Cool tyStripClubWars2 folder where the .exe is
To run it, you need python.
To edit it, any text editor will do.
The Regexes I use when editing the save files with VSCode. The search and replace function on it can use them when enabled.
Cool tyStripClubWars2 folder where the .exe is
To run it, you need python.
To edit it, any text editor will do.
The Regexes I use when editing the save files with VSCode. The search and replace function on it can use them when enabled.
Get multiple girlfriends and raise their opinion of Polyamory/Threesomes. You'll start getting spammed with requests.is there a way tp increase the rate of threesome requests? or increase frequency of the trigger?
So adding family members is probably ok and shouldn't cause any issues if done right. You should also add the relations for your current siblings. So if you add a third sibling, make sure to add the sibling relations between the new sibling and the first two. Same for the mother. But it should work regardless.If you know how to edit the save files you can just make any random npcs into family members with you or with others.
I did notice that you can also modify the save file to make yourself live with others if you know which number to edit. But the apartments only have the 1 room.
sibling|sibling|none|none|none|none - Siblings Relation
roommate|none|none|none|none|roommate - Roommate Relation
spouse|none|none|spouse|none|none - Marriage
friend|none|none|none|none|friend - Friendly Relation
You have to add the relations to both chars and then in game do the cheat add_mod theirID yourID my_sibling or w/e modifier so that you'll have the proper modifier in game for both chars.
The cousin is considered a relative and also family so you can use the sibling relation to make it exist. Just gotta replace sibling with cousin. And you can also remove the just met modifier early too if you edit the save file and just make the just met modifier into something else like "small gift."
Yes you can do it by editing the save file. As always, make a backup before you try it just in case.Is there a way/cheat to choose the starting location of your club? It's a quirk of mine to have it next to the beach...
I figured it would have some errors down the line. I never make myself roommate to the npcs though cuz I know the game wasnt built for that. At least yet anyway, so I often reset the home back to -1 b4 the 1 year mark.So adding family members is probably ok and shouldn't cause any issues if done right. You should also add the relations for your current siblings. So if you add a third sibling, make sure to add the sibling relations between the new sibling and the first two. Same for the mother. But it should work regardless.
However, adding someone to live with you will cause issues. It will break some story lines and having someone live with you may result in you being treated as a roommate and being dragged into other scenes that are not meant for the MC. So weird things may happen with not explanation. And if you change it so that you live in someone else's place that will be worse still. Not sure the Go To Home commands will work right. So I do not recommend this change.
Yes you can do it by editing the save file. As always, make a backup before you try it just in case.
If there was no club spawned in the NE district then you can do it by just changing your own Club and MainChar lines to point to the NE district. The coffee shop and diner will then be moved to fill the two empty districts. Districts are labeled NW, NE, EA, SE, SW, WE and CE (clockwise from upper left). The district is the 10th field in a person/main char line and the 4th in the club line.
If a club was spawned in the beach district (NE), then you need to swaps the district of your club with the one in the NE. You will need to change the district code in both Club lines and in the Person line of the other club's owner and yours in the MainChar line.
Where do I need to edit/mod to increase the frequency of cult meetings?
I always fail to remember to change the output savefile name. Beyond that I dont see a way to streamline things considering the randomness of image gen. Is it possible I could create a 1 stop workflow with toggles and easy renaming, I guess. But I will have to figure out how to randomize clothing, and yeah you can do that with embeddings. But output is never 1 and done so i would still have to rename them later.Has anyone made a comfyui workflow that streamlines the image creation and naming process?
It's easier to just add a mod that spawns more npcs and then edit the save file to change their age and even make them related. In every game both of my starting cooks are always 2 random sisters with a 1 year difference. You do have to wait for them to meet each other before you can change their relations with the save file editing.You know in lab rats 2 reloaded they have the option to set up a rule where employees can suggest family members for a job, I think there should something like that in this game. I know there is an event where a mom can be like oh I want to work here with my daughter but I wouldn't mind a rule where employees create family members to suggest to make it more frequent, or maybe a punishment where they have to ask a family member to apply for a job idk. I just enjoy the challenge of getting as many family members working together.
Then why not lend him your amazing skillsGiven this a couple shots now, but I cannot get past that atrocious UI. Dev desperately needs to focus on making the base game actually presentable before adding new features.