So... I went for a second run and when I faced porn event I got through the assistant but got rejected by the producer. First character I played for was 51 yo and the second one was 38, so maybe the age is the key? Though I have my doubts about it because I played as 51 yo man and got through the auditions with no problems at all. When I played for 38 yo woman I even made both the producer and the assistant love my features and they both had 100/100.. didn't work... What do I do?
P.S. Both of my female characters gave birth, can it be the factor?
Giving birth is not a factor. Age is factor, and it's much larger weight for women. How much they like you is irrelevant, however attraction to you from the producer matters if your overall attractiveness is borderline. My guess is a combination of age, small breasts and probably one other less desirable factor like being short. What are your attributes or at least show your image so I can provide more feedback.
I haven't played the latest update, but as far as the previous update, I really don't like the gambling update seems like the success made it much less skill based (character skill at the game not player skill) and more chance based. I think it was much more fun to go in and win if you were skilled at the game and with lowering the advantage skill so much it just isn't as fun. I mean I don't think it's realistic to at the maximum skill level to only have a 50% chance to hit what you are aiming at in darts, or pool it just seems like making it harder to solve the problem that the player was too successful? And I don't think that is really a problem.
maybe we could have a setting where there is like a value that weights how powerful skills at gambling are so the closer to 1 the more it played like the old way and the closer to 0 the less benefit skills give making it more challenging?
I don't think the success of playing games has changed recently. The most recent change (and this was for version 2) was to change the initial skill levels so they lower now, which makes it harder at first, but provides more room to grow. It was too easy to reach the max skill before. And because the player will play a lot more than any NPC, this actually makes it easier for the MC. The percentages on the pool game are not ideal, I've been struggling to get them to make sense, but i think for darts are fine.
After taking few big hits in rel. I have to ask does dating count cheating ? as I said I will try to not harem this time more sorta open but I'm still not ready.
Also.. When I was playing it in the past I don't remember NPC's trying so hard to get piece of me here I'm working out with my GF when one girl ask me for date / another wants to grope me and there's some obsessed chick out of nowhere.
Edit: may also start over again later cause my Fame dropped and isn't moving up at all I have decent bartender ( 67 ) it dropped to 30 and won't move and earning 24 $ per shift is game over I guess
On version 2, some characters will want to have children and/or boyfriends and will actively look for partners. There's a lot more women in the game than men (and even more if you update the settings from the default like a lot of people do). And because you have job, and you probably created an attractive character, you will be at the top of the list for most women who want a child or boyfriend. (The obsessed chick didn't come out of nowhere, she's been there since the first version!)
Early in the game, for fame the most important thing is the lewdness of the workers. If it's too low it will not budge from the minimum amount for a while, even if they are a great bartender. Read the in-game FAQ for info about what matters for fame.
Thanks I guess that will save some rel. points if I decide to play again for now I need to to understand fame cause I just don't get how I have better pers. same buildings as other clubs my fame 30 their 90 + is there some hidden mechanic or something...
Still weird that kissing and grope isn't considered as one.
Had to draw the line at some point. If it's too early in the process it becomes less fun. So that's why you can get away with those acts and not be accused of cheating.
I haven't used the save edit script yet, as most of the default features are of no interest to me, but, since you asked for new ideas...
1. Is it possible to prevent the creation of asexual NPCs? I don't care if they're straight, bi or gay, I just don't want them to be asexual. I suppose it would be easier to write something like asexual --> straight.
2. Is it possible to change things that are assigned randomly to the MC, like height, birth day/month, fitness etc.? I know height and penis are not exactly random, but their range is quite wide: I always play with a MC who has "average height/penis" and is fit; sometimes he is 1,73 m penis 48, fitness 55, sometimes he's 1,90 m penis 28, fitness 70, and so on - those values do have an impact on opinions, because, for instance, 1,90 m is considered "tall people" and fitness 55 is not considered that fit. Also, sometimes you have good fitness but lousy strength and/or endurance.
3. Is it possible to change the location of clubs without breaking the game? I already asked this question and TotalFluke told me how to do it, but unfortunately when I moved clubs around I totaly broke the financial side of the game, with one, sometimes two clubs having 0 revenues despite being open and perfectly functional.
1. This can be done by updating the user_config.dat file. (Someone suggested changing it in the config.dat file but if you put it on the user_config.dat one you won't lose it on every update).
2. First of all birth date can not be changed - this is generated randomly from other parameters to spread them out as much as possible among all characters. But it has no effect on anything. For the others, the image defines those attributes in buckets, for example for height it can be short, medium or tall. If it's short it gets an attribute value randomly between 0-33, if medium between 33 and 66 and if tall between 66 and 100 (or something like that). Then that number is map to a height. Which is why you get different heights in every game. This is to add more flavor to the game and make sure that not every medium height person is exactly the same height. It is possible that there's some rounding error that's causing it to sometimes be considered tall and other times no. I thought I had that fixed on version 2 but maybe not. Fitness should be correlated with strength and endurance but it's not 100% exact. There are lots of people who are very strong and have no endurance and some with lots of endurance but no strength (look at long distance runners). Those may be defined as fit but they may be fit in different ways. (Having someone with good fitness and bad endurance and strength should be very rare). That said, you can change those attributes via the console or editing the save file. If you don't mind the discrepancy between the images and the attributes.
3. Yeah, I think (or hope I did) caveat that with that I have never tried it and that didn't know what would happen if you did. If that process didn't work there won't be any other way to do it.
how does fame work?, i mean i train my people till 100 skill level but the IA still wins with lower skill level. Is there anyway to make your pub more successful early game or even late game? Its a management game so skill level should matter.
Read the in-game FAQ. In a nutshell, employee skills affect customer satisfaction (if they are bad their jobs customers won't be happy). Customer satisfaction is also affected by the cost of the products (and the quality of them). Customer satisfaction then affects fame, either increasing it if good, and decreasing if bad. Fame is also affected by what your club offers (more things to do -> more fame). And the lewdness of the employees also drives fame up. Then fame drives how many people come to the club.