I have never bothered with changing hair length or any other non skill or attribute characteristic. I assumed since I cant change m_attr, f_attr, that those values were locked away too. The more you know....First of all z9 is fine (it's actually the standard nude z value). That doesn't mean is corrupted. Second, if you haven't seen the person you should see a "masked" image. However, on the social media view, those images are not shown as you can often see posts from people that you know about people you haven't met before and you even get an option to ask to be introduced to them. So I don't think that's it. The blank image means the game tried to show an image and it couldn't. So either the image file is corrupted or it doesn't exist.
Yeah, the data for photos/posts stores the pose id, which will be just "nude" unless there are two poses with the same key and then it appends the z-value.
You can change it. It won't obviously affect the image but you can change it.
Male and female attraction CAN be changed via save editing. For example I make all the dudes gay and change whom they're attracted to so they leave my females alone. It also adds some humor to the game.I have never bothered with changing hair length or any other non skill or attribute characteristic. I assumed since I cant change m_attr, f_attr, that those values were locked away too. The more you know....
z9 is the default value? I hadnt realized that. I was assuming z10. Time to change somethings on my second Pak.
Soon(tm).
Yes, 1.11 from this site.> "Small bug report : i fully trained an singer in singing up to 100. Now when i want to train her in dancing because it's a valid secondary stat for this job, that's the only choice i can make in the "what do you want to train" list, so i pick that.
But when the training start, it reverted to training her in singing, it show me the singing stats again, and i made no progress in dancing."
I thought I had fixed that one. Are you running the last version?
--- tfel/owner_actions/emp_mgmt.tfl-backup 2025-04-26 00:06:28.291847383 +0200
+++ tfel/owner_actions/emp_mgmt.tfl 2025-04-26 00:32:40.585714600 +0200
@@ -533,7 +533,7 @@
var $ans_o, $ans_e, $job_type, $train_skill, $e_ok;
var $oc, $o_skill_val, $e_skill_val, $str;
var $opt_name0, $opt_name1, $opt_name2, $opt_name3, $opt_name4;
- cont $skills[], $sk_keys[];
+ cont $skills[], $sk_keys[], $sk_keys_filtered[];
cont $opt[];
room room:er;
job job:ej;
@@ -551,6 +551,8 @@
set $e_skill_val = &get_known_attr(E, $key, 100, O);
#debug "Got skill " ^ $key ^ " oc=" ^ $oc;
if($e_skill_val < 100) {
+ # keep track of which keys are shown to the player
+ set $sk_keys_filtered[$oc] = $key;
set $o_skill_val = &get_attr(O, $key, 100);
set $str = &training_skill_info($key, E, O, $e_skill_val, $o_skill_val, $skills[$key]);
set $opt[$oc] = $o_skill_val - $e_skill_val * $skills[$key] * 10 + 5;
@@ -590,7 +592,8 @@
if($ans_o < $oc) {
# higher than 100 because we want this to succeed more often
set $e_ok = &util::base_agree_prob(O, E, 150, 0);
- set $train_skill = $sk_keys[$ans_o];
+ # player chose a skill in the filtered array
+ set $train_skill = $sk_keys_filtered[$ans_o];
# make sure E agrees
set $ans_e = decision E, O {
choice "yes", $e_ok, "null"
Shame on you, I like this name very well, so please add it to the game.Kendel is not a name in the game so you must have edited the save file to do that, so is it possible that something else got messed up on that line?
I had created a character and I copied and pasted from another image and changed everything except the hair length and I was trying to change that in the game.I have never bothered with changing hair length or any other non skill or attribute characteristic. I assumed since I cant change m_attr, f_attr, that those values were locked away too. The more you know....
Another way to save energy would be if you could go back from sex to oral. That's been requested before, and I think maybe someone on this thread even hacked their game to make it possible.It isn't that exactly: Ie: you want 3 cream pies you have to get them to flip over to them having sex with you. Usually to do that you have to let them fuck you in ass first. Then you can get them to have sex with you using their energy.
Your character folder needs to look something like how it looks in this post.14 image found please install .... Even if i copy downloaded packages into characters directory it doesn§t work
If I can make requests (only if you are interested) any anime characters from Dragon Ball, One Piece, High School DxDRequests will be considered for the next set, but I am limited by what SDXL loras that I can find.
Enjoy.
thanks that works!Yes, 1.11 from this site.
Maybe something like that could help (i don't know how to compile it so it's untested... I don't even know the language name to be honest ) :
PHP:--- tfel/owner_actions/emp_mgmt.tfl-backup 2025-04-26 00:06:28.291847383 +0200 +++ tfel/owner_actions/emp_mgmt.tfl 2025-04-26 00:32:40.585714600 +0200 @@ -533,7 +533,7 @@ var $ans_o, $ans_e, $job_type, $train_skill, $e_ok; var $oc, $o_skill_val, $e_skill_val, $str; var $opt_name0, $opt_name1, $opt_name2, $opt_name3, $opt_name4; - cont $skills[], $sk_keys[]; + cont $skills[], $sk_keys[], $sk_keys_filtered[]; cont $opt[]; room room:er; job job:ej; @@ -551,6 +551,8 @@ set $e_skill_val = &get_known_attr(E, $key, 100, O); #debug "Got skill " ^ $key ^ " oc=" ^ $oc; if($e_skill_val < 100) { + # keep track of which keys are shown to the player + set $sk_keys_filtered[$oc] = $key; set $o_skill_val = &get_attr(O, $key, 100); set $str = &training_skill_info($key, E, O, $e_skill_val, $o_skill_val, $skills[$key]); set $opt[$oc] = $o_skill_val - $e_skill_val * $skills[$key] * 10 + 5; @@ -590,7 +592,8 @@ if($ans_o < $oc) { # higher than 100 because we want this to succeed more often set $e_ok = &util::base_agree_prob(O, E, 150, 0); - set $train_skill = $sk_keys[$ans_o]; + # player chose a skill in the filtered array + set $train_skill = $sk_keys_filtered[$ans_o]; # make sure E agrees set $ans_e = decision E, O { choice "yes", $e_ok, "null"
Anal sex is not the pinnacle, is normal sex. That's what gets you the stats of having had sex with someone. You don't have to have anal to get any additional "points" or achievements or anything. It comes after but it doesn't mean that you have to do it to accomplish something.It isn't that exactly: Ie: you want 3 cream pies you have to get them to flip over to them having sex with you. Usually to do that you have to let them fuck you in ass first. Then you can get them to have sex with you using their energy. So you can get 3. Or get 8 sex acts in a 3some by conserving your energy. You should get point for that that translates too them liking you better the better you do or how many times you get them off. Just saying to me it seems anal is the pinical and I think it should be something else to resonate with more people if more people think like I do that anal is a taboo and I play with all the taboos disabled so they are in the game. So I'm not offended I just don't like that point very much so I mention it take it for what it is worth.
