khumak

Engaged Member
Oct 2, 2017
3,948
4,019
combatants should only require 25 unless you also unlocked dating and than haveing high charmfactor on MC should grant you quiet alot.
Haveing higher tame (avarage+) on the slave increases the effects of gracious actions aswell
Right. You can also slightly improve on the timing if you get lucky with the shop and find a leather collar and/or the underwear that gives loyalty to buy for your first slave. They're not always available. CHA increasing items for MC can also slightly improve your results from the date, but again also not always available.
 

Evangelion-01

Devoted Member
Apr 12, 2018
11,020
7,446
Right. You can also slightly improve on the timing if you get lucky with the shop and find a leather collar and/or the underwear that gives loyalty to buy for your first slave. They're not always available. CHA increasing items for MC can also slightly improve your results from the date, but again also not always available.
The Dates calculate their rewards based on the Factors, the stats factor into the skills calculation only in regards to master/slave interactions
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,565
Is there any way to raise a factor by more than 1 at a time? I could have sworn you could just to the sacrificial slave's factor in a single step, but in the current version you're only able to do one at a time. It'd be nice if you could spend extra money to boost it quicker.

The Dates calculate their rewards based on the Factors, the stats factor into the skills calculation only in regards to master/slave interactions
That's true, but he's not entirely wrong even if he got it backwards. Having higher charm should help with your day 1 social skill for a bit of extra boost. It doesn't help the date, but it still helps with the goal of boosting loyalty a bit further right away.
 

khumak

Engaged Member
Oct 2, 2017
3,948
4,019
Is there any way to raise a factor by more than 1 at a time? I could have sworn you could just to the sacrificial slave's factor in a single step, but in the current version you're only able to do one at a time. It'd be nice if you could spend extra money to boost it quicker.



That's true, but he's not entirely wrong even if he got it backwards. Having higher charm should help with your day 1 social skill for a bit of extra boost. It doesn't help the date, but it still helps with the goal of boosting loyalty a bit further right away.
Yeah what I meant by that was that it seems like you can max out a girl's mood during the date faster if your cha is higher. At the beginning of the game without any cha items, you're more likely to have one of your mood boosting choices fail and actually make her mood worse instead of better.

I don't know if this is optimal but what I do is pick options that raise mood until her mood is maxed out and then pick the training option. That gives both MC and the girl some skill pts, raises her consent and loyalty, and if you have sex unlocked for her it also triggers a sex encounter right after the training which gives xp. Also buying a cha item pretty much guarantees the discount for Daisy on day 3. Sometimes I fail to get the discount without one.
 

Evangelion-01

Devoted Member
Apr 12, 2018
11,020
7,446
Yeah what I meant by that was that it seems like you can max out a girl's mood during the date faster if your cha is higher. At the beginning of the game without any cha items, you're more likely to have one of your mood boosting choices fail and actually make her mood worse instead of better.

I don't know if this is optimal but what I do is pick options that raise mood until her mood is maxed out and then pick the training option. That gives both MC and the girl some skill pts, raises her consent and loyalty, and if you have sex unlocked for her it also triggers a sex encounter right after the training which gives xp. Also buying a cha item pretty much guarantees the discount for Daisy on day 3. Sometimes I fail to get the discount without one.
If your MC is of the beastkin (includeing halfkins) Daisy can be obtained for free... (starting as a Fox(half-)kin) is one of the best starts if you aim for a charm build master/mistress.
 

MingCR

Member
Oct 18, 2019
138
112
Before I download this, can sb tell me please if this has better mod support than the prequel?
It was pretty much impossible to use more than two mods at once without something breaking in that.
 

Phoexist

Member
Mar 11, 2020
488
540
Before I download this, can sb tell me please if this has better mod support than the prequel?
It was pretty much impossible to use more than two mods at once without something breaking in that.
This isn't really to a point where modding is very efficient. The game code changes frequently still as systems are still being refined. While I imagine it will be mod-friendly eventually.. This is still largely an alpha project.
 

zeltop

New Member
Jan 26, 2021
11
18
Before I download this, can sb tell me please if this has better mod support than the prequel?
It was pretty much impossible to use more than two mods at once without something breaking in that.
there are load methods for data (items, races whatever) and class extensions for scripts and ui, so its way better than s4p
 

kanuan69

Newbie
Oct 30, 2020
65
90
Is the game better or worse in terms of the first one? love strive 1 but i am really not sure about strive 2
 

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
24,469
16,969
Is the game better or worse in terms of the first one? love strive 1 but i am really not sure about strive 2
They are 2 different games and each have there own charm and ways to play.

This is not, I repeat not the same as SfP and should be played as a new game.
 

Phoexist

Member
Mar 11, 2020
488
540
Is the game better or worse in terms of the first one? love strive 1 but i am really not sure about strive 2
In it's present state it's missing something the Strive 1 had. However, IF it finds that 'missing something' then it could be even better. I like the new feeling and detail of managing tasks, but it still doesn't feel as if these characters are anything more than mindless robots. There needs to be some system of interconnectivity between the girls. Random generated events that add some personality to them.
 
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kanuan69

Newbie
Oct 30, 2020
65
90
After playing it for atleast 6 hours (no mods) i can say the pros and cons in my opinion.

