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♂Brout&Minou♀

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I think it's more like Star Shine makes those around her trust her more and inspires them to follow her example. A lewd and corrupted Aura inspires lewdness and corruption.
image_4895.png

Uh ho. I see where you coming from... You mean that even her lewd attributes? That would set some orgies' battles that even the monsters would drop dead or a little too fired up, don't you think? :ROFLMAO:
 

flies12

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Jan 3, 2018
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Aside from the 'Open Domain III' spell (which I still need to acquire), are there any other spells or skills of the same level (3) that can be learned? A guy on the 3rd floor of the academy mentioned that Princess "Doh oh oh oh oh" banned his club, the Magic Mastery Club, which taught level 3 spells.

I read this in the wiki: in the John Rising quest

¤If you know a martial skill at rank II or higher, you can teach it to John.

¤If you know a spell at rank II or higher, you can teach it to John only if his max MP stat is at least 10.

¤You can raise John's max MP as long as this stat is lower than 10. To do this, you can give him mana stones or give him a lesson in mana control. Such a lesson ends the day and requires you have already taken said lesson in a spellshop.

But whether it's magical or martial skills, I haven't been able to teach him more than level 1. I raised his Mana level to 30, so that would have been enough for at least level 2. And yes, I learned all the skills (except for some Dark skills due to a lack of vice) up to level 2, and read all the books and skill books possible up to that point.
You can only teach John Rank I skills, it's that Aura needs to have the Rank II version of the skill to teach it to him. The skills you teach him will get bumped to Rank II after the Reverse Summoning Ritual. So, for example, if you get Light II then you can teach him Light I and then after the Ritual is cleared the skill will be upgraded to Rank II. Martials work the same way, if you teach him Pierce I it will upgrade to Pierce II after the Ritual.

John can get really strong this way.
 
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Druid

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Dec 15, 2017
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Aside from the 'Open Domain III' spell (which I still need to acquire), are there any other spells or skills of the same level (3) that can be learned? A guy on the 3rd floor of the academy mentioned that Princess "Doh oh oh oh oh" banned his club, the Magic Mastery Club, which taught level 3 spells.

I read this in the wiki: in the John Rising quest

¤If you know a martial skill at rank II or higher, you can teach it to John.

¤If you know a spell at rank II or higher, you can teach it to John only if his max MP stat is at least 10.

¤You can raise John's max MP as long as this stat is lower than 10. To do this, you can give him mana stones or give him a lesson in mana control. Such a lesson ends the day and requires you have already taken said lesson in a spellshop.

But whether it's magical or martial skills, I haven't been able to teach him more than level 1. I raised his Mana level to 30, so that would have been enough for at least level 2. And yes, I learned all the skills (except for some Dark skills due to a lack of vice) up to level 2, and read all the books and skill books possible up to that point.
You can learn Slash 3 from Hero John (after Reverse Ritual), Pierce 3 from Loraine after the mission involving her and Roland, Rampage 3 from the knight outside the Knights fortress after beating him and giving him time to develop it, Light 3 from Gabriel after talking about the Reverse Summon ritual, Horror 3 from James after getting a high enough approval (and having enough Vice), Summon Slime 3 from the Slimey club, Assassin 3 from the cultist in the Demon Cult bar, Seductive stance 3 by upgrading it in Aura's mind area (requires high corruption and losing another skill), and either Fire, Thunderbolt, Storm, Tremor, or Splash 3 (you can only get one) from the elite club by both completing Reverse Summon ritual and mastering all lower tier spells from that element.

Flies already mentioned you need Hero John to have him learn tier 2 versions.
 
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Apr 3, 2022
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You can learn Slash 3 from Hero John (after Reverse Ritual), Pierce 3 from Loraine after the mission involving her and Roland, Rampage 3 from the knight outside the Knights fortress after beating him and giving him time to develop it, Light 3 from Gabriel after talking about the Reverse Summon ritual, Horror 3 from James after getting a high enough approval (and having enough Vice), Summon Slime 3 from the Slimey club, Assassin 3 from the cultist in the Demon Cult bar, Seductive stance 3 by upgrading it in Aura's mind area (requires high corruption and losing another skill), and either Fire, Thunderbolt, Storm, Tremor, or Splash 3 (you can only get one) from the elite club by both completing Reverse Summon ritual and mastering all lower tier spells from that element.

Flies already mentioned you need Hero John to have him learn tier 2 versions.
Summon Slime 3 is a thing? How do you unlock it?
 
Feb 24, 2025
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Summon Slime 3 is a thing? How do you unlock it?
I think they are referring to slime Bonding 3, the spell itself only goes to 2.
"Well, here I am trying to find a middle ground with a light lewd path..."
There are actually a couple of distinct victory endings on top of all of the minor changes based on your choices. I had a playthrough with a very lewd Aura (30+ lewdness) but actually got the "pure" victory ending where her life hasn't changed drastically. Surprisingly, there were multiple dialogues and a scene acknowledging how lewd Aura had gotten, which I thought was great.
 

