I just wanted to clarify what a deadline is, what an estimate is, and the difference between the two. But since we are talking about deadlines, I am not saying that I won't break any in the future. That would be simply dishonest to promise, not to mention just unrealistic, considering the nature of one-man/spare time game development. But what I can promise is that I will always try my best not to, even if it means going on prolonged crunches - as I did in the past.You don't. I certainly do. A deadline has been given, and that deadline should be met. Far too many projects have patrons that are too lenient with developer screwups. Let them get away with it enough times and you get a situation like Summertime Saga. Thankfully, I have every confidence that VP will stick to his deadlines, and continue to stick to them in the future, but everyone should reinforce that repeated failure due to incompetence will not be met with kindness. Or at least, that's how the patrons should act.
And since SP will celebrate its first year soon, and no deadline has been broken yet, I say that with confidence!
SP is here to stay. I already have the whole story prepared, not to mention that developing the game is a dear hobby of mine!I wish that was only this one that ''failed to launch'', but many others failed too, but all that we can do is cheer for this dev don't die on us and carry on with the futa quality content.
PS: I very much appreciate the kind words from you all! Thank you!