- Aug 8, 2017
- 24,035
- 16,501
Same it has always been and its listed on the OP.So anyone got the New Cheat Code?
Same it has always been and its listed on the OP.So anyone got the New Cheat Code?
Best place to ask that is on there discord, they are very friendly on there.Is there a guide for the mod tool? Like how to add a new quest or class as opposed to modifying the already existing ones?
A pic of what wrong would help.Skills not fit on the panel(after unlock too much classes). What can i do with it?
Everything is explained in the game and no walkthrough is needed.please make a walkthrugh for harem, love this game
You are not forced to pay for this game. it is and has always been made free to those who don't want to pay.almost two years working on this project with 1241 people supporting on patreon and this all content? Seems like in the word of adult games we can make more money doing this rather than finish the project and sell a final product.
Right click on the skill bar buttons, you can clear/add skills from the bar.Skills not fit on the panel(after unlock too much classes). What can i do with it?
I'm pretty sure it wasn't an attack on creator.You are not forced to pay for this game. it is and has always been made free to those who don't want to pay.
Yes he has it on some pay sites like patreon but you can still get it for free and not only on F95.
View attachment 1191831
Except that's not how Patreon is set up. No matter how many people tell you that you're paying for a product through Patreon, you're not. By joining a devs/artists Patreon, you are signing up to be a patron of their work. A patron being someone who gives financial or other support to a person, organization, cause, or activity. There's no implicit or explicit contract saying if you pay x you'll get y. If you're not happy about the direction or speed of developement you're only recourse is to stop supporting them.I'm pretty sure it wasn't an attack on creator.
I see this trend too: with Patreon-based income there is incentive to develop slower, and I don't blame gamedevs for acting in their self-interest. Crowdfunding like Kickstarter seems more fair, but it's usually not a viable option for adult games.
The easiest start is to be an elf (any of them) mage. Seduce your slave and bone them daily for more XP, while fishing and selling excess fish. When you level up, take Druid. Get yourself a Peon with good Phys stat from the Fighters Guild, and have them stand in front of you. Use your AoE druid magic to clear out some fights for money. DO NOT start with bandit stuff, as Bandit Assassins will wreck you with their 'I go first' strike that can do 100+ damage to someone in Iron Plate armor. Go with animals and goblins.So what is the intended opening move supposed to be? Because I've restarted like four times and I can't seem to get off the ground.
Spamming fishing actions makes you a small amount of money. You start with enough to buy a single slave, but they're all trash on day 1. Combat is impossible because even an 'easy' difficulty quest or dungeon will throw you up against six enemies at the same time and you start with few combat skills and no gear.
You can't even craft because you don't have materials or a workshop.
You and your starting either slave/peon and a few days later a bunny girl for 100 is enough to fish for the money you need.So what is the intended opening move supposed to be? Because I've restarted like four times and I can't seem to get off the ground.
Spamming fishing actions makes you a small amount of money. You start with enough to buy a single slave, but they're all trash on day 1. Combat is impossible because even an 'easy' difficulty quest or dungeon will throw you up against six enemies at the same time and you start with few combat skills and no gear.
You can't even craft because you don't have materials or a workshop.
I didn't start with a slave. Was holding off on picking a guild. in hindsight, probably a bad idea.You and your starting either slave/peon and a few days later a bunny girl for 100 is enough to fish for the money you need.
I name the first girl with the same name as MC thinking that there brother/sister then start making babies to fill out the rest of the mansion with offspring training them up for the battles to come.
The bunny girl is nice to have a round and if you are nice to her once you get her she will be nice to you.
I use her as one of my main trainer girls to help with captives and new girls I get.
The first time playing can be hard if you don't know what to do but after you get the handle of it its easy peasy.
Build up the mansion to 10 rooms and fill them up with your kids making them work the grounds for food and sell it before you know it you will be rolling in the money.
Keep upgrading your mansion and work rooms and send some NPC's to other areas to harvest new stuff like trees and meat and other things.
To have an easier time with the battle's get at least 1 who uses a bow and upgrade to be able to hit everyone in 1 roll.
Ya you need that first slave/peon and the bunny girl to harvest food to sell.I didn't start with a slave. Was holding off on picking a guild. in hindsight, probably a bad idea.
The bunnygirl cost me 200 too, but that's probably my own fault.
As for the rest of it... it feels like you skipped a couple of steps, since you went from talking about having three slaves and breeding them, to suddenly needing someone to train captives.
I've yet to capture anyone, and am infact avoiding combat quests because they do not seem possible with my current lineup.
I did search the thread and found an old comment (from myself!) saying that getting a weapon changes combat from "borderline impossible" to "Oneshot every enemy" so... that's a priority too.
Siding with the workers was probably a mistake. I was trying to get set up on crafting, but it really feels like I need to side with the warriors just to get a weapon and my first starting slave.
Once I have those, I might be able to spam out enough food to get by.
I've been sending people off to dig for stone, trying to build a grain-farm but... that doesn't seem feasible before the 14th day.
Edit: I did fufil some basic quests for bread and cloth, but I don't know if it was worth it. They took like a day just to send people out to farm for the stuff, paid out fuck-all and then didn't repop new quests until my time was up.
I'd suggest to side with the mage guild and build a Dark Elf/Drow Peon.I didn't start with a slave. Was holding off on picking a guild. in hindsight, probably a bad idea.
The bunnygirl cost me 200 too, but that's probably my own fault.
As for the rest of it... it feels like you skipped a couple of steps, since you went from talking about having three slaves and breeding them, to suddenly needing someone to train captives.
I've yet to capture anyone, and am infact avoiding combat quests because they do not seem possible with my current lineup.
I did search the thread and found an old comment (from myself!) saying that getting a weapon changes combat from "borderline impossible" to "Oneshot every enemy" so... that's a priority too.
Siding with the workers was probably a mistake. I was trying to get set up on crafting, but it really feels like I need to side with the warriors just to get a weapon and my first starting slave.
Once I have those, I might be able to spam out enough food to get by.
I've been sending people off to dig for stone, trying to build a grain-farm but... that doesn't seem feasible before the 14th day.
Edit: I did fufil some basic quests for bread and cloth, but I don't know if it was worth it. They took like a day just to send people out to farm for the stuff, paid out fuck-all and then didn't repop new quests until my time was up.