Thanks ! I'm glad you like the game !
For the jump, you're not the first person to tell us that. We've tried tweaking the jump already in this version by adding a minimum jump height and making it slightly faster, but we might still have missed the mark
I'll take a note about your observation about keeping the player at the zenith of the jump. At that point in development, we're a bit reticent to change the player's jump too much and risk affecting a lot of level design, but I feel it might be worth it if we can get an equivalent jump height.
It's not that we don't want to change it too, it's just that I'm really confused as to what people find wrong with it.
I'm not calling you crazy by the way, we have received similar comments, we're just having a hard time figuring out *why*. Your comment has been the most constructive so far about the jump mechanics that I would need to implement. I'll give it a shot