- Oct 10, 2017
- 1,779
- 3,718
For the life of me I'll never understand how people enjoy playing monotonous, "next, next, ..." "ctrl" simulator "VNs" pretendig to be games. It's like, you're pitting yourself against a Powerpoint slide presentation, doing nothing but clicking to move forward over and over ad nauseum, just to see some rendered tits? At least TRY to make a game instead of pretending to be one, add some exploration, freedom, sense of accomplishment, etc...For the life of me I'll never understand how people enjoy playing monotonous, grindy "games" like this one. It's like, you're pitting yourself against an Excel spreadsheet, repeating the same tasks over and over ad nauseum, just to see some rendered tits? At least TRY to make the underlying systems make sense rather than having hidden RNG rolls.
To every sandbox and/or grind haters, you don't have to like this type of game, you don't have to play this type of game. Sandbox tag is there, there are several info, reviews, posts about grind which is minimal for this type of game, devs already lowered the grind amount needed to progress. Yet people still play these games while knowing what they are and complain about core of those games, it's like playing Battlefield and saying that "OMG, so much shooting, what's the point of shooting same pixels over and over just to increase some numbers? LOSERS!" or playing "Cock Worshipper" and saying that "FUCK this dev, there are too many dicks and no pussies..."
Positive or negative feedback is good, sharing your thoughts is good, constructive criticism is good, but doing the opposites are not good.