt", but after a few dialogues she's like "oh, but in the end I just can’t stand against my new experience". Meh.

Also, her changes indeed have certain checkpoints (so to speak), after which the Victory B ending changes more significantly. Although I have some questions here too. E.g., her memory changes turned out to be more important for the ending than, for example, corruption of some orbs. This is extremely controversial and, as it seems to me, is not explained by the plot or lore.

Imho, any unnecessary assumptions (like “accumulated curse effect” to explain everything in this case) only worsen the perception of any plot. But it’s a matter of taste, of course. The very fact that SKA and its dialogues made me reflect proves that it’s a great game. I agree, it should be played as RPG without chasing H-scenes. Maybe even without save scumming (yeah, it’s my sin). And it definitely has potential to expansion of both Aura's story and the world as a whole. If we will see new dialogues and endings - great. If we will see a sequel - even better. Aura-dev has done a great job, truly.

what are the endings?
Without major spoilers, they are "good" (aka pure path or Victory A) ending, "bad" (aka corruption) ending, and Victory B ending with different outcomes depending your progress in Roya and mental world.

Since lewdness and corruption are two separate stats, is it possible to just have sex without raising corruption? At least not to the point where she becomes an awful human being? I read one of the posts a few pages back that says corruption is basically her bullying her friends, but can she just become a slut without doing that too?
As far as I can see - yes, with a number of factors. For example, if you play on story difficulty with increased effect of Blessed water, don't make major changes in her mental world and go through lewd scenes in Roya - yes, she can become a slut in Roya.
 
Last edited:
  • Like
Reactions: Xill
3.90 star(s) 215 Votes