I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/Stories/Aayla/AaylaEnd.rpy", line 594, in script call
call TestMap from _call_TestMap_16
File "game/StarMapUpd/MapCircles.rpy", line 10, in script call
call screen mapcircle1
File "game/Stories/BoKatan/BoKatanAfterSecondBattle.rpy", line 178, in script call
call TestMap from _call_TestMap_6
File "game/StarMapUpd/MapCircles.rpy", line 10, in script call
call screen mapcircle1
File "game/Stories/Ahsoka/AhsokaAfterSecondBattle.rpy", line 331, in script call
call TestMap from _call_TestMap_2
File "game/StarMapUpd/MapCircles.rpy", line 10, in script call
call screen mapcircle1
File "game/Stories/Barriss/BarrissEnd.rpy", line 108, in script call
call TestMap from _call_TestMap_8
File "game/StarMapUpd/MapCircles.rpy", line 12, in script call
call TestMap from _call_TestMap_13
File "game/StarMapUpd/MapCircles.rpy", line 10, in script call
call screen mapcircle1
File "game/Stories/Padme/PadmeNaboo.rpy", line 32, in script
call screen Combat_Minigame()
File "renpy/common/000statements.rpy", line 670, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/combat_minigame_screens.rpy", line 14, in execute
screen Combat_Minigame():
File "game/combat_minigame_screens.rpy", line 14, in execute
screen Combat_Minigame():
File "game/combat_minigame_screens.rpy", line 97, in execute
for idx, next_ally_data in enumerate(cb_allies_list):
File "game/combat_minigame_screens.rpy", line 98, in execute
$ stand_pos = ALLY_STAND_POSITIONS[idx]
File "game/combat_minigame_screens.rpy", line 98, in <module>
$ stand_pos = ALLY_STAND_POSITIONS[idx]
IndexError: list index out of range
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/Stories/Aayla/AaylaEnd.rpy", line 594, in script call
call TestMap from _call_TestMap_16
File "game/StarMapUpd/MapCircles.rpy", line 10, in script call
call screen mapcircle1
File "game/Stories/BoKatan/BoKatanAfterSecondBattle.rpy", line 178, in script call
call TestMap from _call_TestMap_6
File "game/StarMapUpd/MapCircles.rpy", line 10, in script call
call screen mapcircle1
File "game/Stories/Ahsoka/AhsokaAfterSecondBattle.rpy", line 331, in script call
call TestMap from _call_TestMap_2
File "game/StarMapUpd/MapCircles.rpy", line 10, in script call
call screen mapcircle1
File "game/Stories/Barriss/BarrissEnd.rpy", line 108, in script call
call TestMap from _call_TestMap_8
File "game/StarMapUpd/MapCircles.rpy", line 12, in script call
call TestMap from _call_TestMap_13
File "game/StarMapUpd/MapCircles.rpy", line 10, in script call
call screen mapcircle1
File "game/Stories/Padme/PadmeNaboo.rpy", line 32, in script
call screen Combat_Minigame()
File "renpy/ast.py", line 2259, in execute
self.call("execute")
File "renpy/ast.py", line 2241, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 342, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 670, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3347, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3587, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4060, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 476, in visit_all
callback(self)
File "renpy/display/core.py", line 4060, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 487, in per_interact
self.update()
File "renpy/display/screen.py", line 680, in update
self.screen.function(**self.scope)
File "game/combat_minigame_screens.rpy", line 14, in execute
screen Combat_Minigame():
File "game/combat_minigame_screens.rpy", line 14, in execute
screen Combat_Minigame():
File "game/combat_minigame_screens.rpy", line 97, in execute
for idx, next_ally_data in enumerate(cb_allies_list):
File "game/combat_minigame_screens.rpy", line 98, in execute
$ stand_pos = ALLY_STAND_POSITIONS[idx]
File "game/combat_minigame_screens.rpy", line 98, in <module>
$ stand_pos = ALLY_STAND_POSITIONS[idx]
File "renpy/revertable.py", line 217, in __getitem__
rv = list.__getitem__(self, index)
IndexError: list index out of range
Windows-10-10.0.26100 AMD64
Ren'Py 7.6.2.23090503
Star Warrior and Space Girls 0.6 0.6.0
Fri Nov 14 09:42:39 2025
0x52 URM 2.6.1