Recommending Story-first games

5.00 star(s) 8 Votes

Tlaero

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Nov 24, 2018
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But it makes sense that the authors would come up with way more details about the world and characters that may be important for how and why things develop as they do, but don't really need to be known to the reader.
And then, if we're really lucky, we make something that everyone goes crazy over, and then we get to sell an expensive "art book" that has sketches and details that never made it into the stories. :)

Tlaero
 

Finuee

Gorehound Gal
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Sep 14, 2022
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Is this the "skip transitions" menu setting? I always thought that was if you hit skip it would just go to the next scene.

If you have this check in the code does that mean the the transitions become click through frames?
No, skip transitions means that consecutive renders appear instantaneously instead of with the assigned transition. Usually renders will "dissolve" into each other over 0.5 seconds. If you press "auto" with the highest text speed you'll notice this. Text will flash by until you encounter a transition.
The proposed code doesn't change the sequence into click through frames, but merely adds the 0.5 seconds that the transition would otherwise have taken to make sure the effect isn't immediately overwritten by the next render.
Quetzzz said it better than I could. The code I wrote for the next update will simply add a very little pause in places where two images are shown back to back without needing the player to click to advance and relying on the time it takes for the dissolve transition to have one be onscreen for a moment. With transitions turned off, right now the first image is immediately substituted with the second one, and the player never sees it.
 
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kotte

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Feb 11, 2018
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I'm not debating against your expertise on what is and isn't good writing. But for me it can be very frustrating to not get the point, if I know there's a point to be made. I can't (well getting better, really) just let it go as not important.
This is such an interesting example of how different readers experience the same work differently.

One thing I really like is when a story with a complex world building doesn't show (or tell) me everything immediately.
I get some bits and pieces, and in the beginning I don't understand a lot, but my understanding grows as the story goes.
When it is done skillfully, I really enjoy this, but I can totally see how it would destroy the experience for someone who thinks it is their fault that they didn't get the full picture...
 

Quetzzz

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Sep 29, 2023
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When it is done skillfully, I really enjoy this, but I can totally see how it would destroy the experience for someone who thinks it is their fault that they didn't get the full picture...
Absolutely! If done well, the mystery and tidbits of lore can work as a hook in themselves. When not done well, readers feel like they've been thrown in the deep end and have issues making sense of anything or even feel the MC or characters are impossible to relate to.
 

Pgsurprise

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Nov 27, 2022
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This is such an interesting example of how different readers experience the same work differently.

One thing I really like is when a story with a complex world building doesn't show (or tell) me everything immediately.
I get some bits and pieces, and in the beginning I don't understand a lot, but my understanding grows as the story goes.
When it is done skillfully, I really enjoy this, but I can totally see how it would destroy the experience for someone who thinks it is their fault that they didn't get the full picture...
No, I can agree with that. It builds anticipation for something interesting to come.

My problem is when I read something and remember reading before, but either forgot, missed a detail that now seems important, or miss understood the nuance of the previous reference. The easiest example is like the "henery's assistant" reference. If they just referenced "johnny" instead, and I don't remember who that was. Origin Story is a story I'm reading and like, but most of the time they are using the superhero name, but occasionally some refers to them by their given name and I don't always remember both. I see the point of doing that, because it reflects the deeper relationship a character has with the hero, so it is good writing, but it can be frustrating for me. Hence, the lowest denominator reference :).

I'll just say, this doesn't explain everything about this, but dyslexia sucks :D. It also causes many more issues with reading that slow me down and are frustrating. So, sometimes it builds up and makes it no fun, even for a good story I am enjoying.
 
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5.00 star(s) 8 Votes