Deep deep game. Personally i really want a club manager type game that i can get immersed in for hours and this has the potential to be one. The depth of characters, relationships, management aspects, political influence on your club, etc. appeals to nerds like me. Genuninely excited for this games development and overall feedback is - just keep doing a lot of what you're doing but better. Which is a good place to start. Solid work
some feedback:
- In general the game is hard to understand. So many stats and to be honest i still don't really understand most of them and their relevance. The game should probably revolve around skills (stripping, dancing, cooking, serving, etc.) more than stats like honor, courage. Figure out a way to simplify the stats. There are so many that it's hard to tell what matters. Or, if all the stats really are needed (imo no) then really need to invest in good tutorials at the start. I also don't really see straightforward development of these stats either (i thought if i worked out it would improve my stamina but doesn't seem like it, et.c)
- slow grind is fine, but this is very slow. Should lower build times and get things ramping up a little bit faster. This game is mostly "bar wars" instead of "strip club wars" until like a year + ish of in game time. Honestly if you're gonna call it strip club wars then the game should have a seating area at the start and the start should be focused more on interviewing dancers. There's both the problem of waiting way too long for - city laws + gaining enough money to build + waiting for things to build and then not being able to even hire a dancer for a while once all these things are in tact because no one has the skills to be a dancer.
- Sex is restrictive, just spamming the same actions and hoping to progress to the next level but it takes like 3-4 times of convincing the girl each time. And someone else pointed out having sex in public like it's nothing lol.
- interviewing could be more interesting. could add an aspect of "so...you're willing to do anything?" to it that could either work in your favor or negatively affect your rep.
- more immersive management - some random events during club operation could be fun. I like when the city commissioner comes in and that noti comes up that i'ts an opportunity to sway them a bit, like things like that would make management fun instead of just simming (simming is fun in a way too but adding extra layers can really take this game to another level)
- take out the masked girls from the AI generation script lol and i swear after a year those were the only new people showing up in the city
- "attractiveness" stat would be good, which would affect your club popularity based on your workers and your ability to attract women/generally sway people. ugly strippers would bring in less revenue/fame than attractive ones. Just as long as these align with the pictures too lol