Pros:
-not finished (it can be better)
-better graphics
-better battle system
-better character costumization

Cons:
-poorly optimized (if i can run max settings red dead 2 at 60 fps but not this something is wrong)
-worse map system
-worse slaves
-worse shop
-worse equipment system
-worse stat system
-worse sex mechanics
-worse status system
-worse mansion

Other than that everything is in a grey area for me
 

a1fox3

Loving Family Member's
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Respected User
Aug 8, 2017
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Several updates have come out and I will post them here.


0.6.6a
Fixed erebus stone enemy/hammerfall skill
Fixed certain events not working properly due to recent changes
Fixed skills missing names
0.6.6b
Fixed some mod issues
Fixed a certain lock out option during arc 1 questline
Fixed a certain case when Cali quest was unprogressable
Fixed Lilia's quest not consume money in one of the options
Fixed some parts of the quest texts not translating variables
Fixed a bug where you could purchase guild upgrades with no limit
Added additional quest step to Cali's questline to make it easier to figure
Added gameover when you run out of money on tax day
Added character description missing for different body types (e.g. centaur bottom parts)
Other minor tweaks and fixes


Christmas Release
0.6.6c
Added christmas event
Added small event with cali and zephyra
Added one new interaction to beastkin village
Added some missing event illustrations
Updated most event monochrome illustrations
Fixed market not being interactive if all characters have been purchased
Fixed multiple events
daisy_chrismas_promo.jpg


0.6.6d Conquest Release

Most scenes and events have been added to gallery
Added text to Mae's blowjob scene and illustrations to ritual
Added setting option to disable background animation (for those users who have it flickering)
Slightly nerfed basic stats for some of common races
Fixed scenes at the end of arc 2
Fixed Holy Sword's bonus damage and crit rate
Fixed Devour skill description
Fixed Lira's sprite
Pet and Natural Pet should be interchangeable for quests
Reduced settlement number and rebalanced their materials. Also added task to search for recruits at settlements


0.6.7 Release


Added new repeatable quest type
Adjusted initial resources for settlements
Corrected scene gallery unlocks
Fixed multiple quests and image errors
UPq2KJ.jpg
 

Evangelion-01

Devoted Member
Apr 12, 2018
11,020
7,446
A whole lot of fixes for sure, but the inbalance of combat versus management is still not adressed.
I am quiet disappointed actually... anyone knows wether there are plans on that regard?
I think there are several possibilities without changeing that much of the main mechanics of the game, includeing getting some old mechanics from the first game back
 

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
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A whole lot of fixes for sure, but the inbalance of combat versus management is still not adressed.
I am quiet disappointed actually... anyone knows wether there are plans on that regard?
I think there are several possibilities without changeing that much of the main mechanics of the game, includeing getting some old mechanics from the first game back
You can go on there Discord and talk to them every day, that is if you want to.
That way you can suggest and let them know what you think needs changing.
 

Evangelion-01

Devoted Member
Apr 12, 2018
11,020
7,446
You can go on there Discord and talk to them every day, that is if you want to.
That way you can suggest and let them know what you think needs changing.
I have made my experience with Discord before and won't return to that... even if I never was in that particular one.
If you want to take care of that I don't mind shareing my thoughts here though.
 

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
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I have made my experience with Discord before and won't return to that... even if I never was in that particular one.
If you want to take care of that I don't mind shareing my thoughts here though.
Sorry I only go there once or twice a month at most.
 

Sora666 AOTK

Member
Apr 7, 2021
102
119
A whole lot of fixes for sure, but the inbalance of combat versus management is still not adressed.
I am quiet disappointed actually... anyone knows wether there are plans on that regard?
I think there are several possibilities without changeing that much of the main mechanics of the game, includeing getting some old mechanics from the first game back

Unsure what things you are disappointed about. But personally the changes to the dating/sex options and the loyalty system always bothered me. Which is why when i make a new save, i go into the save game files and change it to where i have infinite "dating and Sex" interactions, as well as giving all my "slaves and peons" 1500 loyalty to just unlock everything from the getgo.
as well as free upgrades.
Ill list a few things you can change below within your save file.
Hopefully the game dev and admins don't get too mad at me for posting this lol.

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Evangelion-01

Devoted Member
Apr 12, 2018
11,020
7,446
Unsure what things you are disappointed about. But personally the changes to the dating/sex options and the loyalty system always bothered me. Which is why when i make a new save, i go into the save game files and change it to where i have infinite "dating and Sex" interactions, as well as giving all my "slaves and peons" 1500 loyalty to just unlock everything from the getgo.
as well as free upgrades.
Ill list a few things you can change below within your save file.
Hopefully the game dev and admins don't get too mad at me for posting this lol.

You don't have permission to view the spoiler content. Log in or register now.
Ever since the first release the training of slaves got simplified... originally you had to build up both authority and than loyality (requiring both Kind and Cruel actions, the difference is completly useless currently)... now you need to farm loyality points in order to unlock favors (Seduce skill is overpowering against all other options).
You can get an abundance of resources by walking through Dungeons and as of late numerous slaves.
Crafted Items are eternal, there is no decay or durability.

There is litterally no incestancy to build a Harem that focuses on doing stuff around the house or crafting.
In the first game you had cleanliness to upkeep, keep captured slaves in a Dungeon to break their resistance and potentially train them to become civiliced. (required a Warden with the Trainer specialisation)
Exploration took Stamina so you regulay had to return home to rest.

Simply said the game is far to easy and barely qualifies as more than a Dungeon crawler at this point.
 
3.40 star(s) 64 Votes