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Grimmslayer

New Member
Aug 29, 2022
3
0
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I’m on android and In 0.47 I get a text from Ronda after coming back from that planet but I can’t see any of my messages. What should I do?
 

iron4doves

Active Member
Dec 28, 2018
650
3,363
404
Why are all the Change Logs "N/A"
I'm guessing these updates aren't literally nothing.
Nah, they exist - I think if someone created a list of each of the N/A ones and reported their own comment ("Other"), mods would update the OP
 

Leo D. Marstone

Well-Known Member
Nov 2, 2017
1,883
2,202
486
No worries, my friend :) Happy to help out :)
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Adventure ever on, Phat
Hey Phat,

So does the ronda content end because you did not make her a futa or does she get new scenes as a non futa going forward as well?

Edit: I should read the full spoiler at least before posting xD

So yes, it seems the ronda content would actually end for me before the point of acquiring the potion because I really dont like the futa fetish at all.

Is the character crucial for overall progression or for a different character? Do I need to do this quest?
If so... the content is not really avoidable at this point.


Also for the love of god add pregnancy already so I can look forward to play this game. That the tag is missing is pure pain.
I loved how it was handled in shelter.
 

Sinisterheat

Member
Nov 19, 2018
178
146
231
Every time I see an update for this, it's always a quick glance at the dev's name and I always think it says WinterFire lol..... Great game though :p
 

grahegri

out fighting regex
Donor
Feb 23, 2023
10,209
5,915
1,333
StellarDream-0.49
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Rickarus

Member
Nov 24, 2019
181
300
217
See now why can't every sandbox game be like this? Straight forward objectives, markers on the map telling you where the missions are and where to go. This shit is perfect.
Yeah, I've never had an issue with sandbox games in concept, only with them being overly cryptic and obscure to the point of frustration.

Just be straightforward and to the point and - preferably - don't have things that can only happen at one specific time frame on one specific day of the week that can get skipped over by unavoidable automatic events that are completely out of the players control, making the player have to go through an entire in-game week of twiddling their proverbial thumbs to get back to the point where they can progress the quest they were trying to progress in the first place.

Ideally, just don't have a time frame mechanic at all, and just let players pick and choose when to do which events/quests and when to interact with which characters in which order, up until it reaches the "main story" needing to progress, or possibly some characters needing progress with different characters, or something else needing to be done.

But if you're going to have time frames, at least leave it at that, and avoid having days of the week and making events tied to specific days, because then things can get far too annoying with just having to waste in-game time to get to the day you need to do something because there's no quests available for days at a time.

And ALWAYS make events only start when the player chooses to start them (assuming time frames and days are part of the game especially), rather than having them automatically start just because the player entered a location or woke up on a day, or whatever, so they don't end up being dragged past the specific time frame they were waiting for to engage a quest by an event they didn't care about in the slightest.

Sorry, my sandbox rant just kind of exploded out of me there :ROFLMAO:
 
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