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Have narrowed down the events for v0.4 and will have a schedule ready to go by the end of next week. This will involve at least a first pass at the script / code. Next episode will have a couple of locations you will not have seen before. This will include a visit to the Hervone home world, which isn't quite what you would expect in a science fiction game.
The next episode will make allow you to acquire a ship and travel to locations off station. Intent is that many of these trips will be repeatable, to gain some sort of advantage or just provide some entertainment. Also intending on increasing tension in the Orion sector next episode. With the breaking down of walls between unruly neighbours, there is always going to be some friction.
Think I have the concept for the final game event sorted, however need a couple more related to adventures on the far side of the long gates. These are pretty much an open slate, given travel to a completely different sector. I am keeping in mind that I want the freedom for the player to undertake these events in the order they choose. There are a series of other stories in the Orion sector that are already planned out. These play out in small segments over a number of episode. They also serve as a device for character development.
Thanks for your support,