Welp. I got around to playing this. Normally, I leave games like this one out for longer before trying them out, but I was specifically looking into 072 Project translations, so I figured I'd look at one of their newest releases too.
As with every other game I've seen that was translated by these fuck-ups, the translation is bad. I'd call it "barely passable" if it was a fan translation, and grudgingly at that. For something that's commercialized however? That you're supposed to pay money for? Ha! No. It's absolute shit. Word wrapping in the text window for 'Next objective' in the menu is terrible. They have a bug where lines that go into two dialog boxes run over fast to the second one making it impossible to read. Then there's the fact that some things were translated in ways that don't make sense in English or any other language, probably because poetry output. Don't even get me started on the f'n Chirps...
So yeah. The translation? It detracts from the experience quite a bit...
Beyond that though, the game itself isn't bad, especially when it's the first game released by this circle, who up until now only made CG sets. In many ways, it feels like a prototype, like something they made to test things out and see what they could make. You can tell that this circle has experience with art and writing, because the art is very good if you like their specific style, and the writing is decent for H-game standards. However, they clearly didn't have any experience in making games and it shows.
What do I mean by that?
Well, the game has battle-fuck. As in, sex that happens in battle. However, it's just with specific enemies, and those enemies only have an animation each with no variations or dialog or anything, and then the enemy runs away after they're done cumming in Aria's various orifices (and in a couple of cases on her). It at least makes sense with the lore of the game, but it's still kind of pointless from a gameplay perspective except for reminding you now and then that this game is an H-game and not a regular game.
Beyond that, the game has a gearing system, but the combat is, for the most part, so easy that you don't need to bother with any extra gear aside from the default spear, and you can even do away with that if you really want too... and you can still beat the whole game if you're a little patient. Getting any of the sets at all makes things increasingly easy... and get stuff like the SSR Reaper Set, the LR Samurai set or the final, EX set, the Succubus Set, and you're pretty much invincible.
Furthermore, the final set, the Succubus Set... You get most of that in the optional dungeons that get unlocked after a certain point in the story. Those dungeons are the only content in the game that actually require effort, levels, and preparations. The only dungeons where the bosses challenge you even when having full on LR sets, particularly that last one where the boss ubber-buffs himself... However, this does NOT land you the full succubus set... instead, you get the final (or first, depending on how you did things) item for it as part of the story... except you don't really have anything to use it on. By that point, Aria is so strong that you can probably fight the final boss naked and still win as long as you're even a little careful.
These are all marks of an inexperienced dev who doesn't get the fact that items are more fun when you actually have something to use them on. Some bonus boss or something that you might not need to fight, but can only be beaten with the bonus equipment you gathered and so on.
The one thing I did like, was the whole "curing an ailment increases Aria's resistance to it" thing. That's a really neat mechanic that actually encourages you to use consumables to cure stuff like poison and debuffs until Aria inevitably becomes immune to the stuff. It's made easier by the fact that there's some really expensive items that increase these resistances directly, but there's nothing stopping a player from grinding the lower levels of these resistances for cheap using curatives. A curative costs 100 Gold, so grinding 40 points of resistances would cost 4000 gold. Compared to the 120k it costs using the items that boost resistance directly...
Then there's the H-content.
Aside from the aforementioned battle-fuck, the game has a number of scenes spread throughout the game at various points. Surprisingly for a game that starts all about a disease that causes men to turn into rape-monsters, there's no game-over-rape. No defeat rape scenes. Even the in-battle-fuck things is more along the lines of Aria "treating" the infected than her seriously being raped.
Some people may like the fact that instead, the game rewards you with a sex scene every time Aria beats one of the bosses of the Trials she's meant to undergo. Which is a departure from what most games do. Beyond that, Aria's increasingly sexual nature is not a form of corruption or anything like that, just an increase in power. Furthermore, every trial up to and including the fifth also unlocks some H-events in town.
Problem is, there's nothing after the 6th Trial. There's no more infected to fuck Aria in battle. No more H-scenes of any kind. Even the ending doesn't have any H-scenes, in spite of the fact that Aria becomes a literal succubus. So in some aspects, the game is quite lacking in the H department.
No point in commenting on the writing in the scenes, because shit translation.
All in all though, for this being the dev's first game, it's pretty decent. There's a lot of potential here, and if they learn from what they made here, I think that their next game will be pretty good. Especially if it's a continuation of this game, following the adventures of Succubus Aria as she searches for a way to regain her humanity, with Saki likely tagging along and making a lewd nuisance out of herself. It's not a bad way to waste some time, and if not for the shit translation, I wouldn't have minded throwing some money at the dev over this.