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hyfka

Active Member
Mar 8, 2021
548
824
question is this still just a tech demo or is the first post outdated?
It's a functioning game, even if at times it can be a bit of a spreadsheet simulator and the sex scenes are all text with one or two pictures for story events.
Don't expect too much "hot" content - but it is a fun management game with a bit of adventure/turn based dungeon crawling and a dash of sex (mostly text.)
 

Evangelion-01

Devoted Member
Apr 12, 2018
10,825
7,287
It's a functioning game, even if at times it can be a bit of a spreadsheet simulator and the sex scenes are all text with one or two pictures for story events.
Don't expect too much "hot" content - but it is a fun management game with a bit of adventure/turn based dungeon crawling and a dash of sex (mostly text.)
The most important thing you should mention is that things are subjectable to change as the game grows.
The loyality system is a pretty good example for that
 

Lolicon Kami

Well-Known Member
Nov 3, 2019
1,610
2,170
question is this still just a tech demo or is the first post outdated?
It's a functioning game, even if at times it can be a bit of a spreadsheet simulator and the sex scenes are all text with one or two pictures for story events.
Don't expect too much "hot" content - but it is a fun management game with a bit of adventure/turn based dungeon crawling and a dash of sex (mostly text.)
Just remember that Maverik keeps on changing the core mechanics of the game every single update, so I advise you don't spend the time optimizing your game. I personally spent an hour buffing my character with all sorts of skills, and when the next version of the game was released, most of those skills were removed or nerfed :(
 
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Evangelion-01

Devoted Member
Apr 12, 2018
10,825
7,287
Just remember that Maverik keeps on changing the core mechanics of the game every single update, so I advise you don't spend the time optimizing your game. I personally spent an hour buffing my character with all sorts of skills, and when the next version of the game was released, most of those skills were removed or nerfed :(
Not to mention that some changes require you to restart the game in order to make the full of them or to prevent bugs.
Like the Trait System, while you could keep playing all your unique Characters and MC had none of those.
 

NajaNaga

Member
Jan 28, 2021
118
98
Just remember that Maverik keeps on changing the core mechanics of the game every single update, so I advise you don't spend the time optimizing your game. I personally spent an hour buffing my character with all sorts of skills, and when the next version of the game was released, most of those skills were removed or nerfed :(
Yeah, I appreciate that the game is getting worked on and experimented with in development but this is definitely why I don't come back and play it more often. The game itself encourages you to goof around grinding and building things up, but knowing it's all going to get burned to the ground repeatedly is kind of draining. IIRC last I looked I don't think renaming slaves really worked properly in this either, unless I'm mixing it up with the older Strive, I just remember being kind of peeved that I'd have party members I really liked and then never be able to recreate them when I had to make new saves again.
 

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
24,152
16,602
maverik — Today at 12:45 PM
Progress Details
Displaced

I've been promising to give some more information on the progress earlier but as usual things have been going, it took some time to get all necessary materials for it.

Firstly, I'd like to say that Displaced's development have been going steadily and we are currently finishing with combat graphics polishing. This has been quite large project to us as previously I haven't done any sprite based combat, but it also has been pretty fun and Displaced looks more like an actual game with gameplay.

You can see some actions and animations at the video here:

We are planning to have the full game release at this year but to be safe it might take to the start of 23rd to bring everything to satisfying state.

Strive: Conquest

We are currently adding more character quests and scenes to the game. There's lots of scenes and art we have stored and in next couple updates we are aiming to use them so more characters will have fleshed out storylines. We are also planning to have multiple routes per character based on how you decide to treat them, i.e. if you decide a more initially cruel approach to Anastasia, instead of normal story events/quests you will be following alternative route which will focus on her 'training'.

For next update we plan a complete Cali's story with a couple side events, and maybe also her alternative route. We will also be adding 2 scenes to Lilia and her starting events and first quest. However as a certain amount of work currently is assigned to Displaced, this takes a bit longer than it would usually do. On other hand this gives me a motivation to complete it so we will have more time for it.

Thank you for reading and here's a little teaser

 

Mishun

Member
Jan 27, 2018
444
157
"currently in alpha stage", i saw it too many times already, let's hope this game leave "current stage" someday:unsure:
 

Phoexist

Member
Mar 11, 2020
472
514
"currently in alpha stage", i saw it too many times already, let's hope this game leave "current stage" someday:unsure:
Probably won't be for awhile. After seeing the screenshots of 'displaced', I would not at all be surprised if that GUI wasn't on the design docket now for Conquest too.
 

erkper

Well-Known Member
May 16, 2018
1,725
2,285
How do you trigger the Small Slavers Cave quest to get Cali?
While you're poking around in a bandit den/fort you'll get a line of dialog about finding a note with the cave location - which adds the location to your travel list.
 
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