♂Brout&Minou♀

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* You can only teach John Rank I skills, it's that Aura needs to have the Rank II version of the skill to teach it to him. The skills you teach him will get bumped to Rank II after the Reverse Summoning Ritual. So, for example, if you get Light II then you can teach him Light I and then after the Ritual is cleared the skill will be upgraded to Rank II. Martials work the same way, if you teach him Pierce I it will upgrade to Pierce II after the Ritual.

John can get really strong this way.
* You can learn Slash 3 from Hero John (after Reverse Ritual), Pierce 3 from Loraine after the mission involving her and Roland, Rampage 3 from the knight outside the Knights fortress after beating him and giving him time to develop it, Light 3 from Gabriel after talking about the Reverse Summon ritual, Horror 3 from James after getting a high enough approval (and having enough Vice), Summon Slime 3 from the Slimey club, Assassin 3 from the cultist in the Demon Cult bar, Seductive stance 3 by upgrading it in Aura's mind area (requires high corruption and losing another skill), and either Fire, Thunderbolt, Storm, Tremor, or Splash 3 (you can only get one) from the elite club by both completing Reverse Summon ritual and mastering all lower tier spells from that element.

Flies already mentioned you need Hero John to have him learn tier 2 versions.
I think they are referring to slime Bonding 3, the spell itself only goes to 2.

** There are actually a couple of distinct victory endings on top of all of the minor changes based on your choices. I had a playthrough with a very lewd Aura (30+ lewdness) but actually got the "pure" victory ending where her life hasn't changed drastically. Surprisingly, there were multiple dialogues and a scene acknowledging how lewd Aura had gotten, which I thought was great.
* Ok, so it seems that a lot happens after this reverse summoning ritual where those retards will try to taking down the goddess. It's really getting better and better...

** I don't know where I'll go from here. I'm already at 37 lewdness, not counting the passive factors reducing the threshold and didn't go for the 2nd date with Herman, didn't go for the academy free tuition (special program my ass) and even done all roland quests but voluntary messed up all Roland little plans decreasing his popularity to 40. Annnd.... I have still to enlist to the Maid academy, and i think this last one will hurt a lot, lewdness-wise. And upon that, I just opened the 2nd mental room, the one where Rose were standing in front. No change done, yet. No vice or whatever.
So I'm really uncertain about the "pure" victory for my playthrough in the end.

Thanks anyway
 

♂Brout&Minou♀

Engaged Member
Jul 30, 2020
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There are actually a couple of distinct victory endings on top of all of the minor changes based on your choices. I had a playthrough with a very lewd Aura (30+ lewdness) but actually got the "pure" victory ending where her life hasn't changed drastically. Surprisingly, there were multiple dialogues and a scene acknowledging how lewd Aura had gotten, which I thought was great.
I have to ask, though. Do you remember how far you went in transforming mental rooms? e.g. As the "appearance room" (upper right corner in the "Entrance room" is rather representative from all the changes in the other rooms, what did you got changed? shortened skirt, shoes makeup, hair style? and so on
 

flies12

Newbie
Jan 3, 2018
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I have to ask, though. Do you remember how far you went in transforming mental rooms? e.g. As the "appearance room" (upper right corner in the "Entrance room" is rather representative from all the changes in the other rooms, what did you got changed? shortened skirt, shoes makeup, hair style? and so on
I think that as long as you don't go into the final major room, you can get a mostly pure ending. If you go into the second major room then Aura will still have some changes, but if you can do it before leaving the first major room then you get the most pure ending.
 
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Druid

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Dec 15, 2017
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I have to ask, though. Do you remember how far you went in transforming mental rooms? e.g. As the "appearance room" (upper right corner in the "Entrance room" is rather representative from all the changes in the other rooms, what did you got changed? shortened skirt, shoes makeup, hair style? and so on
I think that as long as you don't go into the final major room, you can get a mostly pure ending. If you go into the second major room then Aura will still have some changes, but if you can do it before leaving the first major room then you get the most pure ending.
This is a rough outline:
"Worst" ending - break the mirror in final mind area
"Bad" endings - reach the 3 mind area (various negative things will happen depending on various choices)
"Negative" (but not necessarily bad) endings- have reached the second mind area and have cheated on George multiple times w/ Roland, John, Lord Trademond, or Hermann.
"Okay" endings (varying from good to just ok)- minimize Vice, and help a decent number of people
"Best" ending- Don't unlock Vice and help lots of people before final fight.

There's a decent bit of variables and different actions will affect your endings in a variety of ways. How you dealt with people and situations get shown in the final reveal: Did you do lots of good deeds, helped John reach max potential, but ultimately fall? There's an ending where you're the demon queen, but John's valiantly fighting you and the demon's in your memory (and not doing a bad job). Did your friends get corrupted, but you ultimately beat Richard? There's an ending where the Demon kings dead, but maybe somebody's decided to pick up where he left off.

