Belphegor007

Well-Known Member
Aug 23, 2016
1,033
2,458
497
The English isn't God awful, but it still is distracting and would benefit from a proof reader to go over it and fix the mistakes.
 
  • Like
Reactions: Webleten

King0761

Member
Mar 19, 2019
279
134
131
There is a bug that I encountered during the last quest of Leona and the 2nd part of mother's quest, when I use the hourglass any where outside a building it still says that "I cannot use this item here, Better get out of this house."
 
  • Like
Reactions: DraculaOfLust

DraculaOfLust

Member
Jan 2, 2021
202
428
207
There is a bug that I encountered during the last quest of Leona and the 2nd part of mother's quest, when I use the hourglass any where outside a building it still says that "I cannot use this item here, Better get out of this house."
Enter and exit the potion shop — I probably forgot to trigger some event with Vanessa, since it’s the house where you can’t use the hourglass and the potion shop.
 
  • Like
Reactions: King0761

King0761

Member
Mar 19, 2019
279
134
131
Hi DraculaOfLust,

I know this game is still at the early stages of development but it would be great if the weapons and armor look different from one another when equipped both in the overworld and in fights, more weapons like a two-handed battle axe and a war hammer would also be a nice addition to the arsenal, plus you can add certain quests to get some mythical/ legendary weapons and armor to be crafted by the blacksmith where the player has to defeat some strong side bosses to obtain the crafting materials. The wind attack the the MC learns at the beginning when in the overworld while training with his friend looks like a wind slash but when in battle mode it looks more of energy projection which happens when slamming the ground, if you can change that into a slash with a green hue it would looks a lot cooler. Also it is a bit difficult to to tell which day of the week it is (Monday, Tuesday, etc.) if you can make it so when the MC wakes up from sleep the day of the week is also displayed from a second like "Friday 13th".
Anyways, it is a hell of a cool game, imo these few quality of life changes might make the game more interesting and interactive where the players don't just play it for a good ol wanking session (they do come to this website for it though).
All the best and I am looking forward to all the updates of this game.

pepe_thumbsup.png
 

DraculaOfLust

Member
Jan 2, 2021
202
428
207
Hi DraculaOfLust,

I know this game is still at the early stages of development but it would be great if the weapons and armor look different from one another when equipped both in the overworld and in fights, more weapons like a two-handed battle axe and a war hammer would also be a nice addition to the arsenal, plus you can add certain quests to get some mythical/ legendary weapons and armor to be crafted by the blacksmith where the player has to defeat some strong side bosses to obtain the crafting materials. The wind attack the the MC learns at the beginning when in the overworld while training with his friend looks like a wind slash but when in battle mode it looks more of energy projection which happens when slamming the ground, if you can change that into a slash with a green hue it would looks a lot cooler. Also it is a bit difficult to to tell which day of the week it is (Monday, Tuesday, etc.) if you can make it so when the MC wakes up from sleep the day of the week is also displayed from a second like "Friday 13th".
Anyways, it is a hell of a cool game, imo these few quality of life changes might make the game more interesting and interactive where the players don't just play it for a good ol wanking session (they do come to this website for it though).
All the best and I am looking forward to all the updates of this game.

View attachment 4793178
Thanks for the feedback! I'm glad you liked it.


  1. About the armor visuals in combat: unfortunately, I won’t be able to change their appearance. The plugin I use doesn’t allow sprite swapping during battles. To make that work, I’d need to hire a JavaScript programmer — and I can’t afford that right now.
  2. Each class in my game has weapon restrictions. For example, the Berserker class can only use swords and greatswords. Barbarians, in my game, are the ones who use axes and hammers. In the future, you'll be able to recruit a Barbarian to your party.
  3. Crafting weapons and armor using monster materials is something I had already considered. That will be possible in the future!
  4. About the wind attack color — I’ll try changing it.
    I hope you’ll keep following the game, and if you have any more suggestions, feel free to let me know!
You don't have permission to view the spoiler content. Log in or register now.
 
3.30 star(s) 6 Votes