EEMNHMQI

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Mar 5, 2023
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i still dont understand how to transform a 63.2 save to 66 game
  1. Download in "game" folder (v0.63.x).
  2. Launch it and go to load a save.
  3. Above your saves, you should see the box with the tool.
  4. Click "Save Stable State".
  5. Exit the game and launch v0.66.
  6. Go load a save, but this time click "Load Stable State".
Your save should now be ready. Optional: after that, quicksave just to get your save "fully" on v0.66. Sadly, you won't be able to rollback. If that's an issue or if it's still too cumbersome, then you are better off starting a fresh save and skip "Unseen text" -which sucks but it is the nuclear option-.
 
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NadaMucho

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Dec 29, 2023
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Does anyone know the name of the variable that holds the task text size. I've got it maxed in the prefs but I'd like it to be larger as it's still difficult to read. Figure if I can find the var I can change it with URM and give myself some relief. Thank you!
 

CbunnySwtor

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Jul 18, 2024
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Does anyone know the name of the variable that holds the task text size. I've got it maxed in the prefs but I'd like it to be larger as it's still difficult to read. Figure if I can find the var I can change it with URM and give myself some relief. Thank you!
If you are referring to the phone->Tasks screen, the variable is persistent.TasksBaseTextSize
Altering that will effect all the text on the screen.
 

NadaMucho

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Dec 29, 2023
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If you are referring to the phone->Tasks screen, the variable is persistent.TasksBaseTextSize
Altering that will effect all the text on the screen.
Thank you and I'll make note of that. I was referring to the popup screens when you get a new task etc. Thanks though!
 

CbunnySwtor

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Jul 18, 2024
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But all these pop-up screens are immediately carried over in the phone, no?
Thank you and I'll make note of that. I was referring to the popup screens when you get a new task etc. Thanks though!
The popups are handled in screen IngameNotifyScr. The text sizes are explicitly declared, so no variables control it. Attached is a copy of that screen. Text size is at the bottom. Use at your own risk.
 
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Trminator

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May 3, 2017
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Thanks for the updated Gallery! :)
A few things I noticed (since I ("by default" always UNREN all games, and enable developer mode, the game throws all kinds of errors it has, at me ;) ):

1. You "forgot" to remove a paging variable ("if page == 1") in the rch_PETeacher.rpy (simply removing it, and fixing indentation is all it needed, since the menu is one paged, anyways...)

2. it seems the "shrink" variable isn't set, but used...
Code:
While running game code:
  File "game/script.rpy", line 7, in script call
    call GameProcess from _call_GameProcess
  File "game/GameData.rpy", line 970, in script call
    call screen item_frame()
  File "game/CbunnySwtor/replays/rch_M.rpy", line 212, in script call
    call rLitTeacherApartTryToEnterLabel(mom_shrink = shrink) from _call_rLitTeacherApartTryToEnterLabel_4
  File "game/CbunnySwtor/replays/rloc_LitTeacherApart.rpy", line 19, in script
    label rLitTeacherApartTryToEnterLabel(**variables):
  File "game/CbunnySwtor/replays/rch_M.rpy", line 212, in <module>
    call rLitTeacherApartTryToEnterLabel(mom_shrink = shrink) from _call_rLitTeacherApartTryToEnterLabel_4
NameError: name 'shrink' is not defined
3. similarly, with the LitTeacher/Principal Threesome, the "first" variable is sometimes spelled as First, and sometimes not set at all, prior to being checked for being true/false... :unsure:

4. For Lisa/LitTeacher, the Shrink-Sessions where the MC fucks Lisa in front of Emanuelle (but mostly without her involvement apart from commentary/cleanup) aren't accessible, apart from via Scene-By-Character Screen and Trial&Error, currently ;)
 

CbunnySwtor

Member
Jul 18, 2024
295
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171
Thanks for the updated Gallery! :)
A few things I noticed (since I ("by default" always UNREN all games, and enable developer mode, the game throws all kinds of errors it has, at me ;) ):

1. You "forgot" to remove a paging variable ("if page == 1") in the rch_PETeacher.rpy (simply removing it, and fixing indentation is all it needed, since the menu is one paged, anyways...)

2. it seems the "shrink" variable isn't set, but used...
Code:
While running game code:
  File "game/script.rpy", line 7, in script call
    call GameProcess from _call_GameProcess
  File "game/GameData.rpy", line 970, in script call
    call screen item_frame()
  File "game/CbunnySwtor/replays/rch_M.rpy", line 212, in script call
    call rLitTeacherApartTryToEnterLabel(mom_shrink = shrink) from _call_rLitTeacherApartTryToEnterLabel_4
  File "game/CbunnySwtor/replays/rloc_LitTeacherApart.rpy", line 19, in script
    label rLitTeacherApartTryToEnterLabel(**variables):
  File "game/CbunnySwtor/replays/rch_M.rpy", line 212, in <module>
    call rLitTeacherApartTryToEnterLabel(mom_shrink = shrink) from _call_rLitTeacherApartTryToEnterLabel_4
NameError: name 'shrink' is not defined
3. similarly, with the LitTeacher/Principal Threesome, the "first" variable is sometimes spelled as First, and sometimes not set at all, prior to being checked for being true/false... :unsure:

4. For Lisa/LitTeacher, the Shrink-Sessions where the MC fucks Lisa in front of Emanuelle (but mostly without her involvement apart from commentary/cleanup) aren't accessible, apart from via Scene-By-Character Screen and Trial&Error, currently ;)
I would appreciate it if you'd keep this discussion to the mod board so as not to confuse folks who aren't using it.

Most of the issues you described have been corrected already with the exception of #3 as there are no first instances involving those two characters or variables name "First". Still, it's some 40k lines of text, so there's every chance I missed more than a few things. The current version is v0.66.0.r3. The number is displayed on the bottom right of the screen when you press Z. As a fellow paranoid, you can also find it on line 50 & 104 of rmMenu.rpy if you'd choose not to load it.
 
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