Do you first playthrough how you like. It's worth going back for more playthroughs.
 

♂Brout&Minou♀

Engaged Member
Jul 30, 2020
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This is a rough outline:
"Worst" ending - break the mirror in final mind area
"Bad" endings - reach the 3 mind area (various negative things will happen depending on various choices)
"Negative" (but not necessarily bad) endings- have reached the second mind area and have cheated on George multiple times w/ Roland, John, Lord Trademond, or Hermann.
"Okay" endings (varying from good to just ok)- minimize Vice, and help a decent number of people
"Best" ending- Don't unlock Vice and help lots of people before final fight.

There's a decent bit of variables and different actions will affect your endings in a variety of ways. How you dealt with people and situations get shown in the final reveal: Did you do lots of good deeds, helped John reach max potential, but ultimately fall? There's an ending where you're the demon queen, but John's valiantly fighting you and the demon's in your memory (and not doing a bad job). Did your friends get corrupted, but you ultimately beat Richard? There's an ending where the Demon kings dead, but maybe somebody's decided to pick up where he left off.

Do you first playthrough how you like. It's worth going back for more playthroughs.
Wow, I was more or less expecting there to be several possible endings and variations depending on the choices. After my first playthrough, which ended with Arwin or Aura as his brainless puppet and Richard as Princess Crown's plaything, there was an ending where she ends up as Roland's slave, as one can imagine from the previews in the op, and of course one where Richard and Alicia should be victorious, but Aura the Demon Queen? I didn't see that one coming.
Okay, and as I said in a previous post, I don't know where I'm going given the changes I've made, so I've decided to stop making changes. I've already opened the second mind room guarded by Rose and made a few changes hoping simply to improve her appearance, but the slightest change triggers an exponential cascade of already very questionable behaviors, a kind of snowball effect. Cheating on George several times, yes. It's hard to do otherwise when you're working in a brothel. With John too, plus a few oral favors here and there during some "transactions." So a relatively good ending for this run should still be possible, but a pure ending, definitely nopenopenope. "My" Aura is already and definitively a horny little Minx craving for some hot actions, and not only in Roya world

Corruption: 49/68
Lewdness:38/50
Vice:12/30
Infamy:0
 

♂Brout&Minou♀

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One thing troubles me, however, and it's quite inconsistent with Aura's reactions in far less alarming situations.
During two of her quests, Aura finds fragments that, once complete, form two crystals: the "Chronicles Recording Crystal," found during the quest "Journey of a Hero," and the "Log Recording Crystal," found during the sub-quest "Artificer Log" within the quest "Clockwork Forest."
The information they contain is quite disconcerting, as it seems to be related to the heroines who preceded Aura, and the artificer even mentions that they were all women whose summoning ritual inevitably sent them to their deaths "slaughter".

From the player's perspective (mine), I know something is amiss since we learn from the beginning that the goddess is corrupted.
What bothers me is that Aura doesn't react to this information at all, not even a second thought about the cycle that seems to have been repeating itself for thousands of years.
Now, I put myself in the shoes of this heroine and listen to this information and...

"Whoawhoawhoa!!! Wait wait wait... Put on the brakes and go back, there! What the hell is this mess?
What about those previous heroes who slayed previous demon kings? Are all these stories just lies?
"


I mean, this information seems crucial to what she thought was just a struggle between good and evil. You could even say it changes everything. She knew the fight was rigged from the start and her nemesis playing dirty, but not to the point where her fate is already sealed. And here she is, not even a shrug???
It reminds me of a scene from a movie.
Ripley to Bishop: "So let's recap: We know these bastards come from eggs, that they attach themselves to human faces to lay an embryo in their stomach. This embryo grows inside and comes out by tearing open the torax of its host. But then... Where do the eggs come from?"
 
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♂Brout&Minou♀

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What is this castle in the upper right corner of Trademond. It's between Trademond and the Northern Mines. It's been a while I can see it on the map but can't enter it, yet. Just a landscape decoration or another battle to come?

image_5270.png
 
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What is this castle in the upper right corner of Trademond. It's between Trademond and the Northern Mines. It's been a while I can see it on the map but can't enter it, yet. Just a landscape decoration or another battle to come?

View attachment 5562381
It's the castle of Lord Trademond. It could be accessed from Trademond when you get one of the final quests
 
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♂Brout&Minou♀

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It's the castle of Lord Trademond. It could be accessed from Trademond when you get one of the final quests
Oh, so that's where he lives. When I was looking at the gate with the guard in front of it in Trademond (the town), I was also looking around, trying to figure out where his mansion was hidden. To the left is Arwin's Mansion and to the right Rosemond's, so I thought he must be a troglodyte living there. A converted underground cave with no windows :rolleyes:
Thanks for enlighten me
 
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