That and 7 bucks will get you coffee at xxx, used to be 5 bucks.
There's no quick way to do it. It can get pretty messy to try and do via save file editing. I wouldn't recommend it.Does anyone know which parameter I should change to make the NPCs related to each other?
Oh crap. Yeah I fixed it but it was on a patch I posted here on April 8, not on the 1.11 version so sorry about that. The fix was exactly what you posted. Good job!Yes, 1.11 from this site.
Maybe something like that could help (i don't know how to compile it so it's untested... I don't even know the language name to be honest ) :
PHP:--- tfel/owner_actions/emp_mgmt.tfl-backup 2025-04-26 00:06:28.291847383 +0200 +++ tfel/owner_actions/emp_mgmt.tfl 2025-04-26 00:32:40.585714600 +0200 @@ -533,7 +533,7 @@ var $ans_o, $ans_e, $job_type, $train_skill, $e_ok; var $oc, $o_skill_val, $e_skill_val, $str; var $opt_name0, $opt_name1, $opt_name2, $opt_name3, $opt_name4; - cont $skills[], $sk_keys[]; + cont $skills[], $sk_keys[], $sk_keys_filtered[]; cont $opt[]; room room:er; job job:ej; @@ -551,6 +551,8 @@ set $e_skill_val = &get_known_attr(E, $key, 100, O); #debug "Got skill " ^ $key ^ " oc=" ^ $oc; if($e_skill_val < 100) { + # keep track of which keys are shown to the player + set $sk_keys_filtered[$oc] = $key; set $o_skill_val = &get_attr(O, $key, 100); set $str = &training_skill_info($key, E, O, $e_skill_val, $o_skill_val, $skills[$key]); set $opt[$oc] = $o_skill_val - $e_skill_val * $skills[$key] * 10 + 5; @@ -590,7 +592,8 @@ if($ans_o < $oc) { # higher than 100 because we want this to succeed more often set $e_ok = &util::base_agree_prob(O, E, 150, 0); - set $train_skill = $sk_keys[$ans_o]; + # player chose a skill in the filtered array + set $train_skill = $sk_keys_filtered[$ans_o]; # make sure E agrees set $ans_e = decision E, O { choice "yes", $e_ok, "null"
To check if there are issues with images, run the game, load the save game and then exit and then look at the error log. The file is at C:\Users\<your name>\AppData\LocalLow\Total Fluke Studios\StripClubWars\Player.log. If it couldn't read the image there should be a message about it.Shame on you, I like this name very well, so please add it to the game.
I don't think I messed it up, since the only picture I've never seen in the game is scw-00341-z3-ss.png. All the others have been shown.
But nevertheless, is there a way to check if the line is correct?
The cum on her aspect is still underdeveloped. So yeah that's on the list. If they don't like the act they will try not to do it, but that can be overcome with other factors. The question is how strong to make it. In general if they don't like it they will never suggest it themselves, but if their partner initiates it, they will be more likely to accept based on how submissive/suceptible they are.A little tip for sexual abilities you could give more importance to what a character likes or dislikes.
for example if a character doesn't like vaginal sex until they change their mind they won't have vaginal sex (except for rape, drugs, too much drinking or being a slave) if they don't like anal they won't do it. You could make a woman hate cum on her she will do anything to avoid it if you come inside her she gets angry, etc...
(As usual I don't know if they can be added to the game)
To be picky sometimes when my character is not completely naked and is receiving a handjob or a blowjob he cums in his underwear.
ps.: to be even more picky you could add titjobs and footjob to vary the preliminaries.
Yeah, the issue with that is that there's already up to 10 options for that screen and adding the one to going back may bump something off. I need a better system to allow to pick the important ones and indicate which ones to drop when there's too many options. That's the reason it hasn't been done yet.Another way to save energy would be if you could go back from sex to oral. That's been requested before, and I think maybe someone on this thread even hacked their game to make it possible.
What's your fertility? Male fertility does not have a hard 45-year age limit like women, but fertility does go down on men too, at a slower rate. Use the console to find out what it is. It may be that you are not very fertile independent of your age. At 50yo, your fertility is 60% of a 30 year old (the age by default at which fertility starts to drop).Just a quick suggestion - the 40+ pregnancy restriction seems to apply to a male MC as well. A 40+ man should be able to impregnant women. I don't know for sure, but I made my MC close to my age (50) and haven't managed to knock up a single girl, despite no birth control and many, MANY creampies. Thanks!
These look good but QQ @ lack of pregnant images. What are you using for your work flow?I tried my hand at creating some characters. They aren't celebrities or porn stars, just some random ai characters, mostly milfs.
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