When he was good about answering emails, he was good about answering emails. Now, clearly not so much. I'm not sure about this one, boys...So is he dead (actually dead), no word from him over a month. Has anyone been able to contact him?
When he was good about answering emails, he was good about answering emails. Now, clearly not so much. I'm not sure about this one, boys...So is he dead (actually dead), no word from him over a month. Has anyone been able to contact him?
I've been wondering about this myself since his last post mentioned spending several weeks in a hospital bed. That was a couple months ago.So is he dead (actually dead), no word from him over a month. Has anyone been able to contact him?
Nope. That's the oh so eerie element.If he did actually die, would we ever know?
Yikes. I'm trying to get something off the ground myself. Mostly being delayed because I'm not as good with coding as I need to be to do what I want. But this is making me think about what would happen if I got something going and dropped dead suddenly. I'm sure a lot of people here keep this stuff away from their real life, it's not easy to tell people you make or consume porn games haha. I guess I should get one of the few IRL friends that I talk to about this stuff involved just in case.Nope. That's the oh so eerie element.
Sincerely. Like, I really wish they're alright, Locjaw was number one on my list of upcoming developers.What makes this more depressing for me: this was one of my favorite games on this site. I enjoyed the animation and story a lot. I really wanted to see what happened next, and with future updates. I hope he/she is okay, and they are just taking an extended vacation, or just really busy with IRL stuff, and that someday soon, we'll get an update saying that their will be more in the very near future. Here's hoping.
Well the project may still have a slowly beating heart, not sure if the dev does too.This project still live?
The problem here is the work @LocJaw was putting into the renders. It wouldn't just be a case of grabbing the same base models from DAZ and figuring out the right morph slider combinations to get them looking right. It would be a pain in the ass for anyone else to continue this I think. Heavy Photoshop fuckery and frame by frame editing in the animations, that kind of work is probably pretty off-putting for a fan with ideas about continuing the project.wish someone could take over this.
They're Source Filmmaker renders as Paitryn said, the rest is heavy photoshop fuckery. I'm trying to keep the style consistent so I have to go through the animations frame by frame too, but at least it looks nice.