Sexymunda777

New Member
Jun 25, 2025
2
1
3
guys do we know when the next update will drop? also how can we get dlc content?
Don't worry bro people are mad crazy out here, you'll probably get the game 1 day after the first release which is sooner than some people who actually pay for it, the irony is people here still complain about it for not having many sex scenes
 

onithegamer1

Member
Sep 2, 2024
125
166
97
guys do we know when the next update will drop? also how can we get dlc content?
We're what, like a week out from the DLC hitting steam? I'm stoked and will be buying it as soon as i can. I believe the DLC drops to patreon like the 10th or something. I'm pretty sure it drops on steam on the 12th. So figure around there for the holiday DLC.

The next update I believe is slated for February or March?
 

Vishal326

Active Member
May 15, 2022
556
372
139
We're what, like a week out from the DLC hitting steam? I'm stoked and will be buying it as soon as i can. I believe the DLC drops to patreon like the 10th or something. I'm pretty sure it drops on steam on the 12th. So figure around there for the holiday DLC.

The next update I believe is slated for February or March?
March
 
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onithegamer1

Member
Sep 2, 2024
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I don't quite remember what the timeline to completion is, but the dev is really good about keeping their promises. One of the best devs in terms of quality, quick releases, and updates. So I'd take whatever date they set as a fairly accurate timeline. Fooxied puts out like 2 small updates and then a big one. I think we had 2 big ones this year with little ones sprinkled throughout? I can't quite recall, but I know they're always pretty good about when a release is coming out. I don't think there's been any delays, or any delays that are super extended.
 

Maul3r_

Member
Nov 11, 2024
139
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121
I don't quite remember what the timeline to completion is, but the dev is really good about keeping their promises. One of the best devs in terms of quality, quick releases, and updates. So I'd take whatever date they set as a fairly accurate timeline. Fooxied puts out like 2 small updates and then a big one. I think we had 2 big ones this year with little ones sprinkled throughout? I can't quite recall, but I know they're always pretty good about when a release is coming out. I don't think there's been any delays, or any delays that are super extended.
a lone developer work hard they get hard stress money you give they spend on killing stress
 

Monetka_

Active Member
Feb 2, 2021
651
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1765293851557.png 1765293869575.png 1765293878506.png 1765293886945.png

Hi everyone!

The new DLC “A Dream of Christmas” will be released in just a few days - on the evening of December 12th CET (should be a day sooner for Nice and Naughty owners). I hope you’re as excited as I am. I’d love to say everything is fully ready, but unfortunately there are still many things that need polishing, and issues with the new software aren’t helping. Still, we’re doing everything we can to release the DLC on time.

We spent a long time thinking about whether the DLC should be free or paid. Most AVN games today are released in episodes/acts/chapters - but we don’t want to do that with Steps of Debauchery - it will remain a one-time purchase until the very end, even if the final game ends up having more than 20 hours of content.
However, for the financial aspect of the project and the people working on it, the new DLC will be available on Steam for $10 (and standard subscription of Patreon).

If you haven’t added it to your wishlist yet, you can still do so using the link.



That’s all for now — I just wanted to let you know that we’re not slacking off and we’re working hard so you can enjoy the new DLC without major issues! Talk to you in a few days!
 

onithegamer1

Member
Sep 2, 2024
125
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97
Man, I hope it releases on time and doesn't get a delay. I was literally just talking about how the dev gets things out on time :ROFLMAO:.
I have no problem buying the DLC on steam for the amount of enjoyment I've gotten from a one time purchase. Dev deserves it.
 
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Invictus7

Newbie
Apr 14, 2021
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Man, I hope it releases on time and doesn't get a delay. I was literally just talking about how the dev gets things out on time :ROFLMAO:.
I have no problem buying the DLC on steam for the amount of enjoyment I've gotten from a one time purchase. Dev deserves it.
Agreed, but I also wouldbt upset at a delay. This dev is extremely consistent like you said
 
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free_hk

Member
May 20, 2020
147
107
170
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/location_labels/fr_home_base.rpy", line 17, in script
  File "game/location_labels/fr_home_base.rpy", line 17, in <module>
  File "game/locations.rpy", line 164, in show_location
  File "game/misc_screens.rpy", line 383, in execute
  File "game/misc_screens.rpy", line 383, in execute
  File "game/misc_screens.rpy", line 413, in execute
  File "game/misc_screens.rpy", line 426, in execute
  File "game/misc_screens.rpy", line 429, in execute
Exception: VPGrid overfull.

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "game/location_labels/fr_home_base.rpy", line 17, in script
  File "renpy/ast.py", line 1187, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1273, in py_exec_bytecode
    exec(bytecode, globals, locals)
    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "game/location_labels/fr_home_base.rpy", line 17, in <module>
  File "game/locations.rpy", line 164, in show_location
  File "renpy/exports/statementexports.py", line 348, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2117, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )
    ^
  File "renpy/display/core.py", line 2655, in interact_core
    root_widget.visit_all(lambda d: d.per_interact())
    ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 457, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 457, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 457, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 503, in visit_all
    callback(self)
    ~~~~~~~~^^^^^^
  File "renpy/display/core.py", line 2655, in <lambda>
    root_widget.visit_all(lambda d: d.per_interact())
                                    ~~~~~~~~~~~~~~^^ 
  File "renpy/display/screen.py", line 514, in per_interact
    self.update()
    ~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 715, in update
    self.screen.function(**self.scope)
    ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "game/misc_screens.rpy", line 383, in execute
  File "game/misc_screens.rpy", line 383, in execute
  File "game/misc_screens.rpy", line 413, in execute
  File "game/misc_screens.rpy", line 426, in execute
  File "game/misc_screens.rpy", line 429, in execute
  File "renpy/display/viewport.py", line 737, in add
    raise Exception("VPGrid overfull.")
Exception: VPGrid overfull.

Linux-6.8.0-88-generic-x86_64-with-glibc2.39 x86_64
Ren'Py 8.5.0.25110201
Steps of Debauchery 5.0
Wed Dec 10 16:42:06 2025
 
4.30 star(s) 167 Votes